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RUST ANALYTICS
LIVE74,165PLY11,642SRV
QUOTE 195.249.41.87:28017 Offline checked 11d ago

PIPs Rust server

moddedoxidepve
Players · last
0/ 20
n/a24h
0% full
Players · 24 hourshourly average, then now · dashed: 24 hours ago
No hourly readings in the last 24 hours.
Launch Rust and join

Key statistics

the figures behind the quote
Players now
0/ 20
0% full
Change · 24h
n/a
no reading a day ago
7-day average
0
peak –
Rank
#16,015
top 70%
Rank · 7d ago
#16,702
687 places up
Last wipe
33d ago
no schedule published
Next wipe
–
no wipe seen yet
Group limit
8
8, the default
Gather rate
–
no rate in the name
Score
0
player hours, last seven days
Map
4500
Procedural Map · seed 6738
First seen
13 Sep 2026
no hostname published

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep24 Sep28 Sep2 Oct6 Oct10 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
#ServerLastChg 24hPlayers over the last 24 hours24h
1[EU] Brits PvE Worlds 2.0 | RUST MMORPG | Quests | Custom WeapoEU · no group limit · biweekly · 204 on average215/2000−39−15.4%
2[US] Brits PvE Worlds 2.0 | RUST MMORPG | Quests | Custom WeapoNA · no group limit · biweekly · 200 on average102/2000−28−21.7%
31[PvE]Тульский|Русский|Classic+ИвентыEU · groups of 8+ · monthly · 75 on average92/200+40+76.5%
4桃乐丝 PVE - 经济 | 养殖 | 技能 | 钓鱼 | 传奇装EA · groups of 8+ · monthly · 74 on average26/100−54−67.5%
5[US] RustEZ Scourge PvE | Zombies | No Raiding | No KillingNA · groups of 8+ · monthly · 64 on average47/200+0+0.5%
6Japan Tokyo - Vanilla PvE|JP|BeginnerEA · groups of 16+ · 63 on average94/100+18+23.7%

Quick answers

from the figures on this page

Rules & Settings

How is PIPs Rust server configured in terms of rules and settings?

No gather rate appears in the name of PIPs Rust server. Up to 8 players per group, which is the game's default. It runs pve, no combat against other players. Modded is its category in the server browser; plugins or settings modify the game. Plugin count: Oxide. VAC is active.

Which map is played on PIPs Rust server?

PIPs Rust server uses a procedural map of size 4,500 with seed 6738, generated by the game. Because size and seed determine the map, RustMaps offers a view of it from this page.

Activity

What is the rank of PIPs Rust server?

For the last seven days, PIPs Rust server holds rank #16,015 on player hours, in the top 70% of all ranked servers.

How full is PIPs Rust server?

At present, PIPs Rust server is offline; the last sighting was 11 days ago.

Wipe Cycle

On what cycle does PIPs Rust server wipe?

The record holds too few of PIPs Rust server's wipes to establish its rhythm. At the monthly force wipe, every Rust server wipes. That happens next on Thursday 5 November at 19:00 UTC. Its world now is 33 days 7 hours old.

Server Overview

What is the location of PIPs Rust server?

For PIPs Rust server, no region is published. Rust Analytics reports the location a server claims, not the machine's actual location. 195.249.41.87:28017 is its address.

What Rust version is PIPs Rust server running?

The build is Rust network protocol 2633 and build 165217 on Linux, running on PIPs Rust server. Your game needs the same protocol to get in; Steam takes care of the update.

What is the uptime and reliability of PIPs Rust server?

Offline at this moment: PIPs Rust server. Last seen 11 days ago. 0% is its uptime for the last 7 full days, 0 of 168 hours. 13 September 2026 is when Rust Analytics first saw it.

Server Tags

How should you interpret the tags on PIPs Rust server?

These tags are published by PIPs Rust server and read by the game's server browser: gmrust (Game mode): Rust's standard survival mode; mp20 (Max players): Slot count: 20; ts8 (Group limit): 8 per team: the default setting, unchanged; v2633 (Protocol): Your game must run protocol 2633 to connect; cs165217 (Build): Build 165217; ptrak (Networking): The standard network layer, RakNet; $r? (Region code): Region code: none set; ^p (PvE): No fighting between players: the world is the threat; ^o (Oxide): The plugin framework Oxide (uMod) is in use; ^z (Modded): Modded listing: the game is changed by plugins or settings. The tags also carry its current players, queue and world creation time; this page shows them at the top.

Where does PIPs Rust server show up in Rust Analytics lists and filters?

The following Rust Analytics lists feature PIPs Rust server: Modded Rust servers and Best Rust PvE servers. It appears under these filters on the server list: Type: Modded; Game mode: PvE; Server tag: PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more.

Joining the Server

What steps do I take to join PIPs Rust server?

The console route: start Rust, press F1, enter client.connect 195.249.41.87:28017. The page's Launch Rust button opens Rust through Steam and connects you instead.

Server tags

what each one means

Published as mp20,ptrak,$r?,v2633,^p,gmrust,cs165217,ts8,^o^z

Game

gmrust
Game mode Rust's standard survival mode.
mp20
Max players Slot count: 20.
ts8
Group limit 8 per team: the default setting, unchanged.
v2633
Protocol Your game must run protocol 2633 to connect.
cs165217
Build Build 165217.
ptrak
Networking The standard network layer, RakNet.
$r?
Region code Region code: none set.

Gameplay

^p
PvE No fighting between players: the world is the threat.

Mods and access

^o
Oxide The plugin framework Oxide (uMod) is in use.
^z
Modded Modded listing: the game is changed by plugins or settings.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.