Friendly Fire
Key statistics
the figures behind the quote- Players now
- 0/ 50 0% full
- Change · 24h
- ▪+0 no reading a day ago
- 7-day average
- 0 peak 1
- Rank
- #13,693 top 62%
- Rank · 7d ago
- #5,629 ▼8064 places down
- Last wipe
- 12d ago no schedule published
- Next wipe
- – no wipe seen yet
- Group limit
- 8 8, the default
- Gather rate
- – no rate in the name
- Score
- 1 player hours, last seven days
- Map
- 3000 Procedural Map · seed 25112511
- First seen
- 1 Oct 2026 no hostname published
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 1 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 62% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| # | Server | Last | Chg 24h | Players over the last 24 hours24h |
|---|---|---|---|---|
| 1 | ShockRust | Blue | NoLimitno group limit · 126 on average | 207/300 | ▲+28+15.6% | |
| 2 | RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 13.10EU · groups of 16+ · weekly · 106 on average | 193/225 | ▼−17−7.9% | |
| 3 | МИНИ-КАРТА 2Х | STORM | FPS+ 14.10EU · groups of 8+ · weekly · 90 on average | 89/100 | ▼−2−2.2% | |
| 4 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 10.10EU · groups of 16+ · monthly · 87 on average | 40/1000 | ▼−82−67.3% | |
| 5 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЯ 08.10EU · groups of 16+ · monthly · 76 on average | 10/1000 | ▼−27−72.9% | |
| 6 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 11.10EU · groups of 16+ · monthly · 72 on average | 68/700 | ▼−47−40.7% |
Quick answers
from the figures on this pageServer Rules
What settings and rules are in place on Friendly Fire?
No gather rate is given in the name of Friendly Fire. Up to 8 players per group, which is the game's default. survival is the mode, gather, build and raid in the standard game. Combat and raiding between players are allowed. The server browser lists it as Modded: plugins or settings change the game. Plugin count: Oxide. VAC is active.
Which map is played on Friendly Fire?
A procedural map of size 3,000 with seed 25112511 runs on Friendly Fire, created by the game. The map is reproducible from its size and seed; RustMaps shows it from this page.
Player Count
What position does Friendly Fire hold in the server rankings?
In the top 62% of all ranked servers, Friendly Fire is #13,693 on player hours over the last seven days.
How many players does Friendly Fire have?
0 of 50 slots on Friendly Fire are filled at the moment. Average players over seven days: 0; peak: 1.
Wipe Frequency
How often does Friendly Fire wipe?
The record holds too few of Friendly Fire's wipes to establish its rhythm. At the monthly force wipe, every Rust server wipes. That happens next on Thursday 5 November at 19:00 UTC. 12 days 19 hours ago the current world was created.
Server Info
What is the server location for Friendly Fire?
For Friendly Fire, no region is published. The location shown by Rust Analytics is the one a server states; it does not verify the machine's position. You can reach it at 194.50.234.76:28080.
Is Friendly Fire performing well?
Server fps over the last 48 hours: 129 on average, 101 at the lowest. 50,643 entities is the maximum carried: buildings, deployables and everything else. The memory ceiling reached 3,526 MB. A climbing entity count plus low fps is the lag players report.
What Rust version is Friendly Fire running?
The build is Rust network protocol 2634 and build 166652 on Windows, running on Friendly Fire. Your game needs the same protocol to get in; Steam takes care of the update.
How reliable is Friendly Fire and is it currently online?
Online at this moment: Friendly Fire. The reported uptime puts its last restart at about 9 days 22 hours ago. The last 7 full days give 100% uptime, 168 hours on out of 168. The earliest Rust Analytics saw it was 1 October 2026.
Tags and Rankings
What is the meaning of the tags on Friendly Fire?
These tags are published by Friendly Fire and read by the game's server browser: gmrust (Game mode): Rust's standard survival mode; mp50 (Max players): Capacity: 50 slots; ts8 (Group limit): 8 per team: the default setting, unchanged; v2634 (Protocol): To join, your game needs protocol 2634; cs166652 (Build): It runs build 166652; ptrak (Networking): Runs on RakNet, Rust's default network layer; $r? (Region code): No region code has been set; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): Categorised as Modded: plugins or settings alter gameplay. The top of this page and the tags both show its players now, its queue and when its world was made.
Friendly Fire appears in which of the lists and filters on Rust Analytics?
On Rust Analytics, Friendly Fire matches these lists: Modded Rust servers. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.
Connection
What is the process to join Friendly Fire?
Type client.connect 194.50.234.76:28080 after pressing F1 in Rust to open the console. The Launch Rust button on this page does the same, opening Rust through Steam and connecting you.
Server tags
what each one meansPublished as mp50,ptrak,$r?,v2634,gmrust,cs166652,ts8,^o^z
Game
gmrust
mp50
ts8
v2634
cs166652
ptrak
$r?
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.