[EU] Enardo - Development Server Test
Key statistics
the figures behind the quote- Players now
- 0/ 100 0% full
- Change · 24h
- ▪+0 no reading a day ago
- 7-day average
- 0 peak 2
- Rank
- #10,064 top 45%
- Rank · 7d ago
- #10,666 ▲602 places up
- Last wipe
- 12d ago no schedule published
- Next wipe
- – no rhythm it keeps
- Group limit
- 8 8, the default
- Gather rate
- – no rate in the name
- Score
- 5 player hours, last seven days
- Map
- 3500 Enardo.gg Maps · seed 1337
- First seen
- 13 Sep 2026 no hostname published
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC. Busiest hour of the two days: 1 players.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 45% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
no rhythm it keeps- usual gap
- 0.7 days between real wipes
- on rhythm
- 33% of its recent wipes
- wipe-day peak
- 2 players, last three wipes
- crowd held
- 0% else halves by day 1
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 2, 0 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sun 11 Oct, 14:17 UTC3d ago | 2 | – | running | 0 |
| Sat 10 Oct, 20:22 UTC4d ago | 2 | – | 0.7 days | 0 |
| Sat 10 Oct, 14:03 UTC4d ago | 2 | – | 0.3 days | 0 |
| Fri 2 Oct, 06:01 UTC12d ago | 1 | halved by day 1 | 8.3 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| # | Server | Last | Chg 24h | Players over the last 24 hours24h |
|---|---|---|---|---|
| 1 | RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 13.10EU · groups of 16+ · weekly · 109 on average | 15/225 | ▼−7−31.3% | |
| 2 | МИНИ-КАРТА 2Х | STORM | FPS+ 14.10EU · groups of 8+ · weekly · 90 on average | 93/100 | ▲+2+2.3% | |
| 3 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 10.10EU · groups of 16+ · monthly · 88 on average | 3/1000 | ▼−2−41.0% | |
| 4 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЯ 08.10EU · groups of 16+ · monthly · 76 on average | 0/1000 | ▼−1 | |
| 5 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 11.10EU · groups of 16+ · monthly · 73 on average | 6/700 | ▼−4−41.5% | |
| 6 | 666 RUST /ДЛЯ НОВИЧКОВ /РУССКИЙ 09.10EU · groups of 16+ · monthly · 68 on average | 2/650 | ▪+0−20.0% |
Quick answers
from the figures on this pageRules & Settings
What settings and rules are in place on [EU] Enardo - Development Server Test?
No gather rate appears in the name of [EU] Enardo - Development Server Test. The default group size of 8 players applies here. survival is the mode, gather, build and raid in the standard game. PvP and raiding are enabled. Modded is its category in the server browser; plugins or settings modify the game. Oxide plugins are running. VAC, Valve's anti-cheat, is enabled.
Which map is played on [EU] Enardo - Development Server Test?
[EU] Enardo - Development Server Test uses a procedural map of size 3,500 with seed 1337, generated by the game. The map is reproducible from its size and seed; RustMaps shows it from this page. The map in use is Enardo.gg Maps.
Activity
Where does [EU] Enardo - Development Server Test sit in the rankings?
In the top 45% of all ranked servers, [EU] Enardo - Development Server Test is #10,064 on player hours over the last seven days.
How full is [EU] Enardo - Development Server Test?
0 of 100 slots on [EU] Enardo - Development Server Test are filled at the moment. The mean over the last seven days is 0 players, reaching 2 at its highest. Over the last 48 hours, the peak hour was 17:00 UTC, averaging 1 players.
Wipe Cycle
What can you expect on wipe day for [EU] Enardo - Development Server Test?
The average peak across its recent wipes is 2 players. 0 hours after the latest wipe, the crowd reached its peak. Half the peak was held until the next wipe in 0% of its recent wipes. The crowd fell below half by day 1 when it did not hold.
How often does [EU] Enardo - Development Server Test wipe?
There is no next wipe to predict for [EU] Enardo - Development Server Test, which wipes at irregular times. The monthly force wipe applies to every Rust server. The next one falls on Thursday 5 November at 19:00 UTC. This world has been running for 12 days 20 hours.
Server Overview
What is the server location for [EU] Enardo - Development Server Test?
Its name points to Europe, but [EU] Enardo - Development Server Test publishes no region tag. Where a server says it is, Rust Analytics shows; where the machine stands, it does not look up. 194.69.160.140:25000 is its address.
Is [EU] Enardo - Development Server Test performing well?
Average server fps for the last 48 hours is 30; the floor was 25. At its peak it held 65,465 entities: buildings, deployables and the rest of the world. The memory ceiling reached 2,562 MB. What players feel as lag is low fps together with a rising entity count.
[EU] Enardo - Development Server Test runs which version of Rust?
The build is Rust network protocol 2634 and build 167781 on Linux, running on [EU] Enardo - Development Server Test. The protocol has to match for you to join, and Steam applies that update.
Is [EU] Enardo - Development Server Test up, and how consistent is its uptime?
The server is live: [EU] Enardo - Development Server Test is online. 19 hours ago is when it last restarted, judging by the uptime it reports. 100% is its uptime for the last 7 full days, 168 of 168 hours. First sighting by Rust Analytics: 13 September 2026.
Tags and Rankings
What is the meaning of the tags on [EU] Enardo - Development Server Test?
These tags are published by [EU] Enardo - Development Server Test and read by the game's server browser: gmrust (Game mode): Rust's standard survival mode; mp100 (Max players): Slot count: 100; ts8 (Group limit): 8 per team: the default setting, unchanged; v2634 (Protocol): To join, your game needs protocol 2634; cs167781 (Build): It runs build 167781; ptrak (Networking): Runs on RakNet, Rust's default network layer; $r? (Region code): The region code is absent; ^o (Oxide): The plugin framework here is Oxide (uMod); ^z (Modded): Modded listing: the game is changed by plugins or settings. Also in the tags and at the top of this page: current players, queue and world creation time.
Where does [EU] Enardo - Development Server Test show up in Rust Analytics lists and filters?
On Rust Analytics, [EU] Enardo - Development Server Test matches these lists: Rust servers: Europe and Modded Rust servers. These filters bring it up on the server list: Region: Europe; Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.
Joining the Server
What is the process to join [EU] Enardo - Development Server Test?
The console route: start Rust, press F1, enter client.connect 194.69.160.140:25000. The page's Launch Rust button opens Rust through Steam and connects you instead. You can visit its website at https://enardo.gg/.
Server tags
what each one meansPublished as mp100,ptrak,$r?,v2634,gmrust,cs167781,ts8,^o^z
Game
gmrust
mp100
ts8
v2634
cs167781
ptrak
$r?
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
