[UK US] Total PvE | Raid Bases | Zombies | Custom Map
Key statistics
the figures behind the quote- Players now
- 1/ 100 1% full
- Change · 24h
- ▼−2 −65.7% from 3
- 7-day average
- 2 peak 8
- Rank
- #2,160 top 10%
- Rank · 7d ago
- #2,008 ▼152 places down
- Last wipe
- 12d ago monthly schedule
- Next wipe
- 22d 2h Thu 5 Nov, 19:00 UTC FW
- Group limit
- 8 8, the default
- Gather rate
- – no rate in the name
- Score
- 393 player hours, last seven days
- Map
- 3500 Custom Map · seed 1337
- First seen
- 13 Sep 2026 no hostname published
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC. Busiest hour of the two days: 7 players.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 10% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
force wipes only- wipe-day peak
- 11 players, last three wipes
Coming wipes
- 22d 2hThu 5 Nov, 19:00 UTCFW
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 11, 2 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 1 Oct, 18:20 UTC FW12d ago | 11 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| # | Server | Last | Chg 24h | Players over the last 24 hours24h |
|---|---|---|---|---|
| 1 | 1[PvE]Тульский|Русский|Classic+ИвентыEU · groups of 8+ · monthly · 75 on average | 87/200 | ▼−12−12.0% | |
| 2 | [EU] Salty Zombies PvE #1 | Skills | Raid | Quests | Jetpack | EU · groups of 8+ · monthly · 51 on average | 68/150 | ▼−22−24.4% | |
| 3 | YahRly PvE | Raidable Bases | Chill Community | GraveEU · groups of 12+ · monthly · 33 on average | 36/100 | ▼−11−23.0% | |
| 4 | [EU] RustEZ Survival PvE | No Decay | No Raiding | No KillingEU · groups of 8+ · monthly · 31 on average | 33/200 | ▼−9−20.6% | |
| 5 | Hex EU PVE Monthly 1X BiWeekly 5X | RPG | Custom Weapons | JetEU · no group limit · 1x · monthly · 29 on average | 34/100 | ▼−4−10.9% | |
| 6 | [PvE] Relic Europe | No Killing | No Raiding | No DecayEU · groups of 30+ · monthly · 27 on average | 41/200 | ▲+2+3.8% |
Quick answers
from the figures on this pageMap and Rules
What settings and rules are in place on [UK US] Total PvE | Raid Bases | Zombies | Custom Map?
No gather rate is given in the name of [UK US] Total PvE | Raid Bases | Zombies | Custom Map. The default group size of 8 players applies here. It runs roleplay, roleplay rules, jobs and towns. In the server browser it appears under Modded, with plugins or settings that change the game. Plugin count: Carbon. VAC is active.
Which map is played on [UK US] Total PvE | Raid Bases | Zombies | Custom Map?
[UK US] Total PvE | Raid Bases | Zombies | Custom Map uses a procedural map of size 3,500 with seed 1337, generated by the game. The map is reproducible from its size and seed; RustMaps shows it from this page. The map in use is Custom Map.
Population
What is the rank of [UK US] Total PvE | Raid Bases | Zombies | Custom Map?
In the top 10% of all ranked servers, [UK US] Total PvE | Raid Bases | Zombies | Custom Map is #2,160 on player hours over the last seven days.
How full is [UK US] Total PvE | Raid Bases | Zombies | Custom Map?
1 of 100 slots on [UK US] Total PvE | Raid Bases | Zombies | Custom Map are filled right now. The seven-day average is 2 players, with a peak of 8. At 17:00 UTC in the last 48 hours, it averaged 6 players, the busiest hour.
Wipe Cycle
What happens on wipe day at [UK US] Total PvE | Raid Bases | Zombies | Custom Map?
Recent wipes at this server drew an average peak of 11 players. 2 hours after the latest wipe, the crowd reached its peak.
When does [UK US] Total PvE | Raid Bases | Zombies | Custom Map schedule its wipes?
A single monthly wipe is what [UK US] Total PvE | Raid Bases | Zombies | Custom Map runs: the force wipe. On Thursday 5 November at 19:00 UTC comes the force wipe, its next wipe, and every Rust server wipes then. 12 days 21 hours ago the current world was created. Its tags list a wipe each month.
Server Overview
What is the server location for [UK US] Total PvE | Raid Bases | Zombies | Custom Map?
Its name points to Europe and its region code is uk1, but [UK US] Total PvE | Raid Bases | Zombies | Custom Map publishes no region tag. Where a server says it is, Rust Analytics shows; where the machine stands, it does not look up. 194.69.160.15:28127 is its address.
How is the performance on [UK US] Total PvE | Raid Bases | Zombies | Custom Map?
Server fps over the last 48 hours: 55 on average, 18 at the lowest. 107,793 entities is the maximum carried: buildings, deployables and everything else. Memory use peaked at 4,012 MB. A climbing entity count plus low fps is the lag players report.
[UK US] Total PvE | Raid Bases | Zombies | Custom Map runs which version of Rust?
The version in use at [UK US] Total PvE | Raid Bases | Zombies | Custom Map: Rust network protocol 2634 and build 167781, on Linux. Your game needs the same protocol to get in; Steam takes care of the update.
How reliable is [UK US] Total PvE | Raid Bases | Zombies | Custom Map and is it currently online?
Online at this moment: [UK US] Total PvE | Raid Bases | Zombies | Custom Map. The reported uptime puts its last restart at about 8 hours ago. 7 full days have passed with 100% uptime, 168 of 168 hours. First sighting by Rust Analytics: 13 September 2026.
Server Tags
How should you interpret the tags on [UK US] Total PvE | Raid Bases | Zombies | Custom Map?
Published by [UK US] Total PvE | Raid Bases | Zombies | Custom Map for the game's server browser to read: gmrust (Game mode): Rust's standard survival mode; mp100 (Max players): Capacity: 100 slots; ts8 (Group limit): At the game default, teams hold up to 8; v2634 (Protocol): Your game must run protocol 2634 to connect; cs167781 (Build): It runs build 167781; ptrak (Networking): RakNet, the network layer the game ships with; $ruk1 (Region code): uk1 is the region code; ^m (Monthly): A single wipe each month, alongside Facepunch's force wipe; ^r (Roleplay): Roleplay: the server's format; ^p (PvE): The world is the danger here, not other players; ^z (Modded): Modded listing: the game is changed by plugins or settings; ^y (Carbon): The plugin framework here is Carbon. The top of this page and the tags both show its players now, its queue and when its world was made.
On Rust Analytics, which lists and filters feature [UK US] Total PvE | Raid Bases | Zombies | Custom Map?
These Rust Analytics lists include [UK US] Total PvE | Raid Bases | Zombies | Custom Map: Rust servers: Europe, Modded Rust servers, Best Rust PvE servers, Rust roleplay servers and Rust zombie servers. It appears under these filters on the server list: Region: Europe; Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Roleplay ^r, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last 2 weeks.
How to Join
What is the process to join [UK US] Total PvE | Raid Bases | Zombies | Custom Map?
The console route: start Rust, press F1, enter client.connect 194.69.160.15:28127. The page's Launch Rust button opens Rust through Steam and connects you instead. For more information, go to https://discord.com/invite/3Zu2keh.
Server tags
what each one meansPublished as mp100,ptrak,$ruk1,v2634,^z,^y,^m,^r,^p,gmrust,cs167781,ts8
Game
gmrust
mp100
ts8
v2634
cs167781
ptrak
$ruk1
Wipe schedule
^m
Gameplay
^r
^p
Mods and access
^z
^y
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.