Lucky Jump Random X5 (Kits, Skins)
Key statistics
the figures behind the quote- Players now
- 0/ 100 0% full
- Change · 24h
- ▪+0 no reading a day ago
- 7-day average
- 1 peak 6
- Rank
- #4,160 top 19%
- Rank · 7d ago
- #3,692 ▼468 places down
- Last wipe
- 6d ago no schedule published
- Next wipe
- 16h Thu 15 Oct, 23:17 UTC
- Group limit
- 8 8, the default
- Gather rate
- 5x read from the name
- Score
- 87 player hours, last seven days
- Map
- 3500 Procedural Map · seed 603830557
- First seen
- 15 Sep 2026 no hostname published
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC. Busiest hour of the two days: 5 players.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 19% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
a steady gap- usual gap
- 7.4 days between real wipes
- on rhythm
- 100% of its recent wipes
- wipe-day peak
- 5 players, last three wipes
- crowd held
- 67% else halves by day 5
Coming wipes
- 16hThu 15 Oct, 23:17 UTC
- 8d 2hFri 23 Oct, 09:14 UTC
- 15d 12hFri 30 Oct, 19:10 UTC
- 21d 12hThu 5 Nov, 19:00 UTCFW
- 22d 22hSat 7 Nov, 05:06 UTC
- 30d 8hSat 14 Nov, 15:02 UTC
- 37d 18hSun 22 Nov, 00:59 UTC
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 4, 46 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 8 Oct, 13:21 UTC6d ago | 4 | – | running | 0 |
| Thu 1 Oct, 18:24 UTC FW13d ago | 6 | halved by day 5 | 6.8 days | 1 |
| Thu 24 Sep, 08:28 UTC20d ago | 6 | held half | 7.4 days | 0 |
| Wed 16 Sep, 00:59 UTC29d ago | 4 | held half | 8.3 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| # | Server | Last | Chg 24h | Players over the last 24 hours24h |
|---|---|---|---|---|
| 1 | HollowServers.co 5x No BPs [Loot++|MyMini|Shop|Events]10xNA · groups of 8+ · 5x · monthly · 112 on average | 90/150 | ▲+41+84.9% | |
| 2 | MRAZ RUST [ X5/X10 | NOLIMIT | LOOT+ | KITS ] 13.10EU · groups of 1000+ · 5x · 103 on average | 30/250 | ▼−28−47.9% | |
| 3 | AceRust.com 5x No BPs [Loot++|PvP|MyMini|Shop]10xNA · groups of 8+ · 5x · monthly · 78 on average | 58/150 | ▼−34−37.0% | |
| 4 | Классика x5 для НОВИЧКОВ |Loot+|BigBoyRust|EU · groups of 8+ · 5x · weekly · 77 on average | 18/300 | ▲+1+6.4% | |
| 5 | [EU/TR] Suayip 5x NO LIMIT | Loot X5 | TP | Home | KitEU · groups of 100+ · 5x · 77 on average | 31/300 | ▲+28+962.9% | |
| 6 | Atlas - EU 5x | No BPs | KitsEU · groups of 20+ · 5x · weekly · 71 on average | 17/100 | ▲+4+31.6% |
Quick answers
from the figures on this pageServer Rules
How is Lucky Jump Random X5 (Kits, Skins) configured in terms of rules and settings?
A gather rate of 5x appears in the name of Lucky Jump Random X5 (Kits, Skins). Groups can contain a maximum of 8 players, the default for the game. survival is the mode, gather, build and raid in the standard game. You can fight and raid other players. In the server browser it appears under Modded, with plugins or settings that change the game. Oxide plugins are running. The server has VAC, Valve's anti-cheat, switched on.
Which map is played on Lucky Jump Random X5 (Kits, Skins)?
The map on Lucky Jump Random X5 (Kits, Skins) is procedural, size 3,500, with seed 603830557, and generated by the game. Because size and seed determine the map, RustMaps offers a view of it from this page.
