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RUST ANALYTICS
LIVE54,247PLY11,563SRV
QUOTE 194.164.96.82:28080 Online checked 9m ago

Server Beta Test

moddedcarbon
Players · last
1/ 200
+124h
0% full
Day range 0 2
7-day avg 0 peak 2
Players · 24 hourshourly average, then now · dashed: 24 hours ago
Launch Rust and join

Key statistics

the figures behind the quote
Players now
1/ 200
0% full
Change · 24h
+1
no reading a day ago
7-day average
0
peak 2
Rank
#9,924
top 45%
Rank · 7d ago
–
not ranked a week ago
Last wipe
6h ago
no schedule published
Next wipe
–
too few wipes seen yet
Group limit
8
8, the default
Gather rate
–
no rate in the name
Score
5
player hours, last seven days
Map
3498
Procedural Map · seed 481981
First seen
14 Oct 2026
no hostname published

Players

AveragePeakWipe
00.511.5222:0000:0003:0005:0008:0010:00Wiped Wed 14 Oct, 22:25 UTCWIPEWiped Thu 15 Oct, 05:33 UTCWIPE

Hourly average and peak, UTC. Busiest hour of the two days: 2 players.

Server performance

Server fpsWipe
010020030040022:0000:0003:0005:0008:0010:00Wiped Wed 14 Oct, 22:25 UTCWIPEWiped Thu 15 Oct, 05:33 UTCWIPE

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 14 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
No rank history yet.

Top 45% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

usual gap
0.3 days
between real wipes

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 15 Oct, 05:33 UTC6h ago – – running 1
Wed 14 Oct, 22:39 UTC13h ago – – – 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
#ServerLastChg 24hPlayers over the last 24 hours24h
1ShockRust | Blue | NoLimitno group limit · 128 on average116/300−74−38.8%
2RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 13.10EU · groups of 16+ · weekly · 108 on average108/225−19−14.8%
3МИНИ-КАРТА 2Х | STORM | FPS+ 14.10EU · groups of 8+ · weekly · 90 on average92/100+2+1.8%
4404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 10.10EU · groups of 16+ · monthly · 86 on average18/1000−29−62.0%
5404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЯ 08.10EU · groups of 16+ · monthly · 74 on average8/1000−6−43.2%
6404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 11.10EU · groups of 16+ · monthly · 71 on average30/700−19−39.3%

Quick answers

from the figures on this page

Map and Rules

What settings and rules are in place on Server Beta Test?

The name of Server Beta Test carries no gather rate. Groups can contain a maximum of 8 players, the default for the game. It runs survival, gather, build and raid in the standard game. You can fight and raid other players. The server browser lists it as Modded: plugins or settings change the game. Plugin count: Carbon. VAC is not active.

Which map is played on Server Beta Test?

A procedural map of size 3,498 with seed 481981 runs on Server Beta Test, created by the game. Because size and seed determine the map, RustMaps offers a view of it from this page.

Player Count

Where does Server Beta Test sit in the rankings?

In the top 45% of all ranked servers, Server Beta Test is #9,924 on player hours over the last seven days.

How full is Server Beta Test?

On Server Beta Test, 1 players are in now, out of 200 slots. Average players over seven days: 0; peak: 2. At 02:00 UTC in the last 48 hours, it averaged 1 players, the busiest hour.

Wipe Schedule

When does Server Beta Test schedule its wipes?

No rhythm can be told for Server Beta Test yet: too few of its wipes are on record. The monthly force wipe applies to every Rust server. The next one falls on Thursday 5 November at 19:00 UTC. Its world now is 6 hours old.

Server Overview

What is the location of Server Beta Test?

There is no region published for Server Beta Test. Rust Analytics reports the location a server claims, not the machine's actual location. 194.164.96.82:28080 is its address.

What is the performance like on Server Beta Test?

The last 48 hours average 218 server fps, the low being 167. 71,406 entities is the maximum carried: buildings, deployables and everything else. The memory ceiling reached 1,970 MB. Low fps and growing entities are the source of felt lag.

Server Beta Test is on which Rust version?

The build is Rust network protocol 2634 and build 167781 on Windows, running on Server Beta Test. The protocol has to match for you to join, and Steam applies that update.

How reliable is Server Beta Test and is it currently online?

The server is live: Server Beta Test is online. Its own uptime figure dates the last restart to roughly 4 hours ago. 14 October 2026 is when Rust Analytics first saw it.

Tags & Filters

How should you interpret the tags on Server Beta Test?

The game's server browser reads gmrust (Game mode): Survival in the standard Rust format; mp200 (Max players): Capacity: 200 slots; ts8 (Group limit): At the game default, teams hold up to 8; v2634 (Protocol): Protocol 2634: matching game versions are required to join; cs167781 (Build): Build 167781; ptrak (Networking): Runs on RakNet, Rust's default network layer; $r? (Region code): Region code: none set; ^z (Modded): Modded listing: the game is changed by plugins or settings; ^y (Carbon): Carbon provides the plugin framework, which Server Beta Test publishes. The tags also carry its current players, queue and world creation time; this page shows them at the top.

Where does Server Beta Test show up in Rust Analytics lists and filters?

The following Rust Analytics lists feature Server Beta Test: Modded Rust servers. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 24 hours.

How to Join

How can I connect to Server Beta Test?

Type client.connect 194.164.96.82:28080 after pressing F1 in Rust to open the console. The Launch Rust button on this page does the same, opening Rust through Steam and connecting you.

Server tags

what each one means

Published as mp200,ptrak,$r?,v2634,gmrust,cs167781,ts8,^z,^y

Game

gmrust
Game mode Survival in the standard Rust format.
mp200
Max players Capacity: 200 slots.
ts8
Group limit At the game default, teams hold up to 8.
v2634
Protocol Protocol 2634: matching game versions are required to join.
cs167781
Build Build 167781.
ptrak
Networking Runs on RakNet, Rust's default network layer.
$r?
Region code Region code: none set.

Mods and access

^z
Modded Modded listing: the game is changed by plugins or settings.
^y
Carbon Carbon provides the plugin framework.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.