Cave Playtest
Key statistics
the figures behind the quote- Players now
- 1/ 8 12% full
- Change · 24h
- ▪n/a no reading a day ago
- 7-day average
- 1 peak 1
- Rank
- #10,513 top 47%
- Rank · 7d ago
- – not ranked a week ago
- Last wipe
- 2d ago no schedule published
- Next wipe
- – no rhythm it keeps
- Group limit
- 8 8, the default
- Gather rate
- – no rate in the name
- Score
- 4 player hours, last seven days
- Map
- – Custom Map
- First seen
- 10 Oct 2026 no hostname published
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 47% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
no rhythm it keeps- usual gap
- 0.9 days between real wipes
- on rhythm
- 100% of its recent wipes
- wipe-day peak
- 1 players, last three wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Mon 12 Oct, 14:07 UTC2d ago | 1 | – | running | 1 |
| Sun 11 Oct, 16:44 UTC3d ago | 1 | – | 0.9 days | 0 |
| Sat 10 Oct, 18:25 UTC4d ago | 1 | – | 0.9 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| # | Server | Last | Chg 24h | Players over the last 24 hours24h |
|---|---|---|---|---|
| 1 | Rustoria.co - EU East LongEU · groups of 12+ · monthly · 399 on average | 130/200 | ▼−37−22.0% | |
| 2 | Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 336 on average | 81/200 | ▼−6−7.3% | |
| 3 | Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 325 on average | 465/500 | ▲+74+18.9% | |
| 4 | Rustoria.co - EU LongEU · groups of 14+ · monthly · 317 on average | 84/200 | ▼−8−8.4% | |
| 5 | Rustoria.co - EU MainEU · groups of 16+ · weekly · 296 on average | 25/250 | ▲+4+16.3% | |
| 6 | Rustafied.com - EU Long - LargeEU · groups of 16+ · monthly · 271 on average | 87/125 | ▼−7−7.6% |
Quick answers
from the figures on this pageServer Rules
How is Cave Playtest configured in terms of rules and settings?
No gather rate appears in the name of Cave Playtest. Up to 8 players per group, which is the game's default. It runs survival, gather, build and raid in the standard game. Combat and raiding between players are allowed. Community is its listing in the server browser. VAC, Valve's anti-cheat, is enabled.
Population
What position does Cave Playtest hold in the server rankings?
For the last seven days, Cave Playtest holds rank #10,513 on player hours, in the top 47% of all ranked servers.
What is the population on Cave Playtest?
Right now, Cave Playtest is offline; the last sighting was 2 days 1 hours ago. Average players over seven days: 1; peak: 1.
Wipe Schedule
What can you expect on wipe day for Cave Playtest?
Recent wipes at this server drew an average peak of 1 players. 0 hours after the latest wipe, the crowd reached its peak.
When does Cave Playtest schedule its wipes?
No next wipe can be predicted for Cave Playtest: it wipes at irregular times. The monthly force wipe takes every Rust server. Next: Thursday 5 November at 19:00 UTC. 2 days 12 hours ago the current world was created.
Server Info
What is the location of Cave Playtest?
For Cave Playtest, no region is published. Rust Analytics reports the location a server claims, not the machine's actual location. You can reach it at 195.252.230.124:28015.
What Rust version is Cave Playtest running?
The build is Rust network protocol 2634 and build 167398 on Windows, running on Cave Playtest. Your game needs the same protocol to get in; Steam takes care of the update.
Is Cave Playtest up, and how consistent is its uptime?
No response from Cave Playtest. It was last seen 2 days 1 hours ago. 5% is its uptime for the last 4 full days, 5 of 96 hours. First sighting by Rust Analytics: 10 October 2026.
Tags and Rankings
How should you interpret the tags on Cave Playtest?
Published by Cave Playtest for the game's server browser to read: gmrust (Game mode): Rust's standard survival mode; mp8 (Max players): Slot count: 8; ts8 (Group limit): Team size stays at the game default of 8; v2634 (Protocol): Protocol 2634: matching game versions are required to join; cs167398 (Build): Build 167398; ptrak (Networking): RakNet, the network layer the game ships with; $r? (Region code): The region code is absent. Also in the tags and at the top of this page: current players, queue and world creation time.
Cave Playtest appears in which of the lists and filters on Rust Analytics?
The following Rust Analytics lists feature Cave Playtest: Rust community servers. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 3 days.
Connection
What is the process to join Cave Playtest?
The console route: start Rust, press F1, enter client.connect 195.252.230.124:28015. The page's Launch Rust button opens Rust through Steam and connects you instead.
Server tags
what each one meansPublished as mp8,ptrak,$r?,v2634,gmrust,cs167398,ts8
Game
gmrust
mp8
ts8
v2634
cs167398
ptrak
$r?
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.