TEST-BERKAY
Key statistics
the figures behind the quote- Players now
- 0/ 400 0% full
- Change · 24h
- ▪+0 no reading a day ago
- 7-day average
- 0 peak –
- Rank
- #15,894 top 72%
- Rank · 7d ago
- – not ranked a week ago
- Last wipe
- 10h ago no schedule published
- Next wipe
- – no wipe seen yet
- Group limit
- 8 8, the default
- Gather rate
- – no rate in the name
- Score
- 0 player hours, last seven days
- Map
- 1000 Procedural Map · seed 1
- First seen
- 14 Oct 2026 no hostname published
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 14 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 72% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| # | Server | Last | Chg 24h | Players over the last 24 hours24h |
|---|---|---|---|---|
| 1 | ShockRust | Blue | NoLimitno group limit · 129 on average | 59/300 | ▼−13−18.1% | |
| 2 | МИНИ-КАРТА 2Х | STORM | FPS+ 14.10EU · groups of 8+ · weekly · 90 on average | 90/100 | ▼−1−0.6% | |
| 3 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 10.10EU · groups of 16+ · monthly · 86 on average | 8/1000 | ▼−16−66.2% | |
| 4 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЯ 08.10EU · groups of 16+ · monthly · 74 on average | 0/1000 | ▼−6−100.0% | |
| 5 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 11.10EU · groups of 16+ · monthly · 71 on average | 15/700 | ▼−3−17.4% | |
| 6 | RustSpain.com | EU MainEU · groups of 12+ · weekly · 67 on average | 2/200 | ▼−2−46.3% |
Quick answers
from the figures on this pageMap and Rules
How is TEST-BERKAY configured in terms of rules and settings?
The name of TEST-BERKAY carries no gather rate. The default group size of 8 players applies here. It runs survival, gather, build and raid in the standard game. PvP and raiding are enabled. The server browser lists it as Modded: plugins or settings change the game. Plugin count: Oxide. VAC is active.
Which map is played on TEST-BERKAY?
The map on TEST-BERKAY is procedural, size 1,000, with seed 1, and generated by the game. The map is reproducible from its size and seed; RustMaps shows it from this page.
Activity
Where does TEST-BERKAY sit in the rankings?
In the top 72% of all ranked servers, TEST-BERKAY is #15,894 on player hours over the last seven days.
How many players does TEST-BERKAY have?
On TEST-BERKAY, 0 players are in now, out of 400 slots. Average players over the last seven days: 0.
Wipe Cycle
How often does TEST-BERKAY wipe?
There are too few wipes on record for TEST-BERKAY to reveal its rhythm. At the monthly force wipe, every Rust server wipes. That happens next on Thursday 5 November at 19:00 UTC. Its world now is 10 hours old.
Server Details
Where can TEST-BERKAY be found?
For TEST-BERKAY, no region is published. The location shown by Rust Analytics is the one a server states; it does not verify the machine's position. You can reach it at 194.54.88.59:28025.
How is the performance on TEST-BERKAY?
Average server fps for the last 48 hours is 240; the floor was 240. 4,482 entities is the maximum carried: buildings, deployables and everything else. Up to 637 MB of memory was used. Low fps and growing entities are the source of felt lag.
TEST-BERKAY runs which version of Rust?
Rust network protocol 2634 and build 167781 on Linux is what TEST-BERKAY runs. Your game needs the same protocol to get in; Steam takes care of the update.
Is TEST-BERKAY up, and how consistent is its uptime?
Online at this moment: TEST-BERKAY. 8 hours ago is when it last restarted, judging by the uptime it reports. The earliest Rust Analytics saw it was 14 October 2026.
Tags and Rankings
How should you interpret the tags on TEST-BERKAY?
These tags are published by TEST-BERKAY and read by the game's server browser: gmrust (Game mode): Rust's standard survival mode; mp400 (Max players): Slot count: 400; ts8 (Group limit): At the game default, teams hold up to 8; v2634 (Protocol): To join, your game needs protocol 2634; cs167781 (Build): Game build: 167781; ptrak (Networking): RakNet, the network layer the game ships with; $r? (Region code): Region code: none set; ^o (Oxide): The plugin framework Oxide (uMod) is in use; ^z (Modded): Modded listing: the game is changed by plugins or settings. The tags also carry its current players, queue and world creation time; this page shows them at the top.
Where does TEST-BERKAY show up in Rust Analytics lists and filters?
On Rust Analytics, TEST-BERKAY matches these lists: Modded Rust servers. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 24 hours.
Joining the Server
How can I connect to TEST-BERKAY?
Type client.connect 194.54.88.59:28025 after pressing F1 in Rust to open the console. The Launch Rust button on this page does the same, opening Rust through Steam and connecting you.
Server tags
what each one meansPublished as mp400,ptrak,$r?,v2634,gmrust,cs167781,ts8,^o^z
Game
gmrust
mp400
ts8
v2634
cs167781
ptrak
$r?
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.