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RUST ANALYTICS
LIVE85,138PLY11,692SRV
QUOTE 195.200.19.229:10000 Online checked 8m ago

(RUST) SURVIVE (TRIO) 14.10

weekly wipes moddedoxide
Players · last
1/ 400
+0+0.0%24h
0% full
Day range 0 1
7-day avg 1 peak 2
Players · 24 hourshourly average, then now · dashed: 24 hours ago
Launch Rust and join Website

Key statistics

the figures behind the quote
Players now
1/ 400
0% full
Change · 24h
+0
+0.0% from 1
7-day average
1
peak 2
Rank
#4,533
top 20%
Rank · 7d ago
–
not ranked a week ago
Last wipe
10h ago
weekly schedule
Next wipe
6d 13h
Wed 21 Oct, 07:12 UTC
Group limit
8
8, the default
Gather rate
–
no rate in the name
Score
68
player hours, last seven days
Map
1000
Procedural Map · seed 2232322
First seen
11 Oct 2026
no hostname published

Players

AveragePeakWipe
00.511.5218:0003:0012:0022:0007:0016:00Wiped Wed 14 Oct, 07:12 UTCWIPE

Hourly average and peak, UTC. Busiest hour of the two days: 2 players.

Server performance

Server fpsWipe
010020030040018:0003:0012:0022:0007:0016:00Wiped Wed 14 Oct, 07:12 UTCWIPE

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 11 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k11 Oct12 Oct13 Oct14 Oct

Top 20% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

from its schedule tag
Next wipeWednesday 21 October, 07:12 UTCin 6d 13h

Its weekly schedule tag · low confidence

Coming wipes

  1. 6d 13hWed 21 Oct, 07:12 UTC
  2. 13d 13hWed 28 Oct, 07:12 UTC
  3. 20d 13hWed 4 Nov, 07:12 UTC
  4. 22d 1hThu 5 Nov, 19:00 UTCFW
  5. 27d 13hWed 11 Nov, 07:12 UTC
  6. 34d 13hWed 18 Nov, 07:12 UTC
  7. 41d 13hWed 25 Nov, 07:12 UTC

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Wed 14 Oct, 07:12 UTC10h ago – – running 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
#ServerLastChg 24hPlayers over the last 24 hours24h
1RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 13.10EU · groups of 16+ · weekly · 107 on average194/225−8−4.0%
2МИНИ-КАРТА 2Х | STORM | FPS+ 14.10EU · groups of 8+ · weekly · 90 on average92/100+1+1.3%
3RustSpain.com | EU MainEU · groups of 12+ · weekly · 67 on average8/200−10−56.6%
4『芬达』100000倍/10.14/枪战/蓝图全解/萌新/建造EA · groups of 20+ · weekly · 31 on average36/100+6+21.3%
5[NA] Willjum's Solo Only | Thursday WipesNA · groups of 8+ · weekly · 26 on average10/100+2+30.4%
6【蛋壳】10倍|10.9档|爆枪|礼包|新手推荐EA · groups of 8+ · weekly · 26 on average31/200−2−5.1%

Quick answers

from the figures on this page

Map and Rules

What settings and rules are in place on (RUST) SURVIVE (TRIO) 14.10?

No gather rate is given in the name of (RUST) SURVIVE (TRIO) 14.10. The default group size of 8 players applies here. It runs survival, gather, build and raid in the standard game. Combat and raiding between players are allowed. In the server browser it appears under Modded, with plugins or settings that change the game. Plugin count: Oxide. VAC is active.

What is the current map on (RUST) SURVIVE (TRIO) 14.10?

(RUST) SURVIVE (TRIO) 14.10 uses a procedural map of size 1,000 with seed 2232322, generated by the game. Because size and seed determine the map, RustMaps offers a view of it from this page.

Player Count

Where does (RUST) SURVIVE (TRIO) 14.10 sit in the rankings?

In the top 20% of all ranked servers, (RUST) SURVIVE (TRIO) 14.10 is #4,533 on player hours over the last seven days.

What is the population on (RUST) SURVIVE (TRIO) 14.10?

