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RUST ANALYTICS
LIVE36,847PLY11,455SRV
QUOTE 194.69.160.95:28027 Online NA · uk1 checked 9m ago

Sven's Staging

vanillamoddedcarbon
Players · last
0/ 10
+024h
0% full
Day range 0 1
7-day avg 0 peak 1
Players · 24 hourshourly average, then now · dashed: 24 hours ago
Launch Rust and join

Key statistics

the figures behind the quote
Players now
0/ 10
0% full
Change · 24h
+0
no reading a day ago
7-day average
0
peak 1
Rank
#14,781
top 66% · #1472 in NA
Rank · 7d ago
#15,626
845 places up
Last wipe
3d ago
no schedule published
Next wipe
–
no rhythm it keeps
Group limit
8
8, the default
Gather rate
–
no rate in the name
Score
1
player hours, last seven days
Map
3750
Procedural Map · seed 213452621
First seen
13 Sep 2026
no hostname published

Players

AveragePeak
00.250.50.75108:0017:0002:0012:0021:0006:00

Hourly average and peak, UTC. Busiest hour of the two days: 1 players.

Server performance

02040608008:0017:0002:0012:0021:0006:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep25 Sep30 Sep4 Oct9 Oct14 Oct

Top 66% of all ranked servers, top 79% in NA. Ranked on player hours over the last seven days.

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap
5.2 days
between real wipes
on rhythm
67%
of its recent wipes
wipe-day peak
1
players, last three wipes
crowd held
0%
else halves by day 1

The first 48 hours of its last wipes

Sat 10 OctSun 27 SepTue 22 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sat 10 Oct, 08:37 UTC3d ago 1 – running 0
Sun 27 Sep, 07:57 UTC16d ago 1 halved by day 1 13 days 0
Tue 22 Sep, 20:13 UTC21d ago 1 halved by day 1 4.5 days 1
Thu 17 Sep, 16:20 UTC26d ago 1 halved by day 2 5.2 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
#ServerLastChg 24hPlayers over the last 24 hours24h
1[NA] Willjum's Casual Solo/Duo MonthlyNA · groups of 8+ · monthly · 52 on average28/175+1+5.3%
2[US] Enardo - Random Farming - Small One Grid | OneGridNA · groups of 8+ · 31 on average17/50−1−3.8%
3[NA] Willjum's Solo Only | Thursday WipesNA · groups of 8+ · weekly · 26 on average9/100−2−20.0%
4Friendly Seattle: No KOS | Chill | Noob FriendlyNA · groups of 8+ · biweekly · 19 on average8/100−2−22.6%
5Hempville 420 No Kos Low Decay / Limited PvPNA · groups of 8+ · monthly · 18 on average10/90+0+5.3%
6Rust Degens - US Vanilla | FridaysNA · groups of 8+ · weekly · 16 on average5/150+2+81.8%

Quick answers

from the figures on this page

Map and Rules

What settings and rules are in place on Sven's Staging?

The name of Sven's Staging carries no gather rate. Groups can contain a maximum of 8 players, the default for the game. It runs survival, gather, build and raid in the standard game. PvP and raiding are enabled. Modded is its category in the server browser; plugins or settings modify the game. Carbon plugins are in use. It uses the term vanilla for itself: rust as Facepunch ships it: rates, kits and rules unchanged. VAC, Valve's anti-cheat, is enabled.

What is the current map on Sven's Staging?

A procedural map of size 3,750 with seed 213452621 runs on Sven's Staging, created by the game. Because size and seed determine the map, RustMaps offers a view of it from this page.

Population

What is the rank of Sven's Staging?

On seven-day player hours, Sven's Staging sits at #14,781, in the top 66% across ranked servers and #1,472 in North America.

How many players does Sven's Staging have?

0 of 10 slots on Sven's Staging are filled right now. The seven-day average is 0 players, with a peak of 1. The busiest hour in the last 48 hours was 15:00 UTC, with an average of 0 players.

Wipe Frequency

What happens on wipe day at Sven's Staging?

An average of 1 players marked the busiest point of its recent wipes. On the latest wipe, 0 hours after the wipe, the crowd peaked. Half the peak was held until the next wipe in 0% of its recent wipes. The crowd fell below half by day 1 when it did not hold.

How often does Sven's Staging wipe?

Sven's Staging wipes at times that do not follow a pattern, so no next wipe can be predicted. The monthly force wipe applies to every Rust server. The next one falls on Thursday 5 November at 19:00 UTC. 3 days 23 hours ago the current world was created.

Server Info

Where can Sven's Staging be found?

Its region code is uk1, and Sven's Staging lists itself in North America with the NA tag. Where a server says it is, Rust Analytics shows; where the machine stands, it does not look up. You can reach it at 194.69.160.95:28027.

Is Sven's Staging performing well?

Average server fps for the last 48 hours is 60; the floor was 60. The entity count reached 79,684, covering buildings, deployables and all else in the world. Up to 2,879 MB of memory was used. A climbing entity count plus low fps is the lag players report.

Sven's Staging is on which Rust version?

The build is Rust network protocol 2635 and build 167831 on Linux, running on Sven's Staging. Joining requires the same protocol on your game, which Steam updates.

Is Sven's Staging up, and how consistent is its uptime?

Online at this moment: Sven's Staging. Its own uptime figure dates the last restart to roughly 15 hours ago. 7 full days have passed with 100% uptime, 168 of 168 hours. 13 September 2026 is when Rust Analytics first saw it.

Server Tags

How should you interpret the tags on Sven's Staging?

These tags are published by Sven's Staging and read by the game's server browser: gmrust (Game mode): Survival in the standard Rust format; mp10 (Max players): Slot count: 10; ts8 (Group limit): Team size stays at the game default of 8; v2635 (Protocol): Your game must run protocol 2635 to connect; cs167831 (Build): Build 167831; ptrak (Networking): Runs on RakNet, Rust's default network layer; $ruk1 (Region code): uk1 is the region code; ^v (Vanilla): Rust as Facepunch ships it: rates, kits and rules unchanged; ^z (Modded): Categorised as Modded: plugins or settings alter gameplay; ^y (Carbon): The plugin framework here is Carbon; NA (North America): The server browser files it under North America. The top of this page and the tags both show its players now, its queue and when its world was made.

On Rust Analytics, which lists and filters feature Sven's Staging?

These Rust Analytics lists include Sven's Staging: Modded Rust servers and North America Rust servers. It appears under these filters on the server list: Region: North America; Type: Vanilla and Modded; Server tag: Vanilla ^v, Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last week.

Connection

How can I connect to Sven's Staging?

The console route: start Rust, press F1, enter client.connect 194.69.160.95:28027. The page's Launch Rust button opens Rust through Steam and connects you instead.

Server tags

what each one means

Published as mp10,ptrak,$ruk1,v2635,^z,^y,^v,NA,gmrust,cs167831,ts8

Game

gmrust
Game mode Survival in the standard Rust format.
mp10
Max players Slot count: 10.
ts8
Group limit Team size stays at the game default of 8.
v2635
Protocol Your game must run protocol 2635 to connect.
cs167831
Build Build 167831.
ptrak
Networking Runs on RakNet, Rust's default network layer.
$ruk1
Region code uk1 is the region code.

Difficulty

^v
Vanilla Rust as Facepunch ships it: rates, kits and rules unchanged.

Mods and access

^z
Modded Categorised as Modded: plugins or settings alter gameplay.
^y
Carbon The plugin framework here is Carbon.

Region

NA
North America The server browser files it under North America.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.