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RUST ANALYTICS
LIVE82,754PLY11,700SRV
QUOTE 194.69.160.15:28127 Online checked 8m ago

[UK US] Total PvE | Raid Bases | Zombies | Custom Map

monthly wipes moddedcarbonpve
Players · last
1/ 100
−2−65.7%24h
1% full
Day range 0 6
7-day avg 2 peak 8
Players · 24 hourshourly average, then now · dashed: 24 hours ago
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Key statistics

the figures behind the quote
Players now
1/ 100
1% full
Change · 24h
−2
−65.7% from 3
7-day average
2
peak 8
Rank
#2,160
top 10%
Rank · 7d ago
#2,008
152 places down
Last wipe
12d ago
monthly schedule
Next wipe
22d 2h
Thu 5 Nov, 19:00 UTC FW
Group limit
8
8, the default
Gather rate
–
no rate in the name
Score
393
player hours, last seven days
Map
3500
Custom Map · seed 1337
First seen
13 Sep 2026
no hostname published

Players

AveragePeak
0246817:0002:0011:0020:0005:0014:00

Hourly average and peak, UTC. Busiest hour of the two days: 7 players.

Server performance

02040608017:0002:0011:0020:0005:0014:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
11k2k3k4k20 Sep25 Sep30 Sep4 Oct9 Oct14 Oct

Top 10% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

force wipes only
Next wipeThursday 5 November, 19:00 UTCin 22d 2h

The force wipe · high confidence

wipe-day peak
11
players, last three wipes

Coming wipes

  1. 22d 2hThu 5 Nov, 19:00 UTCFW

The first 48 hours of its last wipes

02.557.510+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 11, 2 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 18:20 UTC FW12d ago 11 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
#ServerLastChg 24hPlayers over the last 24 hours24h
11[PvE]Тульский|Русский|Classic+ИвентыEU · groups of 8+ · monthly · 75 on average87/200−12−12.0%
2[EU] Salty Zombies PvE #1 | Skills | Raid | Quests | Jetpack | EU · groups of 8+ · monthly · 51 on average68/150−22−24.4%
3YahRly PvE | Raidable Bases | Chill Community | GraveEU · groups of 12+ · monthly · 33 on average36/100−11−23.0%
4[EU] RustEZ Survival PvE | No Decay | No Raiding | No KillingEU · groups of 8+ · monthly · 31 on average33/200−9−20.6%
5Hex EU PVE Monthly 1X BiWeekly 5X | RPG | Custom Weapons | JetEU · no group limit · 1x · monthly · 29 on average34/100−4−10.9%
6[PvE] Relic Europe | No Killing | No Raiding | No DecayEU · groups of 30+ · monthly · 27 on average41/200+2+3.8%

Quick answers

from the figures on this page

Map and Rules

What settings and rules are in place on [UK US] Total PvE | Raid Bases | Zombies | Custom Map?

No gather rate is given in the name of [UK US] Total PvE | Raid Bases | Zombies | Custom Map. The default group size of 8 players applies here. It runs roleplay, roleplay rules, jobs and towns. In the server browser it appears under Modded, with plugins or settings that change the game. Plugin count: Carbon. VAC is active.

Which map is played on [UK US] Total PvE | Raid Bases | Zombies | Custom Map?

[UK US] Total PvE | Raid Bases | Zombies | Custom Map uses a procedural map of size 3,500 with seed 1337, generated by the game. The map is reproducible from its size and seed; RustMaps shows it from this page. The map in use is Custom Map.

Population

What is the rank of [UK US] Total PvE | Raid Bases | Zombies | Custom Map?

In the top 10% of all ranked servers, [UK US] Total PvE | Raid Bases | Zombies | Custom Map is #2,160 on player hours over the last seven days.

How full is [UK US] Total PvE | Raid Bases | Zombies | Custom Map?

1 of 100 slots on [UK US] Total PvE | Raid Bases | Zombies | Custom Map are filled right now. The seven-day average is 2 players, with a peak of 8. At 17:00 UTC in the last 48 hours, it averaged 6 players, the busiest hour.

Wipe Cycle

What happens on wipe day at [UK US] Total PvE | Raid Bases | Zombies | Custom Map?

Recent wipes at this server drew an average peak of 11 players. 2 hours after the latest wipe, the crowd reached its peak.

