rrcapture dev
Key statistics
the figures behind the quote- Players now
- 1/ 4 25% full
- Change · 24h
- ▪n/a no reading a day ago
- 7-day average
- 0 peak 1
- Rank
- #13,458 top 60%
- Rank · 7d ago
- – not ranked a week ago
- Last wipe
- 3d ago no schedule published
- Next wipe
- – no wipe seen yet
- Group limit
- 8 8, the default
- Gather rate
- – no rate in the name
- Score
- 1 player hours, last seven days
- Map
- 2000 Procedural Map · seed 1337
- First seen
- 10 Oct 2026 no hostname published
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 10 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 60% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| # | Server | Last | Chg 24h | Players over the last 24 hours24h |
|---|---|---|---|---|
| 1 | ShockRust | Blue | NoLimitno group limit · 128 on average | 91/300 | ▼−34−27.1% | |
| 2 | RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 13.10EU · groups of 16+ · weekly · 108 on average | 96/225 | ▲+1+1.0% | |
| 3 | МИНИ-КАРТА 2Х | STORM | FPS+ 10.10EU · groups of 8+ · weekly · 90 on average | 90/100 | ▼−1−0.7% | |
| 4 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 10.10EU · groups of 16+ · monthly · 85 on average | 29/1000 | ▼−25−46.6% | |
| 5 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЯ 08.10EU · groups of 16+ · monthly · 76 on average | 8/1000 | ▼−14−62.9% | |
| 6 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 11.10EU · groups of 16+ · monthly · 73 on average | 29/700 | ▼−54−65.2% |
Quick answers
from the figures on this pageRules & Settings
What settings and rules are in place on rrcapture dev?
No gather rate is given in the name of rrcapture dev. The default group size of 8 players applies here. It runs survival, gather, build and raid in the standard game. Combat and raiding between players are allowed. Modded is its category in the server browser; plugins or settings modify the game. Oxide plugins are in use. VAC, Valve's anti-cheat, is disabled.
Which map is played on rrcapture dev?
rrcapture dev uses a procedural map of size 2,000 with seed 1337, generated by the game. Because size and seed determine the map, RustMaps offers a view of it from this page.
Population
What position does rrcapture dev hold in the server rankings?
In the top 60% of all ranked servers, rrcapture dev is #13,458 on player hours over the last seven days.
What is the population on rrcapture dev?
Right now, rrcapture dev is offline; the last sighting was 3 days 11 hours ago. The seven-day average is 0 players, with a peak of 1.
Wipe Cycle
How often does rrcapture dev wipe?
The record holds too few of rrcapture dev's wipes to establish its rhythm. The monthly force wipe takes every Rust server. Next: Thursday 5 November at 19:00 UTC. This world has been running for 3 days 13 hours.
Server Overview
What is the server location for rrcapture dev?
No region is published by rrcapture dev. Where a server says it is, Rust Analytics shows; where the machine stands, it does not look up. 194.46.57.73:28025 is its address.
rrcapture dev runs which version of Rust?
The version in use at rrcapture dev: Rust network protocol 2634 and build 166652, on Windows. Your game needs the same protocol to get in; Steam takes care of the update.
Is rrcapture dev up, and how consistent is its uptime?
Offline at this moment: rrcapture dev. Last seen 3 days 11 hours ago. The last 3 full days give 0% uptime, 0 hours on out of 72. The earliest Rust Analytics saw it was 10 October 2026.
Tags & Filters
What is the meaning of the tags on rrcapture dev?
These tags are published by rrcapture dev and read by the game's server browser: gmrust (Game mode): Rust's standard survival mode; mp4 (Max players): Capacity: 4 slots; ts8 (Group limit): At the game default, teams hold up to 8; v2634 (Protocol): Protocol 2634: matching game versions are required to join; cs166652 (Build): It runs build 166652; ptrak (Networking): Runs on RakNet, Rust's default network layer; $r? (Region code): The region code is absent; ^o (Oxide): The plugin framework Oxide (uMod) is in use; ^z (Modded): The Modded listing applies: plugins or settings change play. Also in the tags and at the top of this page: current players, queue and world creation time.
rrcapture dev appears in which of the lists and filters on Rust Analytics?
On Rust Analytics, rrcapture dev matches these lists: Modded Rust servers. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.
Connection
What is the process to join rrcapture dev?
The console route: start Rust, press F1, enter client.connect 194.46.57.73:28025. The page's Launch Rust button opens Rust through Steam and connects you instead.
Server tags
what each one meansPublished as mp4,ptrak,$r?,v2634,gmrust,cs166652,ts8,^o^z
Game
gmrust
mp4
ts8
v2634
cs166652
ptrak
$r?
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.