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RUST ANALYTICS
LIVE48,429PLY11,544SRV
QUOTE 194.147.90.203:35000 Online EU checked 9m ago

[PVE] FANCY RUST 2.0 | X2/X3 | TEST

2x biweekly wipes moddedcarbonpve
Players · last
0/ 200
+024h
0% full
Day range 0 2
7-day avg 1 peak 5
Players · 24 hourshourly average, then now · dashed: 24 hours ago
Launch Rust and join Website

Key statistics

the figures behind the quote
Players now
0/ 200
0% full
Change · 24h
+0
no reading a day ago
7-day average
1
peak 5
Rank
#3,877
top 17% · #1369 in EU
Rank · 7d ago
#3,172
705 places down
Last wipe
12d ago
biweekly schedule
Next wipe
1d 2h
Fri 16 Oct, 02:09 UTC
Group limit
8
8, the default
Gather rate
2x
read from the name
Score
108
player hours, last seven days
Map
4500
Procedural Map · seed 1303637796
First seen
13 Sep 2026
no hostname published

Players

AveragePeak
00.511.5200:0009:0018:0004:0013:0022:00

Hourly average and peak, UTC. Busiest hour of the two days: 2 players.

Server performance

05010015020000:0009:0018:0004:0013:0022:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
11k2k3k4k20 Sep25 Sep30 Sep4 Oct9 Oct14 Oct

Top 17% of all ranked servers, top 48% in EU. Ranked on player hours over the last seven days.

Wipe schedule

from its schedule tag
Next wipeFriday 16 October, 02:09 UTCin 1d 2h

Its biweekly schedule tag · low confidence

usual gap
20.7 days
between real wipes
wipe-day peak
7
players, last three wipes

Coming wipes

  1. 1d 2hFri 16 Oct, 02:09 UTC
  2. 15d 2hFri 30 Oct, 02:09 UTC
  3. 21d 19hThu 5 Nov, 19:00 UTCFW
  4. 29d 2hFri 13 Nov, 02:09 UTC
  5. 43d 2hFri 27 Nov, 02:09 UTC

The first 48 hours of its last wipes

Fri 2 OctFri 11 Sep
02468+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 7, 38 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 2 Oct, 02:09 UTC12d ago 7 – running 0
Fri 11 Sep, 08:42 UTC33d ago – – 20.7 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
#ServerLastChg 24hPlayers over the last 24 hours24h
1#1 RUSTMAX PVE EASY x2/KIT/TP/BASE/EVENTSEU · groups of 8+ · 2x · biweekly · 7 on average4/150+2+63.0%
2RustAria#5 [Мирный / PVE / X2]EU · groups of 8+ · 2x · biweekly · 5 on average0/150−3−100.0%
3PVE FIESTA [X2 | RAIDBASES | TP | STACK+ | EVENTS]EU · groups of 20+ · 2x · biweekly · 4 on average0/100−3−100.0%
4INDUSTRIAL PVE BiWeekly X2 [ BOSS / SKILL / NEW MODS ]EU · groups of 8+ · 2x · biweekly · 3 on average1/250+0+0.0%
5#3 RUS-T PVE EASY ПЕСОЧНИЦА [X2|X3|EVENT|COIN|BANK]EU · groups of 8+ · 2x · biweekly · 2 on average0/50+0
6#1 RUS-T PVE MAIN под КУПОЛОМ [X2|X3|EVENT|BANK]EU · groups of 8+ · 2x · biweekly · 1 on average1/50+0+0.0%

Quick answers

from the figures on this page

Rules & Settings

How is [PVE] FANCY RUST 2.0 | X2/X3 | TEST configured in terms of rules and settings?

A gather rate of 2x appears in the name of [PVE] FANCY RUST 2.0 | X2/X3 | TEST. Groups can contain a maximum of 8 players, the default for the game. It runs pve, no combat against other players. In the server browser it appears under Modded, with plugins or settings that change the game. Carbon plugins are in use. VAC, Valve's anti-cheat, is enabled.

What is the current map on [PVE] FANCY RUST 2.0 | X2/X3 | TEST?

[PVE] FANCY RUST 2.0 | X2/X3 | TEST uses a procedural map of size 4,500 with seed 1303637796, generated by the game. The map is reproducible from its size and seed; RustMaps shows it from this page.

Activity

What position does [PVE] FANCY RUST 2.0 | X2/X3 | TEST hold in the server rankings?

In the top 17% of all ranked servers, [PVE] FANCY RUST 2.0 | X2/X3 | TEST is #3,877 on player hours over the last seven days and #1,369 in Europe.

How many players does [PVE] FANCY RUST 2.0 | X2/X3 | TEST have?