On (RUST) SURVIVE (TRIO) 14.10, 1 players are in now, out of 400 slots. The seven-day average is 1 players, with a peak of 2. Over the last 48 hours, the peak hour was 18:00 UTC, averaging 2 players.

Wipe Frequency

When does (RUST) SURVIVE (TRIO) 14.10 schedule its wipes?

The prediction follows the tag because too few of (RUST) SURVIVE (TRIO) 14.10's wipes are on record to confirm its schedule. The date of its next wipe is Wednesday 21 October at 07:12 UTC. 10 hours ago the current world was created. Weekly wipes are what its tags advertise.

Server Overview

Where can (RUST) SURVIVE (TRIO) 14.10 be found?

There is no region published for (RUST) SURVIVE (TRIO) 14.10. Where a server says it is, Rust Analytics shows; where the machine stands, it does not look up. You can reach it at 195.200.19.229:10000.

How is the performance on (RUST) SURVIVE (TRIO) 14.10?

The last 48 hours average 218 server fps, the low being 181. At its peak it held 4,510 entities: buildings, deployables and the rest of the world. The memory ceiling reached 849 MB. What players feel as lag is low fps together with a rising entity count.

(RUST) SURVIVE (TRIO) 14.10 is on which Rust version?

Rust network protocol 2634 and build 167781 on Linux is what (RUST) SURVIVE (TRIO) 14.10 runs. Your game needs the same protocol to get in; Steam takes care of the update.

Is (RUST) SURVIVE (TRIO) 14.10 up, and how consistent is its uptime?

(RUST) SURVIVE (TRIO) 14.10 is up. It is taking players now. Its own uptime figure dates the last restart to roughly 8 hours ago. 2 full days have passed with 100% uptime, 48 of 48 hours. First sighting by Rust Analytics: 11 October 2026.

Server Tags

How should you interpret the tags on (RUST) SURVIVE (TRIO) 14.10?

These tags are published by (RUST) SURVIVE (TRIO) 14.10 and read by the game's server browser: gmvanilla (Game mode): Vanilla survival is the mode; mp400 (Max players): Slot count: 400; ts8 (Group limit): 8 per team: the default setting, unchanged; v2634 (Protocol): To join, your game needs protocol 2634; cs167781 (Build): It runs build 167781; ptrak (Networking): Runs on RakNet, Rust's default network layer; $r? (Region code): Region code: none set; ^w (Weekly): One wipe a week; ^t (Tutorial on): Facepunch's tutorial is offered for new players; ^o (Oxide): The plugin framework Oxide (uMod) is in use; ^z (Modded): Modded listing: the game is changed by plugins or settings. The tags also carry its current players, queue and world creation time; this page shows them at the top.

(RUST) SURVIVE (TRIO) 14.10 appears in which of the lists and filters on Rust Analytics?

On Rust Analytics, (RUST) SURVIVE (TRIO) 14.10 matches these lists: Rust tutorial servers, by population and Modded Rust servers. These filters bring it up on the server list: Type: Modded; Server tag: Weekly ^w, Tutorial on ^t, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Weekly; Last wipe: In the last 24 hours.

Joining the Server

How can I connect to (RUST) SURVIVE (TRIO) 14.10?

The console route: start Rust, press F1, enter client.connect 195.200.19.229:10000. The page's Launch Rust button opens Rust through Steam and connects you instead. You can visit its website at https://i.imgur.com/sPN1QFS.png.

Server tags

what each one means

Published as mp400,ptrak,$r?,v2634,^w,^t,gmvanilla,cs167781,ts8,^o^z

Game

gmvanilla
Game mode Vanilla survival is the mode.
mp400
Max players Slot count: 400.
ts8
Group limit 8 per team: the default setting, unchanged.
v2634
Protocol To join, your game needs protocol 2634.
cs167781
Build It runs build 167781.
ptrak
Networking Runs on RakNet, Rust's default network layer.
$r?
Region code Region code: none set.

Wipe schedule

^w
Weekly One wipe a week.

Gameplay

^t
Tutorial on Facepunch's tutorial is offered for new players.

Mods and access

^o
Oxide The plugin framework Oxide (uMod) is in use.
^z
Modded Modded listing: the game is changed by plugins or settings.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.