Sven's Staging
Key statistics
the figures behind the quote- Players now
- 0/ 10 0% full
- Change · 24h
- ▪+0 no reading a day ago
- 7-day average
- 0 peak 1
- Rank
- #14,781 top 66% · #1472 in NA
- Rank · 7d ago
- #15,626 ▲845 places up
- Last wipe
- 3d ago no schedule published
- Next wipe
- – no rhythm it keeps
- Group limit
- 8 8, the default
- Gather rate
- – no rate in the name
- Score
- 1 player hours, last seven days
- Map
- 3750 Procedural Map · seed 213452621
- First seen
- 13 Sep 2026 no hostname published
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC. Busiest hour of the two days: 1 players.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 66% of all ranked servers, top 79% in NA. Ranked on player hours over the last seven days.
Wipe schedule
no rhythm it keeps- usual gap
- 5.2 days between real wipes
- on rhythm
- 67% of its recent wipes
- wipe-day peak
- 1 players, last three wipes
- crowd held
- 0% else halves by day 1
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sat 10 Oct, 08:37 UTC3d ago | 1 | – | running | 0 |
| Sun 27 Sep, 07:57 UTC16d ago | 1 | halved by day 1 | 13 days | 0 |
| Tue 22 Sep, 20:13 UTC21d ago | 1 | halved by day 1 | 4.5 days | 1 |
| Thu 17 Sep, 16:20 UTC26d ago | 1 | halved by day 2 | 5.2 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| # | Server | Last | Chg 24h | Players over the last 24 hours24h |
|---|---|---|---|---|
| 1 | [NA] Willjum's Casual Solo/Duo MonthlyNA · groups of 8+ · monthly · 52 on average | 28/175 | ▲+1+5.3% | |
| 2 | [US] Enardo - Random Farming - Small One Grid | OneGridNA · groups of 8+ · 31 on average | 17/50 | ▼−1−3.8% | |
| 3 | [NA] Willjum's Solo Only | Thursday WipesNA · groups of 8+ · weekly · 26 on average | 9/100 | ▼−2−20.0% | |
| 4 | Friendly Seattle: No KOS | Chill | Noob FriendlyNA · groups of 8+ · biweekly · 19 on average | 8/100 | ▼−2−22.6% | |
| 5 | Hempville 420 No Kos Low Decay / Limited PvPNA · groups of 8+ · monthly · 18 on average | 10/90 | ▪+0+5.3% | |
| 6 | Rust Degens - US Vanilla | FridaysNA · groups of 8+ · weekly · 16 on average | 5/150 | ▲+2+81.8% |
Quick answers
from the figures on this pageMap and Rules
What settings and rules are in place on Sven's Staging?
The name of Sven's Staging carries no gather rate. Groups can contain a maximum of 8 players, the default for the game. It runs survival, gather, build and raid in the standard game. PvP and raiding are enabled. Modded is its category in the server browser; plugins or settings modify the game. Carbon plugins are in use. It uses the term vanilla for itself: rust as Facepunch ships it: rates, kits and rules unchanged. VAC, Valve's anti-cheat, is enabled.
What is the current map on Sven's Staging?
A procedural map of size 3,750 with seed 213452621 runs on Sven's Staging, created by the game. Because size and seed determine the map, RustMaps offers a view of it from this page.
Population
What is the rank of Sven's Staging?
On seven-day player hours, Sven's Staging sits at #14,781, in the top 66% across ranked servers and #1,472 in North America.
How many players does Sven's Staging have?
0 of 10 slots on Sven's Staging are filled right now. The seven-day average is 0 players, with a peak of 1. The busiest hour in the last 48 hours was 15:00 UTC, with an average of 0 players.
Wipe Frequency
What happens on wipe day at Sven's Staging?
An average of 1 players marked the busiest point of its recent wipes. On the latest wipe, 0 hours after the wipe, the crowd peaked. Half the peak was held until the next wipe in 0% of its recent wipes. The crowd fell below half by day 1 when it did not hold.
How often does Sven's Staging wipe?
Sven's Staging wipes at times that do not follow a pattern, so no next wipe can be predicted. The monthly force wipe applies to every Rust server. The next one falls on Thursday 5 November at 19:00 UTC. 3 days 23 hours ago the current world was created.
Server Info
Where can Sven's Staging be found?
Its region code is uk1, and Sven's Staging lists itself in North America with the NA tag. Where a server says it is, Rust Analytics shows; where the machine stands, it does not look up. You can reach it at 194.69.160.95:28027.
Is Sven's Staging performing well?
Average server fps for the last 48 hours is 60; the floor was 60. The entity count reached 79,684, covering buildings, deployables and all else in the world. Up to 2,879 MB of memory was used. A climbing entity count plus low fps is the lag players report.
Sven's Staging is on which Rust version?
The build is Rust network protocol 2635 and build 167831 on Linux, running on Sven's Staging. Joining requires the same protocol on your game, which Steam updates.
Is Sven's Staging up, and how consistent is its uptime?
Online at this moment: Sven's Staging. Its own uptime figure dates the last restart to roughly 15 hours ago. 7 full days have passed with 100% uptime, 168 of 168 hours. 13 September 2026 is when Rust Analytics first saw it.
Server Tags
How should you interpret the tags on Sven's Staging?
These tags are published by Sven's Staging and read by the game's server browser: gmrust (Game mode): Survival in the standard Rust format; mp10 (Max players): Slot count: 10; ts8 (Group limit): Team size stays at the game default of 8; v2635 (Protocol): Your game must run protocol 2635 to connect; cs167831 (Build): Build 167831; ptrak (Networking): Runs on RakNet, Rust's default network layer; $ruk1 (Region code): uk1 is the region code; ^v (Vanilla): Rust as Facepunch ships it: rates, kits and rules unchanged; ^z (Modded): Categorised as Modded: plugins or settings alter gameplay; ^y (Carbon): The plugin framework here is Carbon; NA (North America): The server browser files it under North America. The top of this page and the tags both show its players now, its queue and when its world was made.
On Rust Analytics, which lists and filters feature Sven's Staging?
These Rust Analytics lists include Sven's Staging: Modded Rust servers and North America Rust servers. It appears under these filters on the server list: Region: North America; Type: Vanilla and Modded; Server tag: Vanilla ^v, Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last week.
Connection
How can I connect to Sven's Staging?
The console route: start Rust, press F1, enter client.connect 194.69.160.95:28027. The page's Launch Rust button opens Rust through Steam and connects you instead.
Server tags
what each one meansPublished as mp10,ptrak,$ruk1,v2635,^z,^y,^v,NA,gmrust,cs167831,ts8
Game
gmrust
mp10
ts8
v2635
cs167831
ptrak
$ruk1
Difficulty
^v
Mods and access
^z
^y
Region
NA
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.