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RUST ANALYTICS
LIVE66,360PLY11,608SRV
QUOTE 195.201.109.240:28035 Offline checked 20d ago

Sperrzone Staging Test

moddedcarbon
Players · last
0/ 1
n/a24h
0% full
Players · 24 hourshourly average, then now · dashed: 24 hours ago
No hourly readings in the last 24 hours.
Launch Rust and join Website

Key statistics

the figures behind the quote
Players now
0/ 1
0% full
Change · 24h
n/a
no reading a day ago
7-day average
0
peak –
Rank
#15,709
top 71%
Rank · 7d ago
#14,047
1662 places down
Last wipe
20d ago
no schedule published
Next wipe
–
too few wipes seen yet
Group limit
8
8, the default
Gather rate
–
no rate in the name
Score
0
player hours, last seven days
Map
3000
Procedural Map · seed 1
First seen
24 Sep 2026
no hostname published

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 24 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k24 Sep25 Sep27 Sep28 Sep30 Sep1 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak
2
players, last three wipes

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 2 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 24 Sep, 06:52 UTC20d ago 2 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
#ServerLastChg 24hPlayers over the last 24 hours24h
1ShockRust | Blue | NoLimitno group limit · 126 on average184/300−12−6.2%
2RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 13.10EU · groups of 16+ · weekly · 107 on average190/225+1+0.4%
3МИНИ-КАРТА 2Х | STORM | FPS+ 10.10EU · groups of 8+ · weekly · 90 on average91/100+0+0.4%
4404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 10.10EU · groups of 16+ · monthly · 86 on average48/1000−58−54.6%
5404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЯ 08.10EU · groups of 16+ · monthly · 76 on average17/1000−14−45.5%
6404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 11.10EU · groups of 16+ · monthly · 72 on average50/700−78−61.1%

Quick answers

from the figures on this page

Server Rules

How is Sperrzone Staging Test configured in terms of rules and settings?

No gather rate appears in the name of Sperrzone Staging Test. Up to 8 players per group, which is the game's default. It runs survival, gather, build and raid in the standard game. You can fight and raid other players. The server browser lists it as Modded: plugins or settings change the game. Carbon plugins are running. The server has VAC, Valve's anti-cheat, switched on.

Which map is played on Sperrzone Staging Test?

The map on Sperrzone Staging Test is procedural, size 3,000, with seed 1, and generated by the game. You can see the map on RustMaps from this page, as the same size and seed give the same map.

Activity

What position does Sperrzone Staging Test hold in the server rankings?

In the top 71% of all ranked servers, Sperrzone Staging Test is #15,709 on player hours over the last seven days.

How many players does Sperrzone Staging Test have?

Right now, Sperrzone Staging Test is offline; the last sighting was 20 days ago.

Wipe Schedule

How does Sperrzone Staging Test handle wipe day?

The average peak across its recent wipes is 2 players. 2 hours after the latest wipe, the crowd reached its peak.

When does Sperrzone Staging Test schedule its wipes?

The record holds too few of Sperrzone Staging Test's wipes to establish its rhythm. The monthly force wipe applies to every Rust server. The next one falls on Thursday 5 November at 19:00 UTC. Its world now is 20 days 5 hours old.

Server Details

What is the location of Sperrzone Staging Test?

No region is published by Sperrzone Staging Test. Where a server says it is, Rust Analytics shows; where the machine stands, it does not look up. You can reach it at 195.201.109.240:28035.

Sperrzone Staging Test runs which version of Rust?

Rust network protocol 2633 and build 165590 on Linux is what Sperrzone Staging Test runs. Joining requires the same protocol on your game, which Steam updates.

How reliable is Sperrzone Staging Test and is it currently online?

Sperrzone Staging Test is down. The last time we saw it was 20 days ago. 0% is its uptime for the last 7 full days, 0 of 168 hours. 24 September 2026 is when Rust Analytics first saw it.

Tags and Rankings

How should you interpret the tags on Sperrzone Staging Test?

These tags are published by Sperrzone Staging Test and read by the game's server browser: gmrust (Game mode): Survival in the standard Rust format; mp1 (Max players): Capacity: 1 slots; ts8 (Group limit): Team size stays at the game default of 8; v2633 (Protocol): To join, your game needs protocol 2633; cs165590 (Build): It runs build 165590; ptrak (Networking): RakNet, the network layer the game ships with; $r? (Region code): No region code has been set; ^z (Modded): Categorised as Modded: plugins or settings alter gameplay; ^y (Carbon): The plugin framework here is Carbon. The top of this page and the tags both show its players now, its queue and when its world was made.

Sperrzone Staging Test appears in which of the lists and filters on Rust Analytics?

These Rust Analytics lists include Sperrzone Staging Test: Modded Rust servers. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.

How to Join

What steps do I take to join Sperrzone Staging Test?

The console route: start Rust, press F1, enter client.connect 195.201.109.240:28035. The page's Launch Rust button opens Rust through Steam and connects you instead. For more information, go to https://discord.com/invite/sperrzone.

Server tags

what each one means

Published as mp1,ptrak,$r?,v2633,gmrust,cs165590,ts8,^z,^y

Game

gmrust
Game mode Survival in the standard Rust format.
mp1
Max players Capacity: 1 slots.
ts8
Group limit Team size stays at the game default of 8.
v2633
Protocol To join, your game needs protocol 2633.
cs165590
Build It runs build 165590.
ptrak
Networking RakNet, the network layer the game ships with.
$r?
Region code No region code has been set.

Mods and access

^z
Modded Categorised as Modded: plugins or settings alter gameplay.
^y
Carbon The plugin framework here is Carbon.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.