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RUST ANALYTICS
LIVE31,206PLY11,454SRV
QUOTE 195.110.6.11:28015 Offline checked 12d ago

[RU] KEY Main SERVER

weekly wipes vanilla
Players · last
0/ 500
n/a24h
0% full
Players · 24 hourshourly average, then now · dashed: 24 hours ago
No hourly readings in the last 24 hours.
Launch Rust and join

Key statistics

the figures behind the quote
Players now
0/ 500
0% full
Change · 24h
n/a
no reading a day ago
7-day average
0
peak –
Rank
#15,948
top 70%
Rank · 7d ago
#8,292
7656 places down
Last wipe
40d ago
weekly schedule
Next wipe
1d 16h
Fri 16 Oct, 21:52 UTC
Group limit
8
8, the default
Gather rate
–
no rate in the name
Score
0
player hours, last seven days
Map
3500
Procedural Map · seed 12345
First seen
13 Sep 2026
no hostname published

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep24 Sep28 Sep1 Oct5 Oct9 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Next wipeFriday 16 October, 21:52 UTCin 1d 16h

Weekly: 7 days after its last wipe

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
#ServerLastChg 24hPlayers over the last 24 hours24h
1Rustoria.co - EU MainEU · groups of 16+ · weekly · 296 on average14/250+2+17.6%
2Rustafied.com - EU FridayEU · groups of 16+ · weekly · 231 on average3/100−15−83.2%
3Rustafied.com - EU MainEU · groups of 16+ · weekly · 231 on average6/100−3−31.4%
4Rusty Moose |EU Main|EU · groups of 12+ · weekly · 203 on average6/250+4+140.0%
5Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 194 on average72/250−93−56.4%
6Rustoria.co - EU MondaysEU · groups of 12+ · weekly · 176 on average38/200−76−66.5%

Quick answers

from the figures on this page

Map and Rules

How is [RU] KEY Main SERVER configured in terms of rules and settings?

The name of [RU] KEY Main SERVER carries no gather rate. Up to 8 players per group, which is the game's default. survival is the mode, gather, build and raid in the standard game. You can fight and raid other players. You will find it under Community in the server browser: it is a community server. Vanilla is its own label: no altered rates, kits or rules: the game as Facepunch ships it. VAC, Valve's anti-cheat, is enabled.

Which map is played on [RU] KEY Main SERVER?

The map on [RU] KEY Main SERVER is procedural, size 3,500, with seed 12345, and generated by the game. Because size and seed determine the map, RustMaps offers a view of it from this page.

Player Count

What position does [RU] KEY Main SERVER hold in the server rankings?

For the last seven days, [RU] KEY Main SERVER holds rank #15,948 on player hours, in the top 70% of all ranked servers.

How many players does [RU] KEY Main SERVER have?

Right now, [RU] KEY Main SERVER is offline; the last sighting was 12 days 8 hours ago.

Wipe Schedule

When does [RU] KEY Main SERVER schedule its wipes?

Using weekly: 7 days after its last wipe, [RU] KEY Main SERVER's next wipe is estimated. On Friday 16 October at 21:52 UTC the next wipe is due. Its world now is 40 days 7 hours old. Weekly wipes are what its tags advertise.

Server Info

What is the server location for [RU] KEY Main SERVER?

Its name points to Europe, but [RU] KEY Main SERVER publishes no region tag. The location shown by Rust Analytics is the one a server states; it does not verify the machine's position. 195.110.6.11:28015 is its address.

[RU] KEY Main SERVER is on which Rust version?

The build is Rust network protocol 2633 and build 163207 on Linux, running on [RU] KEY Main SERVER. Your game needs the same protocol to get in; Steam takes care of the update.

What is the uptime and reliability of [RU] KEY Main SERVER?

[RU] KEY Main SERVER is down. The last time we saw it was 12 days 8 hours ago. The last 7 full days give 0% uptime, 0 hours on out of 168. The earliest Rust Analytics saw it was 13 September 2026.

Server Tags

What is the meaning of the tags on [RU] KEY Main SERVER?

These tags are published by [RU] KEY Main SERVER and read by the game's server browser: gmrust (Game mode): Rust's standard survival mode; mp500 (Max players): It holds 500 slots; ts8 (Group limit): 8 per team: the default setting, unchanged; v2633 (Protocol): Protocol 2633: matching game versions are required to join; cs163207 (Build): Game build: 163207; ptrak (Networking): The standard network layer, RakNet; $r? (Region code): Region code: none set; ^w (Weekly): One wipe a week; ^v (Vanilla): No altered rates, kits or rules: the game as Facepunch ships it. The tags also carry its current players, queue and world creation time; this page shows them at the top.

Where does [RU] KEY Main SERVER show up in Rust Analytics lists and filters?

On Rust Analytics, [RU] KEY Main SERVER matches these lists: Rust servers: Europe, Rust community servers and Vanilla Rust servers. It appears under these filters on the server list: Region: Europe; Type: Vanilla, Community (not modded, not official) and No plugins at all; Server tag: Weekly ^w and Vanilla ^v; Group limit: 5 or more; Wipe schedule: Weekly.

Connection

How can I connect to [RU] KEY Main SERVER?

Type client.connect 195.110.6.11:28015 after pressing F1 in Rust to open the console. The Launch Rust button on this page does the same, opening Rust through Steam and connecting you.

Server tags

what each one means

Published as mp500,ptrak,$r?,v2633,^w,^v,gmrust,cs163207,ts8

Game

gmrust
Game mode Rust's standard survival mode.
mp500
Max players It holds 500 slots.
ts8
Group limit 8 per team: the default setting, unchanged.
v2633
Protocol Protocol 2633: matching game versions are required to join.
cs163207
Build Game build: 163207.
ptrak
Networking The standard network layer, RakNet.
$r?
Region code Region code: none set.

Wipe schedule

^w
Weekly One wipe a week.

Difficulty

^v
Vanilla No altered rates, kits or rules: the game as Facepunch ships it.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.