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RUST ANALYTICS
LIVE51,330PLY11,563SRV
QUOTE 194.0.117.14:28015 Offline checked 10d ago

FlailingNinja's Server

Players · last
1/ 10
n/a24h
10% full
Players · 24 hourshourly average, then now · dashed: 24 hours ago
No hourly readings in the last 24 hours.
Launch Rust and join

Key statistics

the figures behind the quote
Players now
1/ 10
10% full
Change · 24h
n/a
no reading a day ago
7-day average
0
peak –
Rank
#13,839
top 61%
Rank · 7d ago
#12,840
999 places down
Last wipe
10d ago
no schedule published
Next wipe
–
too few wipes seen yet
Group limit
8
8, the default
Gather rate
–
no rate in the name
Score
1
player hours, last seven days
Map
–
Procedural Map
First seen
14 Sep 2026
no hostname published

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep24 Sep28 Sep3 Oct7 Oct11 Oct

Top 61% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak
1
players, last three wipes

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sun 4 Oct, 13:45 UTC10d ago 1 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
#ServerLastChg 24hPlayers over the last 24 hours24h
1Rustoria.co - EU East LongEU · groups of 12+ · monthly · 399 on average280/300+85+43.7%
2Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 337 on average205/250+58+39.2%
3Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 328 on average402/425−4−1.1%
4Rustoria.co - EU LongEU · groups of 14+ · monthly · 318 on average190/225+35+22.9%
5Rustoria.co - EU MainEU · groups of 16+ · weekly · 296 on average31/250+1+3.6%
6Rustafied.com - EU Long - LargeEU · groups of 16+ · monthly · 271 on average210/300+77+57.7%

Quick answers

from the figures on this page

Map and Rules

How is FlailingNinja's Server configured in terms of rules and settings?

No gather rate appears in the name of FlailingNinja's Server. The default group size of 8 players applies here. It runs survival, gather, build and raid in the standard game. Combat and raiding between players are allowed. Community is its listing in the server browser. VAC is active.

What is the current map on FlailingNinja's Server?

The game generates the procedural map on FlailingNinja's Server.

Activity

What position does FlailingNinja's Server hold in the server rankings?

For the last seven days, FlailingNinja's Server holds rank #13,839 on player hours, in the top 61% of all ranked servers.

What is the population on FlailingNinja's Server?

At present, FlailingNinja's Server is offline; the last sighting was 10 days 8 hours ago.

Wipe Frequency

How does FlailingNinja's Server handle wipe day?

The average peak across its recent wipes is 1 players. On the latest wipe, 0 hours after the wipe, the crowd peaked.

On what cycle does FlailingNinja's Server wipe?

There are too few wipes on record for FlailingNinja's Server to reveal its rhythm. At the monthly force wipe, every Rust server wipes. That happens next on Thursday 5 November at 19:00 UTC. 10 days 9 hours ago the current world was created.

Server Overview

What is the location of FlailingNinja's Server?

No region is published by FlailingNinja's Server. Rust Analytics reports the location a server claims, not the machine's actual location. 194.0.117.14:28015 is its address.

FlailingNinja's Server runs which version of Rust?

The build is Rust network protocol 2634 and build 166652 on Windows, running on FlailingNinja's Server. The protocol has to match for you to join, and Steam applies that update.

How reliable is FlailingNinja's Server and is it currently online?

No response from FlailingNinja's Server. It was last seen 10 days 8 hours ago. 7 full days have passed with 0% uptime, 0 of 168 hours. First sighting by Rust Analytics: 14 September 2026.

Tags and Rankings

How should you interpret the tags on FlailingNinja's Server?

The game's server browser reads gmrust (Game mode): Rust's standard survival mode; mp10 (Max players): Capacity: 10 slots; ts8 (Group limit): 8 per team: the default setting, unchanged; v2634 (Protocol): To join, your game needs protocol 2634; cs166652 (Build): It runs build 166652; ptrak (Networking): The standard network layer, RakNet; $r? (Region code): Region code: none set, which FlailingNinja's Server publishes. The top of this page and the tags both show its players now, its queue and when its world was made.

On Rust Analytics, which lists and filters feature FlailingNinja's Server?

On Rust Analytics, FlailingNinja's Server matches these lists: Rust community servers. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Joining the Server

What is the process to join FlailingNinja's Server?

The console route: start Rust, press F1, enter client.connect 194.0.117.14:28015. The page's Launch Rust button opens Rust through Steam and connects you instead.

Server tags

what each one means

Published as mp10,ptrak,$r?,v2634,gmrust,cs166652,ts8

Game

gmrust
Game mode Rust's standard survival mode.
mp10
Max players Capacity: 10 slots.
ts8
Group limit 8 per team: the default setting, unchanged.
v2634
Protocol To join, your game needs protocol 2634.
cs166652
Build It runs build 166652.
ptrak
Networking The standard network layer, RakNet.
$r?
Region code Region code: none set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.