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RUST ANALYTICS
LIVE83,046PLY11,749SRV
QUOTE 194.54.88.44:28215 Offline checked 5d ago

[EU] 1M BATTLEFIELD [PVP] - ULTRA X1000000 | WIPED: 9.27

1e+06x moddedoxide
Players · last
0/ 200
n/a24h
0% full
Players · 24 hourshourly average, then now · dashed: 24 hours ago
No hourly readings in the last 24 hours.
Launch Rust and join

Key statistics

the figures behind the quote
Players now
0/ 200
0% full
Change · 24h
n/a
no reading a day ago
7-day average
0
peak –
Rank
#15,892
top 72%
Rank · 7d ago
#16,353
461 places up
Last wipe
17d ago
no schedule published
Next wipe
–
no rhythm it keeps
Group limit
8
8, the default
Gather rate
1e+06x
read from the name
Score
0
player hours, last seven days
Map
2800
Custom Map · seed 217337484
First seen
13 Sep 2026
no hostname published

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep25 Sep30 Sep4 Oct9 Oct14 Oct

Top 72% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap
4.1 days
between real wipes
on rhythm
33%
of its recent wipes
wipe-day peak
2
players, last three wipes
crowd held
50%
else halves by day 1

The first 48 hours of its last wipes

Sun 27 SepSat 26 SepSat 19 Sep
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 3, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sun 27 Sep, 17:39 UTC17d ago 3 – running 3
Sat 26 Sep, 17:39 UTC18d ago 3 – 1 days 1
Sat 19 Sep, 16:38 UTC25d ago 1 halved by day 1 7 days 0
Tue 15 Sep, 13:05 UTC29d ago 1 held half 4.1 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
#ServerLastChg 24hPlayers over the last 24 hours24h
1X1000000|ONLYPVP|X1000000000000000000|FUN|FPS++EU · groups of 8+ · 1e+06x · weekly · 9 on average7/200+3+58.5%
2#1 DARKNESS X1000000 | BATTLEFIELD | PVP | KITS | TP | WP08.10EU · groups of 50+ · 1e+06x · weekly · 4 on average8/200+5+174.3%
3yurari.top | X1000000 | CLANS | PVP | NOLIMITEU · groups of 8+ · 1e+06x · weekly · 2 on average1/100+0−20.0%
4Sponge x1000000|PVP|CUSTOM|FUN|RU|x10000000000EU · groups of 10+ · 1e+06x · weekly · 1 on average5/50+1+33.3%
5CoolingLine #1 - x1000 | NOLIMIT | FAST | LOOT+ | FPS |CLANSEU · groups of 100+ · 1000x · weekly · 54 on average70/90+46+187.7%
6KRISTALIX RUST - X50 | NOLIMIT | 13.10EU · groups of 30+ · 50x · weekly · 11 on average15/150+9+143.2%

Quick answers

from the figures on this page

Rules & Settings

What settings and rules are in place on [EU] 1M BATTLEFIELD [PVP] - ULTRA X1000000 | WIPED: 9.27?

A gather rate of 1e+06x appears in the name of [EU] 1M BATTLEFIELD [PVP] - ULTRA X1000000 | WIPED: 9.27. Groups can contain a maximum of 8 players, the default for the game. battlefield is the mode, high rates and kits for fast PvP. Modded is its category in the server browser; plugins or settings modify the game. Plugin count: Oxide. VAC is active.

Which map is played on [EU] 1M BATTLEFIELD [PVP] - ULTRA X1000000 | WIPED: 9.27?

[EU] 1M BATTLEFIELD [PVP] - ULTRA X1000000 | WIPED: 9.27 uses a procedural map of size 2,800 with seed 217337484, generated by the game. You can see the map on RustMaps from this page, as the same size and seed give the same map. Its current map goes by Custom Map.

Activity

What is the rank of [EU] 1M BATTLEFIELD [PVP] - ULTRA X1000000 | WIPED: 9.27?

In the top 72% of all ranked servers, [EU] 1M BATTLEFIELD [PVP] - ULTRA X1000000 | WIPED: 9.27 is #15,892 on player hours over the last seven days.

What is the population on [EU] 1M BATTLEFIELD [PVP] - ULTRA X1000000 | WIPED: 9.27?

Right now, [EU] 1M BATTLEFIELD [PVP] - ULTRA X1000000 | WIPED: 9.27 is offline; the last sighting was 5 days 6 hours ago. Average players over the last seven days: 0.