When does [UK US] Total PvE | Raid Bases | Zombies | Custom Map schedule its wipes?

A single monthly wipe is what [UK US] Total PvE | Raid Bases | Zombies | Custom Map runs: the force wipe. On Thursday 5 November at 19:00 UTC comes the force wipe, its next wipe, and every Rust server wipes then. 12 days 21 hours ago the current world was created. Its tags list a wipe each month.

Server Overview

What is the server location for [UK US] Total PvE | Raid Bases | Zombies | Custom Map?

Its name points to Europe and its region code is uk1, but [UK US] Total PvE | Raid Bases | Zombies | Custom Map publishes no region tag. Where a server says it is, Rust Analytics shows; where the machine stands, it does not look up. 194.69.160.15:28127 is its address.

How is the performance on [UK US] Total PvE | Raid Bases | Zombies | Custom Map?

Server fps over the last 48 hours: 55 on average, 18 at the lowest. 107,793 entities is the maximum carried: buildings, deployables and everything else. Memory use peaked at 4,012 MB. A climbing entity count plus low fps is the lag players report.

[UK US] Total PvE | Raid Bases | Zombies | Custom Map runs which version of Rust?

The version in use at [UK US] Total PvE | Raid Bases | Zombies | Custom Map: Rust network protocol 2634 and build 167781, on Linux. Your game needs the same protocol to get in; Steam takes care of the update.

How reliable is [UK US] Total PvE | Raid Bases | Zombies | Custom Map and is it currently online?

Online at this moment: [UK US] Total PvE | Raid Bases | Zombies | Custom Map. The reported uptime puts its last restart at about 8 hours ago. 7 full days have passed with 100% uptime, 168 of 168 hours. First sighting by Rust Analytics: 13 September 2026.

Server Tags

How should you interpret the tags on [UK US] Total PvE | Raid Bases | Zombies | Custom Map?

Published by [UK US] Total PvE | Raid Bases | Zombies | Custom Map for the game's server browser to read: gmrust (Game mode): Rust's standard survival mode; mp100 (Max players): Capacity: 100 slots; ts8 (Group limit): At the game default, teams hold up to 8; v2634 (Protocol): Your game must run protocol 2634 to connect; cs167781 (Build): It runs build 167781; ptrak (Networking): RakNet, the network layer the game ships with; $ruk1 (Region code): uk1 is the region code; ^m (Monthly): A single wipe each month, alongside Facepunch's force wipe; ^r (Roleplay): Roleplay: the server's format; ^p (PvE): The world is the danger here, not other players; ^z (Modded): Modded listing: the game is changed by plugins or settings; ^y (Carbon): The plugin framework here is Carbon. The top of this page and the tags both show its players now, its queue and when its world was made.

On Rust Analytics, which lists and filters feature [UK US] Total PvE | Raid Bases | Zombies | Custom Map?

These Rust Analytics lists include [UK US] Total PvE | Raid Bases | Zombies | Custom Map: Rust servers: Europe, Modded Rust servers, Best Rust PvE servers, Rust roleplay servers and Rust zombie servers. It appears under these filters on the server list: Region: Europe; Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Roleplay ^r, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last 2 weeks.

How to Join

What is the process to join [UK US] Total PvE | Raid Bases | Zombies | Custom Map?

The console route: start Rust, press F1, enter client.connect 194.69.160.15:28127. The page's Launch Rust button opens Rust through Steam and connects you instead. For more information, go to https://discord.com/invite/3Zu2keh.

Server tags

what each one means

Published as mp100,ptrak,$ruk1,v2634,^z,^y,^m,^r,^p,gmrust,cs167781,ts8

Game

gmrust
Game mode Rust's standard survival mode.
mp100
Max players Capacity: 100 slots.
ts8
Group limit At the game default, teams hold up to 8.
v2634
Protocol Your game must run protocol 2634 to connect.
cs167781
Build It runs build 167781.
ptrak
Networking RakNet, the network layer the game ships with.
$ruk1
Region code uk1 is the region code.

Wipe schedule

^m
Monthly A single wipe each month, alongside Facepunch's force wipe.

Gameplay

^r
Roleplay Roleplay: the server's format.
^p
PvE The world is the danger here, not other players.

Mods and access

^z
Modded Modded listing: the game is changed by plugins or settings.
^y
Carbon The plugin framework here is Carbon.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.