My Staging Test Server
Key statistics
the figures behind the quote- Players now
- 1/ 10 10% full
- Change · 24h
- ▪n/a no reading a day ago
- 7-day average
- 0 peak –
- Rank
- #13,254 no region published
- Rank · 7d ago
- – not ranked a week ago
- Last wipe
- 27d ago no schedule published
- Next wipe
- – no wipe seen yet
- Group limit
- 8 8, the default
- Gather rate
- – no rate in the name
- Score
- 1 player hours, last seven days
- Map
- – Procedural Map
- First seen
- 18 Sep 2026 no hostname published
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestWipe schedule
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| # | Server | Last | Chg 24h | Players over the last 24 hours24h |
|---|---|---|---|---|
| 1 | Rustoria.co - EU East LongEU · groups of 12+ · monthly · 399 on average | 127/200 | ▼−40−23.8% | |
| 2 | Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 336 on average | 81/200 | ▼−6−7.3% | |
| 3 | Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 325 on average | 479/500 | ▲+88+22.5% | |
| 4 | Rustoria.co - EU LongEU · groups of 14+ · monthly · 317 on average | 84/200 | ▼−8−8.4% | |
| 5 | Rustoria.co - EU MainEU · groups of 16+ · weekly · 296 on average | 26/250 | ▲+4+20.9% | |
| 6 | Rustafied.com - EU Long - LargeEU · groups of 16+ · monthly · 271 on average | 95/125 | ▲+1+0.9% |
Quick answers
from the figures on this pageRules & Settings
How is My Staging Test Server configured in terms of rules and settings?
No gather rate is given in the name of My Staging Test Server. Groups can contain a maximum of 8 players, the default for the game. It runs survival, gather, build and raid in the standard game. You can fight and raid other players. Community is its listing in the server browser. VAC is active.
What is the current map on My Staging Test Server?
The game generates the procedural map on My Staging Test Server.
Player Count
Where does My Staging Test Server sit in the rankings?
In the top – of all ranked servers, My Staging Test Server is #13,254 on player hours over the last seven days.
How many players does My Staging Test Server have?
Right now, My Staging Test Server is offline; the last sighting was 25 days 9 hours ago.
Wipe Schedule
On what cycle does My Staging Test Server wipe?
There are too few wipes on record for My Staging Test Server to reveal its rhythm. The monthly force wipe takes every Rust server. Next: Thursday 5 November at 19:00 UTC. 27 days 12 hours ago the current world was created.
Server Overview
Where can My Staging Test Server be found?
There is no region published for My Staging Test Server. The location shown by Rust Analytics is the one a server states; it does not verify the machine's position. 195.144.24.37:28015 is its address.
What Rust version is My Staging Test Server running?
The build is Rust network protocol 2633 and build 164795 on Windows, running on My Staging Test Server. The protocol has to match for you to join, and Steam applies that update.
How reliable is My Staging Test Server and is it currently online?
Offline at this moment: My Staging Test Server. Last seen 25 days 9 hours ago. The last 7 full days give 0% uptime, 0 hours on out of 168. The earliest Rust Analytics saw it was 18 September 2026.
Server Tags
What is the meaning of the tags on My Staging Test Server?
The game's server browser reads gmrust (Game mode): Survival in the standard Rust format; mp10 (Max players): Slot count: 10; ts8 (Group limit): At the game default, teams hold up to 8; v2633 (Protocol): Protocol 2633: matching game versions are required to join; cs164795 (Build): It runs build 164795; ptrak (Networking): Runs on RakNet, Rust's default network layer; $r? (Region code): No region code has been set, which My Staging Test Server publishes. The tags also carry its current players, queue and world creation time; this page shows them at the top.
My Staging Test Server appears in which of the lists and filters on Rust Analytics?
On Rust Analytics, My Staging Test Server matches these lists: Rust community servers. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
How to Join
What steps do I take to join My Staging Test Server?
Type client.connect 195.144.24.37:28015 after pressing F1 in Rust to open the console. The Launch Rust button on this page does the same, opening Rust through Steam and connecting you.
Server tags
what each one meansPublished as mp10,ptrak,$r?,v2633,gmrust,cs164795,ts8
Game
gmrust
mp10
ts8
v2633
cs164795
ptrak
$r?
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.