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RUST ANALYTICS
LIVE43,348PLY11,481SRV
QUOTE 194.69.160.15:28031 Online checked 12m ago

Xeo

Players · last
0/ ?
+024h
Players · 24 hourshourly average, then now · dashed: 24 hours ago
Launch Rust and join

Key statistics

the figures behind the quote
Players now
0/ ?
slots not published
Change · 24h
+0
no reading a day ago
7-day average
0
peak –
Rank
#15,960
top 71%
Rank · 7d ago
#10,822
5138 places down
Last wipe
12d ago
no schedule published
Next wipe
–
no rhythm it keeps
Group limit
8
8, the default
Gather rate
–
no rate in the name
Score
0
player hours, last seven days
Map
4750
Custom Map · seed 77322
First seen
13 Sep 2026
no hostname published

Players

AveragePeak
0123402:0008:0014:0020:0002:0008:00

Hourly average and peak, UTC.

Server performance

02040608002:0008:0014:0020:0002:0008:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep25 Sep30 Sep4 Oct9 Oct14 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap
1 days
between real wipes
on rhythm
29%
of its recent wipes
wipe-day peak
1
players, last three wipes
crowd held
0%
else halves by day 2

The first 48 hours of its last wipes

Thu 1 OctThu 24 SepWed 23 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in, with 1 in the queue.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 11:23 UTC12d ago 1+1 queue – running 0
Thu 24 Sep, 15:06 UTC19d ago 1 halved by day 3 6.8 days 0
Wed 23 Sep, 23:38 UTC20d ago 1 – 0.6 days 0
Wed 23 Sep, 11:14 UTC20d ago 1 – 0.5 days 0
Thu 17 Sep, 11:38 UTC26d ago 1 halved by day 1 6 days 0
Wed 16 Sep, 13:21 UTC27d ago 1 – 0.9 days 0
Tue 15 Sep, 13:40 UTC28d ago 1 – 1 days 0
Mon 14 Sep, 07:05 UTC30d ago 1 – 1.3 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
#ServerLastChg 24hPlayers over the last 24 hours24h
1Rustoria.co - EU East LongEU · groups of 12+ · monthly · 405 on average342/350−19−5.2%
2Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 354 on average194/200−19−8.7%
3Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 335 on average182/200+18+11.1%
4Rustoria.co - EU LongEU · groups of 14+ · monthly · 332 on average196/200−20−9.4%
5Rustoria.co - EU MainEU · groups of 16+ · weekly · 299 on average35/250−5−12.1%
6Rustafied.com - EU Long - LargeEU · groups of 16+ · monthly · 280 on average187/225+5+2.8%

Quick answers

from the figures on this page

Rules & Settings

How is Xeo configured in terms of rules and settings?

No gather rate appears in the name of Xeo. Groups can contain a maximum of 8 players, the default for the game. It runs survival, gather, build and raid in the standard game. PvP and raiding are enabled. You will find it under Community in the server browser: it is a community server. VAC is active.

Which map is played on Xeo?

The map on Xeo is procedural, size 4,750, with seed 77322, and generated by the game. You can see the map on RustMaps from this page, as the same size and seed give the same map. The map in use is Custom Map.

Activity

Where does Xeo sit in the rankings?

For the last seven days, Xeo holds rank #15,960 on player hours, in the top 71% of all ranked servers.

How full is Xeo?

Xeo shows 0 players at this moment. Average players over the last seven days: 0.

Wipe Frequency

What happens on wipe day at Xeo?

An average of 1 players marked the busiest point of its recent wipes. 0 hours after the latest wipe the crowd peaked; 1 more stood in the queue. The crowd stayed above half that peak until the next wipe in 0% of recent wipes. If it did not hold, by day 2 the crowd dropped below half.

How often does Xeo wipe?

There is no next wipe to predict for Xeo, which wipes at irregular times. The monthly force wipe takes every Rust server. Next: Thursday 5 November at 19:00 UTC. 12 days 21 hours ago the current world was created.

Server Details

Where can Xeo be found?

No region from Xeo, and its region code is uk1. The location shown by Rust Analytics is the one a server states; it does not verify the machine's position. You can reach it at 194.69.160.15:28031.

How is the performance on Xeo?

The last 48 hours average 58 server fps, the low being 57. The entity count reached 136,477, covering buildings, deployables and all else in the world. Memory use peaked at 3,496 MB. What players feel as lag is low fps together with a rising entity count.

Xeo runs which version of Rust?

The build is Rust network protocol 2634 and build 167584 on Linux, running on Xeo. Joining requires the same protocol on your game, which Steam updates.

How reliable is Xeo and is it currently online?

The server is live: Xeo is online. 29 hours ago is when it last restarted, judging by the uptime it reports. 7 full days have passed with 85% uptime, 143 of 168 hours. First sighting by Rust Analytics: 13 September 2026.

Tags and Rankings

How should you interpret the tags on Xeo?

Published by Xeo for the game's server browser to read: gmrust (Game mode): Rust's standard survival mode; mp0 (Max players): It holds 0 slots; ts8 (Group limit): Team size stays at the game default of 8; v2634 (Protocol): Protocol 2634: matching game versions are required to join; cs167584 (Build): Game build: 167584; ptrak (Networking): Runs on RakNet, Rust's default network layer; $ruk1 (Region code): uk1 is the region code. The top of this page and the tags both show its players now, its queue and when its world was made.

Xeo appears in which of the lists and filters on Rust Analytics?

On Rust Analytics, Xeo matches these lists: Rust community servers. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.

How to Join

What is the process to join Xeo?

Type client.connect 194.69.160.15:28031 after pressing F1 in Rust to open the console. The Launch Rust button on this page does the same, opening Rust through Steam and connecting you.

Server tags

what each one means

Published as mp0,ptrak,$ruk1,v2634,gmrust,cs167584,ts8

Game

gmrust
Game mode Rust's standard survival mode.
mp0
Max players It holds 0 slots.
ts8
Group limit Team size stays at the game default of 8.
v2634
Protocol Protocol 2634: matching game versions are required to join.
cs167584
Build Game build: 167584.
ptrak
Networking Runs on RakNet, Rust's default network layer.
$ruk1
Region code uk1 is the region code.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.