[EU] Rising World of Rust / Event / Skill Tree / Heli Tower / C
Key statistics
the figures behind the quote- Players now
- 0/ 100 0% full
- Change · 24h
- ▪+0 no reading a day ago
- 7-day average
- 0 peak 2
- Rank
- #10,867 top 49%
- Rank · 7d ago
- #7,015 ▼3852 places down
- Last wipe
- 12d ago monthly schedule
- Next wipe
- 22d 3h Thu 5 Nov, 19:00 UTC FW
- Group limit
- 8 8, the default
- Gather rate
- – no rate in the name
- Score
- 4 player hours, last seven days
- Map
- 3000 Custom Map · seed 100
- First seen
- 13 Sep 2026 no hostname published
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 49% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
force wipes only- wipe-day peak
- 2 players, last three wipes
Coming wipes
- 22d 3hThu 5 Nov, 19:00 UTCFW
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 2, 31 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 2 Oct, 06:07 UTC12d ago | 2 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| # | Server | Last | Chg 24h | Players over the last 24 hours24h |
|---|---|---|---|---|
| 1 | 1[PvE]Тульский|Русский|Classic+ИвентыEU · groups of 8+ · monthly · 75 on average | 81/200 | ▼−2−2.9% | |
| 2 | [EU] Salty Zombies PvE #1 | Skills | Raid | Quests | Jetpack | EU · groups of 8+ · monthly · 51 on average | 61/150 | ▼−27−30.7% | |
| 3 | YahRly PvE | Raidable Bases | Chill Community | GraveEU · groups of 12+ · monthly · 33 on average | 25/100 | ▼−14−35.2% | |
| 4 | [EU] RustEZ Survival PvE | No Decay | No Raiding | No KillingEU · groups of 8+ · monthly · 31 on average | 35/200 | ▼−2−6.0% | |
| 5 | Hex EU PVE Monthly 1X BiWeekly 5X | RPG | Custom Weapons | JetEU · no group limit · 1x · monthly · 29 on average | 29/100 | ▼−6−16.9% | |
| 6 | [PvE] Relic Europe | No Killing | No Raiding | No DecayEU · groups of 30+ · monthly · 27 on average | 36/200 | ▪+0−0.5% |
Quick answers
from the figures on this pageServer Rules
What settings and rules are in place on [EU] Rising World of Rust / Event / Skill Tree / Heli Tower / C?
No gather rate is given in the name of [EU] Rising World of Rust / Event / Skill Tree / Heli Tower / C. Groups can contain a maximum of 8 players, the default for the game. pve is the mode, player-versus-player combat is absent. The server browser lists it as Modded: plugins or settings change the game. Carbon plugins are in use. VAC, Valve's anti-cheat, is enabled.
What is the current map on [EU] Rising World of Rust / Event / Skill Tree / Heli Tower / C?
The map on [EU] Rising World of Rust / Event / Skill Tree / Heli Tower / C is procedural, size 3,000, with seed 100, and generated by the game. The map is reproducible from its size and seed; RustMaps shows it from this page. The map in use is Custom Map.
Activity
What position does [EU] Rising World of Rust / Event / Skill Tree / Heli Tower / C hold in the server rankings?
In the top 49% of all ranked servers, [EU] Rising World of Rust / Event / Skill Tree / Heli Tower / C is #10,867 on player hours over the last seven days.
How full is [EU] Rising World of Rust / Event / Skill Tree / Heli Tower / C?
0 of 100 slots on [EU] Rising World of Rust / Event / Skill Tree / Heli Tower / C are filled right now. The seven-day average is 0 players, with a peak of 2.
Wipe Frequency
What happens on wipe day at [EU] Rising World of Rust / Event / Skill Tree / Heli Tower / C?
Recent wipes at this server drew an average peak of 2 players. 31 hours after the latest wipe, the crowd reached its peak.
On what cycle does [EU] Rising World of Rust / Event / Skill Tree / Heli Tower / C wipe?
Once a month, at the force wipe, [EU] Rising World of Rust / Event / Skill Tree / Heli Tower / C wipes. On Thursday 5 November at 19:00 UTC comes the force wipe, its next wipe, and every Rust server wipes then. This world has been running for 12 days 9 hours. Its tags list a wipe each month.
Server Overview
Where can [EU] Rising World of Rust / Event / Skill Tree / Heli Tower / C be found?
Its name points to Europe and its region code is uk1, but [EU] Rising World of Rust / Event / Skill Tree / Heli Tower / C publishes no region tag. Rust Analytics reports the location a server claims, not the machine's actual location. You can reach it at 194.69.160.88:28015.
What is the performance like on [EU] Rising World of Rust / Event / Skill Tree / Heli Tower / C?
Server fps over the last 48 hours: 60 on average, 60 at the lowest. The entity count reached 68,434, covering buildings, deployables and all else in the world. Memory use peaked at 2,730 MB. Low fps and growing entities are the source of felt lag.
[EU] Rising World of Rust / Event / Skill Tree / Heli Tower / C runs which version of Rust?
Rust network protocol 2634 and build 167781 on Linux is what [EU] Rising World of Rust / Event / Skill Tree / Heli Tower / C runs. Your game needs the same protocol to get in; Steam takes care of the update.
How reliable is [EU] Rising World of Rust / Event / Skill Tree / Heli Tower / C and is it currently online?
The server is live: [EU] Rising World of Rust / Event / Skill Tree / Heli Tower / C is online. Its own uptime figure dates the last restart to roughly 1 hours ago. The last 7 full days give 100% uptime, 168 hours on out of 168. First sighting by Rust Analytics: 13 September 2026.
Tags & Filters
What is the meaning of the tags on [EU] Rising World of Rust / Event / Skill Tree / Heli Tower / C?
Published by [EU] Rising World of Rust / Event / Skill Tree / Heli Tower / C for the game's server browser to read: gmrust (Game mode): Survival in the standard Rust format; mp100 (Max players): It holds 100 slots; ts8 (Group limit): At the game default, teams hold up to 8; v2634 (Protocol): Your game must run protocol 2634 to connect; cs167781 (Build): Game build: 167781; ptrak (Networking): The standard network layer, RakNet; $ruk1 (Region code): Region code uk1; ^m (Monthly): Facepunch's force wipe sets the schedule: one wipe a month; ^p (PvE): Player-versus-player fighting is off; the world supplies the danger; ^z (Modded): Categorised as Modded: plugins or settings alter gameplay; ^y (Carbon): The plugin framework here is Carbon. The top of this page and the tags both show its players now, its queue and when its world was made.
On Rust Analytics, which lists and filters feature [EU] Rising World of Rust / Event / Skill Tree / Heli Tower / C?
These Rust Analytics lists include [EU] Rising World of Rust / Event / Skill Tree / Heli Tower / C: Rust servers: Europe, Modded Rust servers and Best Rust PvE servers. These filters bring it up on the server list: Region: Europe; Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last 2 weeks.
How to Join
What is the process to join [EU] Rising World of Rust / Event / Skill Tree / Heli Tower / C?
The console route: start Rust, press F1, enter client.connect 194.69.160.88:28015. The page's Launch Rust button opens Rust through Steam and connects you instead. You can visit its website at https://wave.tip4serv.com/.
Server tags
what each one meansPublished as mp100,ptrak,$ruk1,v2634,^z,^y,^m,^p,gmrust,cs167781,ts8
Game
gmrust
mp100
ts8
v2634
cs167781
ptrak
$ruk1
Wipe schedule
^m
Gameplay
^p
Mods and access
^z
^y
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