0 of 200 slots on [PVE] FANCY RUST 2.0 | X2/X3 | TEST are filled right now. Average players over seven days: 1; peak: 5. The busiest hour in the last 48 hours was 17:00 UTC, with an average of 2 players.

Wipe Cycle

What happens on wipe day at [PVE] FANCY RUST 2.0 | X2/X3 | TEST?

Recent wipes at this server drew an average peak of 7 players. 38 hours after the latest wipe, the crowd reached its peak.

How often does [PVE] FANCY RUST 2.0 | X2/X3 | TEST wipe?

The schedule at [PVE] FANCY RUST 2.0 | X2/X3 | TEST cannot be confirmed from the few wipes on record, so the prediction follows its tag. The date of its next wipe is Friday 16 October at 02:09 UTC. 12 days 21 hours ago the current world was created. Its tags carry a wipe schedule of every two weeks.

Server Overview

Where can [PVE] FANCY RUST 2.0 | X2/X3 | TEST be found?

In Europe, [PVE] FANCY RUST 2.0 | X2/X3 | TEST lists itself with the EU tag. Where a server says it is, Rust Analytics shows; where the machine stands, it does not look up. You can reach it at 194.147.90.203:35000.

What is the performance like on [PVE] FANCY RUST 2.0 | X2/X3 | TEST?

Server fps over the last 48 hours: 95 on average, 53 at the lowest. The entity count reached 121,361, covering buildings, deployables and all else in the world. The memory ceiling reached 4,084 MB. Low fps and growing entities are the source of felt lag.

[PVE] FANCY RUST 2.0 | X2/X3 | TEST is on which Rust version?

The version in use at [PVE] FANCY RUST 2.0 | X2/X3 | TEST: Rust network protocol 2634 and build 167781, on Windows. Your game needs the same protocol to get in; Steam takes care of the update.

Is [PVE] FANCY RUST 2.0 | X2/X3 | TEST up, and how consistent is its uptime?

[PVE] FANCY RUST 2.0 | X2/X3 | TEST is up. It is taking players now. The reported uptime puts its last restart at about 20 hours ago. 7 full days have passed with 100% uptime, 168 of 168 hours. 13 September 2026 is when Rust Analytics first saw it.

Server Tags

What is the meaning of the tags on [PVE] FANCY RUST 2.0 | X2/X3 | TEST?

The game's server browser reads gmrust (Game mode): Survival in the standard Rust format; mp200 (Max players): Capacity: 200 slots; ts8 (Group limit): At the game default, teams hold up to 8; v2634 (Protocol): To join, your game needs protocol 2634; cs167781 (Build): Build 167781; ptrak (Networking): The standard network layer, RakNet; $r? (Region code): The region code is absent; ^b (Biweekly): Two-week wipe cycle; ^p (PvE): Player-versus-player fighting is off; the world supplies the danger; ^z (Modded): The Modded listing applies: plugins or settings change play; ^y (Carbon): The plugin framework here is Carbon; EU (Europe): The server browser files it under Europe, which [PVE] FANCY RUST 2.0 | X2/X3 | TEST publishes. The tags also carry its current players, queue and world creation time; this page shows them at the top.

Where does [PVE] FANCY RUST 2.0 | X2/X3 | TEST show up in Rust Analytics lists and filters?

On Rust Analytics, [PVE] FANCY RUST 2.0 | X2/X3 | TEST matches these lists: 2x Rust servers, Rust servers: Europe, Modded Rust servers and Best Rust PvE servers. These filters bring it up on the server list: Region: Europe; Type: Modded; Game mode: PvE; Server tag: Biweekly ^b, PvE ^p, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last 2 weeks; Gather rate: 2x.

Connection

What is the process to join [PVE] FANCY RUST 2.0 | X2/X3 | TEST?

The console route: start Rust, press F1, enter client.connect 194.147.90.203:35000. The page's Launch Rust button opens Rust through Steam and connects you instead. For more information, go to https://fancy-rust.gamestores.app/.

Server tags

what each one means

Published as mp200,ptrak,$r?,v2634,^z,^y,^b,EU,^p,gmrust,cs167781,ts8

Game

gmrust
Game mode Survival in the standard Rust format.
mp200
Max players Capacity: 200 slots.
ts8
Group limit At the game default, teams hold up to 8.
v2634
Protocol To join, your game needs protocol 2634.
cs167781
Build Build 167781.
ptrak
Networking The standard network layer, RakNet.
$r?
Region code The region code is absent.

Wipe schedule

^b
Biweekly Two-week wipe cycle.

Gameplay

^p
PvE Player-versus-player fighting is off; the world supplies the danger.

Mods and access

^z
Modded The Modded listing applies: plugins or settings change play.
^y
Carbon The plugin framework here is Carbon.

Region

EU
Europe The server browser files it under Europe.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.