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RUST ANALYTICS
LIVE38,581PLY11,470SRV
QUOTE 194.69.160.140:25000 Online checked 11m ago

[EU] Enardo - Development Server Test

moddedoxide
Players · last
0/ 100
+024h
0% full
7-day avg 0 peak 2
Players · 24 hourshourly average, then now · dashed: 24 hours ago
Launch Rust and join Website

Key statistics

the figures behind the quote
Players now
0/ 100
0% full
Change · 24h
+0
no reading a day ago
7-day average
0
peak 2
Rank
#10,064
top 45%
Rank · 7d ago
#10,666
602 places up
Last wipe
12d ago
no schedule published
Next wipe
–
no rhythm it keeps
Group limit
8
8, the default
Gather rate
–
no rate in the name
Score
5
player hours, last seven days
Map
3500
Enardo.gg Maps · seed 1337
First seen
13 Sep 2026
no hostname published

Players

AveragePeak
00.250.50.75103:0012:0021:0007:0016:0001:00

Hourly average and peak, UTC. Busiest hour of the two days: 1 players.

Server performance

01020304003:0012:0021:0007:0016:0001:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep25 Sep30 Sep5 Oct10 Oct15 Oct

Top 45% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap
0.7 days
between real wipes
on rhythm
33%
of its recent wipes
wipe-day peak
2
players, last three wipes
crowd held
0%
else halves by day 1

The first 48 hours of its last wipes

Sun 11 OctSat 10 OctSat 10 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sun 11 Oct, 14:17 UTC3d ago 2 – running 0
Sat 10 Oct, 20:22 UTC4d ago 2 – 0.7 days 0
Sat 10 Oct, 14:03 UTC4d ago 2 – 0.3 days 0
Fri 2 Oct, 06:01 UTC12d ago 1 halved by day 1 8.3 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
#ServerLastChg 24hPlayers over the last 24 hours24h
1RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 13.10EU · groups of 16+ · weekly · 109 on average15/225−7−31.3%
2МИНИ-КАРТА 2Х | STORM | FPS+ 14.10EU · groups of 8+ · weekly · 90 on average93/100+2+2.3%
3404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 10.10EU · groups of 16+ · monthly · 88 on average3/1000−2−41.0%
4404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЯ 08.10EU · groups of 16+ · monthly · 76 on average0/1000−1
5404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 11.10EU · groups of 16+ · monthly · 73 on average6/700−4−41.5%
6666 RUST /ДЛЯ НОВИЧКОВ /РУССКИЙ 09.10EU · groups of 16+ · monthly · 68 on average2/650+0−20.0%

Quick answers

from the figures on this page

Rules & Settings

What settings and rules are in place on [EU] Enardo - Development Server Test?

No gather rate appears in the name of [EU] Enardo - Development Server Test. The default group size of 8 players applies here. survival is the mode, gather, build and raid in the standard game. PvP and raiding are enabled. Modded is its category in the server browser; plugins or settings modify the game. Oxide plugins are running. VAC, Valve's anti-cheat, is enabled.

Which map is played on [EU] Enardo - Development Server Test?

[EU] Enardo - Development Server Test uses a procedural map of size 3,500 with seed 1337, generated by the game. The map is reproducible from its size and seed; RustMaps shows it from this page. The map in use is Enardo.gg Maps.

Activity

Where does [EU] Enardo - Development Server Test sit in the rankings?

In the top 45% of all ranked servers, [EU] Enardo - Development Server Test is #10,064 on player hours over the last seven days.

How full is [EU] Enardo - Development Server Test?

0 of 100 slots on [EU] Enardo - Development Server Test are filled at the moment. The mean over the last seven days is 0 players, reaching 2 at its highest. Over the last 48 hours, the peak hour was 17:00 UTC, averaging 1 players.

Wipe Cycle

What can you expect on wipe day for [EU] Enardo - Development Server Test?

The average peak across its recent wipes is 2 players. 0 hours after the latest wipe, the crowd reached its peak. Half the peak was held until the next wipe in 0% of its recent wipes. The crowd fell below half by day 1 when it did not hold.

How often does [EU] Enardo - Development Server Test wipe?

There is no next wipe to predict for [EU] Enardo - Development Server Test, which wipes at irregular times. The monthly force wipe applies to every Rust server. The next one falls on Thursday 5 November at 19:00 UTC. This world has been running for 12 days 20 hours.

Server Overview

What is the server location for [EU] Enardo - Development Server Test?

Its name points to Europe, but [EU] Enardo - Development Server Test publishes no region tag. Where a server says it is, Rust Analytics shows; where the machine stands, it does not look up. 194.69.160.140:25000 is its address.

Is [EU] Enardo - Development Server Test performing well?

Average server fps for the last 48 hours is 30; the floor was 25. At its peak it held 65,465 entities: buildings, deployables and the rest of the world. The memory ceiling reached 2,562 MB. What players feel as lag is low fps together with a rising entity count.

[EU] Enardo - Development Server Test runs which version of Rust?

The build is Rust network protocol 2634 and build 167781 on Linux, running on [EU] Enardo - Development Server Test. The protocol has to match for you to join, and Steam applies that update.

Is [EU] Enardo - Development Server Test up, and how consistent is its uptime?

The server is live: [EU] Enardo - Development Server Test is online. 19 hours ago is when it last restarted, judging by the uptime it reports. 100% is its uptime for the last 7 full days, 168 of 168 hours. First sighting by Rust Analytics: 13 September 2026.

Tags and Rankings

What is the meaning of the tags on [EU] Enardo - Development Server Test?

These tags are published by [EU] Enardo - Development Server Test and read by the game's server browser: gmrust (Game mode): Rust's standard survival mode; mp100 (Max players): Slot count: 100; ts8 (Group limit): 8 per team: the default setting, unchanged; v2634 (Protocol): To join, your game needs protocol 2634; cs167781 (Build): It runs build 167781; ptrak (Networking): Runs on RakNet, Rust's default network layer; $r? (Region code): The region code is absent; ^o (Oxide): The plugin framework here is Oxide (uMod); ^z (Modded): Modded listing: the game is changed by plugins or settings. Also in the tags and at the top of this page: current players, queue and world creation time.

Where does [EU] Enardo - Development Server Test show up in Rust Analytics lists and filters?

On Rust Analytics, [EU] Enardo - Development Server Test matches these lists: Rust servers: Europe and Modded Rust servers. These filters bring it up on the server list: Region: Europe; Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Joining the Server

What is the process to join [EU] Enardo - Development Server Test?

The console route: start Rust, press F1, enter client.connect 194.69.160.140:25000. The page's Launch Rust button opens Rust through Steam and connects you instead. You can visit its website at https://enardo.gg/.

Server tags

what each one means

Published as mp100,ptrak,$r?,v2634,gmrust,cs167781,ts8,^o^z

Game

gmrust
Game mode Rust's standard survival mode.
mp100
Max players Slot count: 100.
ts8
Group limit 8 per team: the default setting, unchanged.
v2634
Protocol To join, your game needs protocol 2634.
cs167781
Build It runs build 167781.
ptrak
Networking Runs on RakNet, Rust's default network layer.
$r?
Region code The region code is absent.

Mods and access

^o
Oxide The plugin framework here is Oxide (uMod).
^z
Modded Modded listing: the game is changed by plugins or settings.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.