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RUST ANALYTICS
LIVE37,371PLY11,462SRV
QUOTE 195.209.208.86:28015 Online checked 12m ago

Buildeep | Build Server

moddedcarbon
Players · last
0/ 10
+024h
0% full
Day range 0 2
7-day avg 0 peak 2
Players · 24 hourshourly average, then now · dashed: 24 hours ago
Launch Rust and join

Key statistics

the figures behind the quote
Players now
0/ 10
0% full
Change · 24h
+0
no reading a day ago
7-day average
0
peak 2
Rank
#12,416
top 56%
Rank · 7d ago
–
not ranked a week ago
Last wipe
7h ago
no schedule published
Next wipe
–
too few wipes seen yet
Group limit
8
8, the default
Gather rate
–
no rate in the name
Score
2
player hours, last seven days
Map
3000
Custom Map · seed 1337
First seen
14 Oct 2026
no hostname published

Players

AveragePeakWipe
00.511.5221:0023:0001:0002:0004:0006:00Wiped Thu 15 Oct, 00:00 UTCWIPE

Hourly average and peak, UTC. Busiest hour of the two days: 2 players.

Server performance

Server fpsWipe
010020030040021:0023:0001:0002:0004:0006:00Wiped Thu 15 Oct, 00:00 UTCWIPE

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 14 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k14 Oct15 Oct

Top 56% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 15 Oct, 00:00 UTC7h ago – – running 2

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
#ServerLastChg 24hPlayers over the last 24 hours24h
1[EU] Builders Sanctuary 3.0 Creative | Sandbox | Minigames |EU · groups of 8+ · 113 on average63/999−9−12.6%
2[NA] Builders Sanctuary 3.0 Creative | Sandbox | Minigames |NA · groups of 8+ · 91 on average81/999+31+62.0%
3[AU] Rusticated.com - Creative Sandbox | Build | Never WipesOC · groups of 8+ · 53 on average77/150−5−6.5%
4Atlas // CSL - Ranked | Battlefield | Aimtrain | Scrims | FFAEU · groups of 30+ · weekly · 31 on average25/100−22−46.8%
5AQRUX RUST BUILD | CREATIVE | SANDBOXEU · groups of 8+ · monthly · 27 on average13/100−10−44.1%
6KoalaKopters - Minicopter / Helicopter Training|Arena|Dogfightgroups of 8+ · 19 on average12/100+2+14.3%

Quick answers

from the figures on this page

Map and Rules

How is Buildeep | Build Server configured in terms of rules and settings?

No gather rate appears in the name of Buildeep | Build Server. Up to 8 players per group, which is the game's default. survival is the mode, gather, build and raid in the standard game. PvP and raiding are enabled. In the server browser it appears under Modded, with plugins or settings that change the game. Carbon plugins are running. VAC, Valve's anti-cheat, is disabled.

What is the current map on Buildeep | Build Server?

The map on Buildeep | Build Server is procedural, size 3,000, with seed 1337, and generated by the game. The map is reproducible from its size and seed; RustMaps shows it from this page. The map in use is Custom Map.

Player Count

Where does Buildeep | Build Server sit in the rankings?

In the top 56% of all ranked servers, Buildeep | Build Server is #12,416 on player hours over the last seven days.

How many players does Buildeep | Build Server have?

On Buildeep | Build Server, 0 players are in now, out of 10 slots. Average players over seven days: 0; peak: 2. At 23:00 UTC in the last 48 hours, it averaged 2 players, the busiest hour.

Wipe Schedule

How often does Buildeep | Build Server wipe?

The record holds too few of Buildeep | Build Server's wipes to establish its rhythm. The monthly force wipe applies to every Rust server. The next one falls on Thursday 5 November at 19:00 UTC. 7 hours ago the current world was created.

Server Overview

What is the location of Buildeep | Build Server?

There is no region published for Buildeep | Build Server. The location shown by Rust Analytics is the one a server states; it does not verify the machine's position. 195.209.208.86:28015 is its address.

Is Buildeep | Build Server performing well?

Average server fps for the last 48 hours is 218; the floor was 85. The entity count reached 11,259, covering buildings, deployables and all else in the world. The memory ceiling reached 1,401 MB. A climbing entity count plus low fps is the lag players report.

Buildeep | Build Server runs which version of Rust?

The build is Rust network protocol 2634 and build 167781 on Linux, running on Buildeep | Build Server. Your game needs the same protocol to get in; Steam takes care of the update.

How reliable is Buildeep | Build Server and is it currently online?

Online at this moment: Buildeep | Build Server. The reported uptime puts its last restart at about 6 hours ago. The earliest Rust Analytics saw it was 14 October 2026.

Tags & Filters

How should you interpret the tags on Buildeep | Build Server?

Published by Buildeep | Build Server for the game's server browser to read: gmrust (Game mode): Survival in the standard Rust format; mp10 (Max players): Slot count: 10; ts8 (Group limit): 8 per team: the default setting, unchanged; v2634 (Protocol): To join, your game needs protocol 2634; cs167781 (Build): Game build: 167781; ptrak (Networking): Runs on RakNet, Rust's default network layer; $r? (Region code): Region code: none set; ^z (Modded): Modded listing: the game is changed by plugins or settings; ^y (Carbon): Carbon provides the plugin framework. The top of this page and the tags both show its players now, its queue and when its world was made.

Where does Buildeep | Build Server show up in Rust Analytics lists and filters?

These Rust Analytics lists include Buildeep | Build Server: Modded Rust servers and Rust build and creative servers. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 24 hours.

Connection

What steps do I take to join Buildeep | Build Server?

The console route: start Rust, press F1, enter client.connect 195.209.208.86:28015. The page's Launch Rust button opens Rust through Steam and connects you instead.

Server tags

what each one means

Published as mp10,ptrak,$r?,v2634,gmrust,cs167781,ts8,^z,^y

Game

gmrust
Game mode Survival in the standard Rust format.
mp10
Max players Slot count: 10.
ts8
Group limit 8 per team: the default setting, unchanged.
v2634
Protocol To join, your game needs protocol 2634.
cs167781
Build Game build: 167781.
ptrak
Networking Runs on RakNet, Rust's default network layer.
$r?
Region code Region code: none set.

Mods and access

^z
Modded Modded listing: the game is changed by plugins or settings.
^y
Carbon Carbon provides the plugin framework.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.