Skip to the page
RUST ANALYTICS
LIVE38,581PLY11,470SRV
QUOTE 195.252.230.124:28015 Offline checked 2d ago

Cave Playtest

Players · last
1/ 8
n/a24h
12% full
7-day avg 1 peak 1
Players · 24 hourshourly average, then now · dashed: 24 hours ago
No hourly readings in the last 24 hours.
Launch Rust and join

Key statistics

the figures behind the quote
Players now
1/ 8
12% full
Change · 24h
n/a
no reading a day ago
7-day average
1
peak 1
Rank
#10,513
top 47%
Rank · 7d ago
–
not ranked a week ago
Last wipe
2d ago
no schedule published
Next wipe
–
no rhythm it keeps
Group limit
8
8, the default
Gather rate
–
no rate in the name
Score
4
player hours, last seven days
Map
–
Custom Map
First seen
10 Oct 2026
no hostname published

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k10 Oct11 Oct12 Oct13 Oct14 Oct15 Oct

Top 47% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap
0.9 days
between real wipes
on rhythm
100%
of its recent wipes
wipe-day peak
1
players, last three wipes

The first 48 hours of its last wipes

Mon 12 OctSun 11 OctSat 10 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Mon 12 Oct, 14:07 UTC2d ago 1 – running 1
Sun 11 Oct, 16:44 UTC3d ago 1 – 0.9 days 0
Sat 10 Oct, 18:25 UTC4d ago 1 – 0.9 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
#ServerLastChg 24hPlayers over the last 24 hours24h
1Rustoria.co - EU East LongEU · groups of 12+ · monthly · 399 on average130/200−37−22.0%
2Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 336 on average81/200−6−7.3%
3Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 325 on average465/500+74+18.9%
4Rustoria.co - EU LongEU · groups of 14+ · monthly · 317 on average84/200−8−8.4%
5Rustoria.co - EU MainEU · groups of 16+ · weekly · 296 on average25/250+4+16.3%
6Rustafied.com - EU Long - LargeEU · groups of 16+ · monthly · 271 on average87/125−7−7.6%

Quick answers

from the figures on this page

Server Rules

How is Cave Playtest configured in terms of rules and settings?

No gather rate appears in the name of Cave Playtest. Up to 8 players per group, which is the game's default. It runs survival, gather, build and raid in the standard game. Combat and raiding between players are allowed. Community is its listing in the server browser. VAC, Valve's anti-cheat, is enabled.

Population

What position does Cave Playtest hold in the server rankings?

For the last seven days, Cave Playtest holds rank #10,513 on player hours, in the top 47% of all ranked servers.

What is the population on Cave Playtest?

Right now, Cave Playtest is offline; the last sighting was 2 days 1 hours ago. Average players over seven days: 1; peak: 1.

Wipe Schedule

What can you expect on wipe day for Cave Playtest?

Recent wipes at this server drew an average peak of 1 players. 0 hours after the latest wipe, the crowd reached its peak.

When does Cave Playtest schedule its wipes?

No next wipe can be predicted for Cave Playtest: it wipes at irregular times. The monthly force wipe takes every Rust server. Next: Thursday 5 November at 19:00 UTC. 2 days 12 hours ago the current world was created.

Server Info

What is the location of Cave Playtest?

For Cave Playtest, no region is published. Rust Analytics reports the location a server claims, not the machine's actual location. You can reach it at 195.252.230.124:28015.

What Rust version is Cave Playtest running?

The build is Rust network protocol 2634 and build 167398 on Windows, running on Cave Playtest. Your game needs the same protocol to get in; Steam takes care of the update.

Is Cave Playtest up, and how consistent is its uptime?

No response from Cave Playtest. It was last seen 2 days 1 hours ago. 5% is its uptime for the last 4 full days, 5 of 96 hours. First sighting by Rust Analytics: 10 October 2026.

Tags and Rankings

How should you interpret the tags on Cave Playtest?

Published by Cave Playtest for the game's server browser to read: gmrust (Game mode): Rust's standard survival mode; mp8 (Max players): Slot count: 8; ts8 (Group limit): Team size stays at the game default of 8; v2634 (Protocol): Protocol 2634: matching game versions are required to join; cs167398 (Build): Build 167398; ptrak (Networking): RakNet, the network layer the game ships with; $r? (Region code): The region code is absent. Also in the tags and at the top of this page: current players, queue and world creation time.

Cave Playtest appears in which of the lists and filters on Rust Analytics?

The following Rust Analytics lists feature Cave Playtest: Rust community servers. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 3 days.

Connection

What is the process to join Cave Playtest?

The console route: start Rust, press F1, enter client.connect 195.252.230.124:28015. The page's Launch Rust button opens Rust through Steam and connects you instead.

Server tags

what each one means

Published as mp8,ptrak,$r?,v2634,gmrust,cs167398,ts8

Game

gmrust
Game mode Rust's standard survival mode.
mp8
Max players Slot count: 8.
ts8
Group limit Team size stays at the game default of 8.
v2634
Protocol Protocol 2634: matching game versions are required to join.
cs167398
Build Build 167398.
ptrak
Networking RakNet, the network layer the game ships with.
$r?
Region code The region code is absent.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.