Player Count
What is the rank of Lucky Jump Random X5 (Kits, Skins)?
In the top 19% of all ranked servers, Lucky Jump Random X5 (Kits, Skins) is #4,160 on player hours over the last seven days.
What is the population on Lucky Jump Random X5 (Kits, Skins)?
On Lucky Jump Random X5 (Kits, Skins), 0 players are in now, out of 100 slots. The mean over the last seven days is 1 players, reaching 6 at its highest. The busiest hour in the last 48 hours was 09:00 UTC, with an average of 3 players.
Wipe Schedule
What can you expect on wipe day for Lucky Jump Random X5 (Kits, Skins)?
Recent wipes at this server drew an average peak of 5 players. 46 hours after the latest wipe, the crowd reached its peak. Half the peak was held until the next wipe in 67% of its recent wipes. If it did not hold, by day 5 the crowd dropped below half.
When does Lucky Jump Random X5 (Kits, Skins) schedule its wipes?
The recent wipe interval at Lucky Jump Random X5 (Kits, Skins) is about 7.4 days. On Thursday 15 October at 23:17 UTC the next wipe is due. 6 days 17 hours ago the current world was created.
Server Overview
What is the location of Lucky Jump Random X5 (Kits, Skins)?
There is no region published for Lucky Jump Random X5 (Kits, Skins). Where a server says it is, Rust Analytics shows; where the machine stands, it does not look up. You can reach it at 194.54.88.44:27715.
How is the performance on Lucky Jump Random X5 (Kits, Skins)?
Server fps over the last 48 hours: 13 on average, 5 at the lowest. At its peak it held 78,392 entities: buildings, deployables and the rest of the world. The memory ceiling reached 3,425 MB. A climbing entity count plus low fps is the lag players report.
Lucky Jump Random X5 (Kits, Skins) is on which Rust version?
Rust network protocol 2634 and build 167584 on Linux is what Lucky Jump Random X5 (Kits, Skins) runs. The protocol has to match for you to join, and Steam applies that update.
What is the uptime and reliability of Lucky Jump Random X5 (Kits, Skins)?
Online at this moment: Lucky Jump Random X5 (Kits, Skins). 2 days 1 hours ago is when it last restarted, judging by the uptime it reports. The last 7 full days give 100% uptime, 168 hours on out of 168. 15 September 2026 is when Rust Analytics first saw it.
Tags & Filters
How should you interpret the tags on Lucky Jump Random X5 (Kits, Skins)?
Published by Lucky Jump Random X5 (Kits, Skins) for the game's server browser to read: gmrust (Game mode): Survival in the standard Rust format; mp100 (Max players): It holds 100 slots; ts8 (Group limit): At the game default, teams hold up to 8; v2634 (Protocol): Your game must run protocol 2634 to connect; cs167584 (Build): Game build: 167584; ptrak (Networking): The standard network layer, RakNet; $r? (Region code): Region code: none set; ^o (Oxide): The plugin framework Oxide (uMod) is in use; ^z (Modded): The Modded listing applies: plugins or settings change play. Also in the tags and at the top of this page: current players, queue and world creation time.
Where does Lucky Jump Random X5 (Kits, Skins) show up in Rust Analytics lists and filters?
These Rust Analytics lists include Lucky Jump Random X5 (Kits, Skins): Rust servers with 5x gather rates and Modded Rust servers. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week; Gather rate: 5x.
Connection
What steps do I take to join Lucky Jump Random X5 (Kits, Skins)?
The console route: start Rust, press F1, enter client.connect 194.54.88.44:27715. The page's Launch Rust button opens Rust through Steam and connects you instead.
Server tags
what each one meansPublished as mp100,ptrak,$r?,v2634,gmrust,cs167584,ts8,^o^z
Game
gmrust
mp100
ts8
v2634
cs167584
ptrak
$r?
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.