Wipe Schedule

How does [EU] 1M BATTLEFIELD [PVP] - ULTRA X1000000 | WIPED: 9.27 handle wipe day?

An average of 2 players marked the busiest point of its recent wipes. On the latest wipe, 0 hours after the wipe, the crowd peaked. The crowd stayed above half that peak until the next wipe in 50% of recent wipes. The crowd fell below half by day 1 when it did not hold.

How often does [EU] 1M BATTLEFIELD [PVP] - ULTRA X1000000 | WIPED: 9.27 wipe?

There is no next wipe to predict for [EU] 1M BATTLEFIELD [PVP] - ULTRA X1000000 | WIPED: 9.27, which wipes at irregular times. The monthly force wipe takes every Rust server. Next: Thursday 5 November at 19:00 UTC. 17 days 1 hours ago the current world was created.

Server Info

What is the location of [EU] 1M BATTLEFIELD [PVP] - ULTRA X1000000 | WIPED: 9.27?

No region tag is published by [EU] 1M BATTLEFIELD [PVP] - ULTRA X1000000 | WIPED: 9.27, though its name points to Europe. Where a server says it is, Rust Analytics shows; where the machine stands, it does not look up. 194.54.88.44:28215 is its address.

[EU] 1M BATTLEFIELD [PVP] - ULTRA X1000000 | WIPED: 9.27 is on which Rust version?

The version in use at [EU] 1M BATTLEFIELD [PVP] - ULTRA X1000000 | WIPED: 9.27: Rust network protocol 2633 and build 165217, on Linux. The protocol has to match for you to join, and Steam applies that update.

How reliable is [EU] 1M BATTLEFIELD [PVP] - ULTRA X1000000 | WIPED: 9.27 and is it currently online?

No response from [EU] 1M BATTLEFIELD [PVP] - ULTRA X1000000 | WIPED: 9.27. It was last seen 5 days 6 hours ago. 7 full days have passed with 37% uptime, 62 of 168 hours. The earliest Rust Analytics saw it was 13 September 2026.

Tags and Rankings

How should you interpret the tags on [EU] 1M BATTLEFIELD [PVP] - ULTRA X1000000 | WIPED: 9.27?

The game's server browser reads gmrust (Game mode): Rust's standard survival mode; mp200 (Max players): Capacity: 200 slots; ts8 (Group limit): Team size stays at the game default of 8; v2633 (Protocol): Protocol 2633: matching game versions are required to join; cs165217 (Build): It runs build 165217; ptrak (Networking): The standard network layer, RakNet; $r? (Region code): No region code has been set; ^i (Battlefield): High rates and kits drive fast PvP; ^o (Oxide): The plugin framework Oxide (uMod) is in use; ^z (Modded): Modded listing: the game is changed by plugins or settings, which [EU] 1M BATTLEFIELD [PVP] - ULTRA X1000000 | WIPED: 9.27 publishes. The top of this page and the tags both show its players now, its queue and when its world was made.

Where does [EU] 1M BATTLEFIELD [PVP] - ULTRA X1000000 | WIPED: 9.27 show up in Rust Analytics lists and filters?

These Rust Analytics lists include [EU] 1M BATTLEFIELD [PVP] - ULTRA X1000000 | WIPED: 9.27: Rust servers with a gather rate above 10x, Rust servers: Europe, Modded Rust servers and Best Rust battlefield servers. It appears under these filters on the server list: Region: Europe; Type: Modded; Server tag: Battlefield ^i, Modded ^z and Oxide ^o; Group limit: 5 or more; Gather rate: More than 10x.

Joining the Server

What steps do I take to join [EU] 1M BATTLEFIELD [PVP] - ULTRA X1000000 | WIPED: 9.27?

The console route: start Rust, press F1, enter client.connect 194.54.88.44:28215. The page's Launch Rust button opens Rust through Steam and connects you instead.

Server tags

what each one means

Published as mp200,ptrak,$r?,v2633,^i,gmrust,cs165217,ts8,^o^z

Game

gmrust
Game mode Rust's standard survival mode.
mp200
Max players Capacity: 200 slots.
ts8
Group limit Team size stays at the game default of 8.
v2633
Protocol Protocol 2633: matching game versions are required to join.
cs165217
Build It runs build 165217.
ptrak
Networking The standard network layer, RakNet.
$r?
Region code No region code has been set.

Gameplay

^i
Battlefield High rates and kits drive fast PvP.

Mods and access

^o
Oxide The plugin framework Oxide (uMod) is in use.
^z
Modded Modded listing: the game is changed by plugins or settings.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.