Server Beta Test
Key statistics
the figures behind the quote- Players now
- 1/ 200 0% full
- Change · 24h
- ▲+1 no reading a day ago
- 7-day average
- 0 peak 2
- Rank
- #9,924 top 45%
- Rank · 7d ago
- – not ranked a week ago
- Last wipe
- 6h ago no schedule published
- Next wipe
- – too few wipes seen yet
- Group limit
- 8 8, the default
- Gather rate
- – no rate in the name
- Score
- 5 player hours, last seven days
- Map
- 3498 Procedural Map · seed 481981
- First seen
- 14 Oct 2026 no hostname published
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC. Busiest hour of the two days: 2 players.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 14 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 45% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yet- usual gap
- 0.3 days between real wipes
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 15 Oct, 05:33 UTC6h ago | – | – | running | 1 |
| Wed 14 Oct, 22:39 UTC13h ago | – | – | – | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| # | Server | Last | Chg 24h | Players over the last 24 hours24h |
|---|---|---|---|---|
| 1 | ShockRust | Blue | NoLimitno group limit · 128 on average | 116/300 | ▼−74−38.8% | |
| 2 | RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 13.10EU · groups of 16+ · weekly · 108 on average | 108/225 | ▼−19−14.8% | |
| 3 | МИНИ-КАРТА 2Х | STORM | FPS+ 14.10EU · groups of 8+ · weekly · 90 on average | 92/100 | ▲+2+1.8% | |
| 4 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 10.10EU · groups of 16+ · monthly · 86 on average | 18/1000 | ▼−29−62.0% | |
| 5 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЯ 08.10EU · groups of 16+ · monthly · 74 on average | 8/1000 | ▼−6−43.2% | |
| 6 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 11.10EU · groups of 16+ · monthly · 71 on average | 30/700 | ▼−19−39.3% |
Quick answers
from the figures on this pageMap and Rules
What settings and rules are in place on Server Beta Test?
The name of Server Beta Test carries no gather rate. Groups can contain a maximum of 8 players, the default for the game. It runs survival, gather, build and raid in the standard game. You can fight and raid other players. The server browser lists it as Modded: plugins or settings change the game. Plugin count: Carbon. VAC is not active.
Which map is played on Server Beta Test?
A procedural map of size 3,498 with seed 481981 runs on Server Beta Test, created by the game. Because size and seed determine the map, RustMaps offers a view of it from this page.
Player Count
Where does Server Beta Test sit in the rankings?
In the top 45% of all ranked servers, Server Beta Test is #9,924 on player hours over the last seven days.
How full is Server Beta Test?
On Server Beta Test, 1 players are in now, out of 200 slots. Average players over seven days: 0; peak: 2. At 02:00 UTC in the last 48 hours, it averaged 1 players, the busiest hour.
Wipe Schedule
When does Server Beta Test schedule its wipes?
No rhythm can be told for Server Beta Test yet: too few of its wipes are on record. The monthly force wipe applies to every Rust server. The next one falls on Thursday 5 November at 19:00 UTC. Its world now is 6 hours old.
Server Overview
What is the location of Server Beta Test?
There is no region published for Server Beta Test. Rust Analytics reports the location a server claims, not the machine's actual location. 194.164.96.82:28080 is its address.
What is the performance like on Server Beta Test?
The last 48 hours average 218 server fps, the low being 167. 71,406 entities is the maximum carried: buildings, deployables and everything else. The memory ceiling reached 1,970 MB. Low fps and growing entities are the source of felt lag.
Server Beta Test is on which Rust version?
The build is Rust network protocol 2634 and build 167781 on Windows, running on Server Beta Test. The protocol has to match for you to join, and Steam applies that update.
How reliable is Server Beta Test and is it currently online?
The server is live: Server Beta Test is online. Its own uptime figure dates the last restart to roughly 4 hours ago. 14 October 2026 is when Rust Analytics first saw it.
Tags & Filters
How should you interpret the tags on Server Beta Test?
The game's server browser reads gmrust (Game mode): Survival in the standard Rust format; mp200 (Max players): Capacity: 200 slots; ts8 (Group limit): At the game default, teams hold up to 8; v2634 (Protocol): Protocol 2634: matching game versions are required to join; cs167781 (Build): Build 167781; ptrak (Networking): Runs on RakNet, Rust's default network layer; $r? (Region code): Region code: none set; ^z (Modded): Modded listing: the game is changed by plugins or settings; ^y (Carbon): Carbon provides the plugin framework, which Server Beta Test publishes. The tags also carry its current players, queue and world creation time; this page shows them at the top.
Where does Server Beta Test show up in Rust Analytics lists and filters?
The following Rust Analytics lists feature Server Beta Test: Modded Rust servers. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 24 hours.
How to Join
How can I connect to Server Beta Test?
Type client.connect 194.164.96.82:28080 after pressing F1 in Rust to open the console. The Launch Rust button on this page does the same, opening Rust through Steam and connecting you.
Server tags
what each one meansPublished as mp200,ptrak,$r?,v2634,gmrust,cs167781,ts8,^z,^y
Game
gmrust
mp200
ts8
v2634
cs167781
ptrak
$r?
Mods and access
^z
^y
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.