PIPs Rust server
Key statistics
the figures behind the quote- Players now
- 0/ 20 0% full
- Change · 24h
- ▪n/a no reading a day ago
- 7-day average
- 0 peak –
- Rank
- #16,015 top 70%
- Rank · 7d ago
- #16,702 ▲687 places up
- Last wipe
- 33d ago no schedule published
- Next wipe
- – no wipe seen yet
- Group limit
- 8 8, the default
- Gather rate
- – no rate in the name
- Score
- 0 player hours, last seven days
- Map
- 4500 Procedural Map · seed 6738
- First seen
- 13 Sep 2026 no hostname published
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 70% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| # | Server | Last | Chg 24h | Players over the last 24 hours24h |
|---|---|---|---|---|
| 1 | [EU] Brits PvE Worlds 2.0 | RUST MMORPG | Quests | Custom WeapoEU · no group limit · biweekly · 204 on average | 215/2000 | ▼−39−15.4% | |
| 2 | [US] Brits PvE Worlds 2.0 | RUST MMORPG | Quests | Custom WeapoNA · no group limit · biweekly · 200 on average | 102/2000 | ▼−28−21.7% | |
| 3 | 1[PvE]Тульский|Русский|Classic+ИвентыEU · groups of 8+ · monthly · 75 on average | 92/200 | ▲+40+76.5% | |
| 4 | 桃乐丝 PVE - 经济 | 养殖 | 技能 | 钓鱼 | 传奇装EA · groups of 8+ · monthly · 74 on average | 26/100 | ▼−54−67.5% | |
| 5 | [US] RustEZ Scourge PvE | Zombies | No Raiding | No KillingNA · groups of 8+ · monthly · 64 on average | 47/200 | ▪+0+0.5% | |
| 6 | Japan Tokyo - Vanilla PvE|JP|BeginnerEA · groups of 16+ · 63 on average | 94/100 | ▲+18+23.7% |
Quick answers
from the figures on this pageRules & Settings
How is PIPs Rust server configured in terms of rules and settings?
No gather rate appears in the name of PIPs Rust server. Up to 8 players per group, which is the game's default. It runs pve, no combat against other players. Modded is its category in the server browser; plugins or settings modify the game. Plugin count: Oxide. VAC is active.
Which map is played on PIPs Rust server?
PIPs Rust server uses a procedural map of size 4,500 with seed 6738, generated by the game. Because size and seed determine the map, RustMaps offers a view of it from this page.
Activity
What is the rank of PIPs Rust server?
For the last seven days, PIPs Rust server holds rank #16,015 on player hours, in the top 70% of all ranked servers.
How full is PIPs Rust server?
At present, PIPs Rust server is offline; the last sighting was 11 days ago.
Wipe Cycle
On what cycle does PIPs Rust server wipe?
The record holds too few of PIPs Rust server's wipes to establish its rhythm. At the monthly force wipe, every Rust server wipes. That happens next on Thursday 5 November at 19:00 UTC. Its world now is 33 days 7 hours old.
Server Overview
What is the location of PIPs Rust server?
For PIPs Rust server, no region is published. Rust Analytics reports the location a server claims, not the machine's actual location. 195.249.41.87:28017 is its address.
What Rust version is PIPs Rust server running?
The build is Rust network protocol 2633 and build 165217 on Linux, running on PIPs Rust server. Your game needs the same protocol to get in; Steam takes care of the update.
What is the uptime and reliability of PIPs Rust server?
Offline at this moment: PIPs Rust server. Last seen 11 days ago. 0% is its uptime for the last 7 full days, 0 of 168 hours. 13 September 2026 is when Rust Analytics first saw it.
Server Tags
How should you interpret the tags on PIPs Rust server?
These tags are published by PIPs Rust server and read by the game's server browser: gmrust (Game mode): Rust's standard survival mode; mp20 (Max players): Slot count: 20; ts8 (Group limit): 8 per team: the default setting, unchanged; v2633 (Protocol): Your game must run protocol 2633 to connect; cs165217 (Build): Build 165217; ptrak (Networking): The standard network layer, RakNet; $r? (Region code): Region code: none set; ^p (PvE): No fighting between players: the world is the threat; ^o (Oxide): The plugin framework Oxide (uMod) is in use; ^z (Modded): Modded listing: the game is changed by plugins or settings. The tags also carry its current players, queue and world creation time; this page shows them at the top.
Where does PIPs Rust server show up in Rust Analytics lists and filters?
The following Rust Analytics lists feature PIPs Rust server: Modded Rust servers and Best Rust PvE servers. It appears under these filters on the server list: Type: Modded; Game mode: PvE; Server tag: PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more.
Joining the Server
What steps do I take to join PIPs Rust server?
The console route: start Rust, press F1, enter client.connect 195.249.41.87:28017. The page's Launch Rust button opens Rust through Steam and connects you instead.
Server tags
what each one meansPublished as mp20,ptrak,$r?,v2633,^p,gmrust,cs165217,ts8,^o^z
Game
gmrust
mp20
ts8
v2633
cs165217
ptrak
$r?
Gameplay
^p
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.