Test
Key statistics
the figures behind the quote- Players now
- 1/ 10 10% full
- Change · 24h
- ▪n/a no reading a day ago
- 7-day average
- 0 peak –
- Rank
- #14,336 top 60%
- Rank · 7d ago
- #13,275 ▼1061 places down
- Last wipe
- 14d ago no schedule published
- Next wipe
- – too few wipes seen yet
- Group limit
- 8 8, the default
- Gather rate
- – no rate in the name
- Score
- 1 player hours, last seven days
- Map
- – Custom Map
- First seen
- 30 Sep 2026 no hostname published
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 60% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yet- wipe-day peak
- 1 players, last three wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Wed 30 Sep, 20:20 UTC14d ago | 1 | – | running | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| # | Server | Last | Chg 24h | Players over the last 24 hours24h |
|---|---|---|---|---|
| 1 | Rustoria.co - EU East LongEU · groups of 12+ · monthly · 398 on average | 168/200 | ▼−78−31.8% | |
| 2 | Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 335 on average | 73/200 | ▼−70−49.1% | |
| 3 | Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 324 on average | 314/375 | ▲+91+40.8% | |
| 4 | Rustoria.co - EU LongEU · groups of 14+ · monthly · 316 on average | 105/200 | ▼−32−23.1% | |
| 5 | Rustoria.co - EU MainEU · groups of 16+ · weekly · 296 on average | 11/250 | ▼−8−42.6% | |
| 6 | Rustafied.com - EU Long - LargeEU · groups of 16+ · monthly · 271 on average | 75/100 | ▼−40−35.1% |
Quick answers
from the figures on this pageMap and Rules
How is Test configured in terms of rules and settings?
No gather rate appears in the name of Test. The default group size of 8 players applies here. survival is the mode, gather, build and raid in the standard game. You can fight and raid other players. You will find it under Community in the server browser: it is a community server. VAC is active.
Player Count
What position does Test hold in the server rankings?
In the top 60% of all ranked servers, Test is #14,336 on player hours over the last seven days.
How full is Test?
At present, Test is offline; the last sighting was 14 days 9 hours ago.
Wipe Schedule
What happens on wipe day at Test?
Recent wipes at this server drew an average peak of 1 players. 0 hours after the latest wipe, the crowd reached its peak.
When does Test schedule its wipes?
There are too few wipes on record for Test to reveal its rhythm. The monthly force wipe applies to every Rust server. The next one falls on Thursday 5 November at 19:00 UTC. This world has been running for 14 days 9 hours.
Server Details
Where can Test be found?
For Test, no region is published. Where a server says it is, Rust Analytics shows; where the machine stands, it does not look up. You can reach it at 194.14.193.164:28015.
Test runs which version of Rust?
The build is Rust network protocol 2633 and build 165217 on Windows, running on Test. The protocol has to match for you to join, and Steam applies that update.
What is the uptime and reliability of Test?
No response from Test. It was last seen 14 days 9 hours ago. 0% is its uptime for the last 7 full days, 0 of 168 hours. 30 September 2026 is when Rust Analytics first saw it.
Tags and Rankings
What is the meaning of the tags on Test?
These tags are published by Test and read by the game's server browser: gmrust (Game mode): Rust's standard survival mode; mp10 (Max players): Slot count: 10; ts8 (Group limit): At the game default, teams hold up to 8; v2633 (Protocol): To join, your game needs protocol 2633; cs165217 (Build): Build 165217; ptrak (Networking): Runs on RakNet, Rust's default network layer; $r? (Region code): The region code is absent. The top of this page and the tags both show its players now, its queue and when its world was made.
Where does Test show up in Rust Analytics lists and filters?
The following Rust Analytics lists feature Test: Rust community servers. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Connection
How can I connect to Test?
The console route: start Rust, press F1, enter client.connect 194.14.193.164:28015. The page's Launch Rust button opens Rust through Steam and connects you instead.
Server tags
what each one meansPublished as mp10,ptrak,$r?,v2633,gmrust,cs165217,ts8
Game
gmrust
mp10
ts8
v2633
cs165217
ptrak
$r?
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.