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RUST ANALYTICS
LIVE40,859PLY11,465SRV
QUOTE 195.60.166.227:28015 Online checked 10m ago

RustGamingNation 100000x |EU| PvE [Events|Purge|Zombies|SkillTr

100000x weekly wipes moddedcarbonpve
Players · last
5/ 101
−4−41.2%24h
5% full
Day range 0 13
7-day avg 5 peak 20
Players · 24 hourshourly average, then now · dashed: 24 hours ago
Launch Rust and join Website

Key statistics

the figures behind the quote
Players now
5/ 101
5% full
Change · 24h
−4
−41.2% from 8
7-day average
5
peak 20
Rank
#1,439
top 6%
Rank · 7d ago
#1,409
30 places down
Last wipe
4d ago
weekly schedule
Next wipe
2d 4h
Fri 16 Oct, 13:45 UTC
Group limit
8
8, the default
Gather rate
100000x
read from the name
Score
905
player hours, last seven days
Map
4500
hellfires_tv · seed 1584323694
First seen
13 Sep 2026
no hostname published

Players

AveragePeak
0510152009:0018:0003:0013:0022:0007:00

Hourly average and peak, UTC. Busiest hour of the two days: 20 players.

Server performance

01020304009:0018:0003:0013:0022:0007:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15001k1.5k2k20 Sep25 Sep30 Sep4 Oct9 Oct14 Oct

Top 6% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

fixed weekdays
Next wipeFriday 16 October, 13:45 UTCin 2d 4h

Every Friday at 13:45 UTC · medium confidence

usual gap
7 days
between real wipes
on rhythm
100%
of its recent wipes
wipe-day peak
20
players, last three wipes
crowd held
67%
else halves by day 4

Coming wipes

  1. 2d 4hFri 16 Oct, 13:45 UTC
  2. 9d 4hFri 23 Oct, 13:45 UTC
  3. 16d 4hFri 30 Oct, 13:45 UTC
  4. 22d 10hThu 5 Nov, 19:00 UTCFW
  5. 23d 4hFri 6 Nov, 13:45 UTC
  6. 30d 4hFri 13 Nov, 13:45 UTC
  7. 37d 4hFri 20 Nov, 13:45 UTC
  8. 44d 4hFri 27 Nov, 13:45 UTC

The first 48 hours of its last wipes

Fri 9 OctThu 1 OctFri 25 Sep
010203040+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 20, 6 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 9 Oct, 13:45 UTC4d ago 20 – running 2
Thu 1 Oct, 17:58 UTC FW12d ago 15 held half 7.8 days 15
Fri 25 Sep, 15:06 UTC18d ago 25 halved by day 4 6.1 days 7
Fri 18 Sep, 13:58 UTC25d ago 14 held half 7 days 2

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
#ServerLastChg 24hPlayers over the last 24 hours24h
1RGN 100x PvE [Events|Purge|Zombies|SkillTree]EU · groups of 8+ · 100x · weekly · 2 on average1/100+1
2[EU] RustValley 10x PVE+ |Legendary Weapons| Raidable Bases|EU · groups of 15+ · 10x · biweekly · 56 on average35/100+2+5.8%
3EU GOM 15x PVE Grumpy Old Man |Kits|Skins|BackPack|Shop|RaidablEU · groups of 15+ · 15x · monthly · 19 on average9/100−6−38.6%
4[EU] RustValley 10x PVE |#2| Legendary Weapons|RaidableBasesEU · groups of 15+ · 10x · biweekly · 18 on average8/100−2−16.5%
5Survival.RIP 1000x PvE |#2|Item Perks|Legandary Custom Weapons|EU · groups of 8+ · 1000x · monthly · 17 on average16/100+5+51.2%
6SLAYERS.GG 100x PVE ZOMBIES|LEGENDARY WEAPONS|PLANES|RAID BASESEU · groups of 10+ · 100x · monthly · 16 on average14/100+8+140.0%

Quick answers

from the figures on this page

Rules & Settings

How is RustGamingNation 100000x |EU| PvE [Events|Purge|Zombies|SkillTr configured in terms of rules and settings?

A gather rate of 100000x appears in the name of RustGamingNation 100000x |EU| PvE [Events|Purge|Zombies|SkillTr. Groups can contain a maximum of 8 players, the default for the game. It runs roleplay, jobs, towns and rules for roleplay. In the server browser it appears under Modded, with plugins or settings that change the game. Plugin count: Carbon. VAC, Valve's anti-cheat, is enabled.

Which map is played on RustGamingNation 100000x |EU| PvE [Events|Purge|Zombies|SkillTr?

RustGamingNation 100000x |EU| PvE [Events|Purge|Zombies|SkillTr uses a procedural map of size 4,500 with seed 1584323694, generated by the game. You can see the map on RustMaps from this page, as the same size and seed give the same map. The name of the map reads: hellfires_tv.

Activity

What is the rank of RustGamingNation 100000x |EU| PvE [Events|Purge|Zombies|SkillTr?

In the top 6% of all ranked servers, RustGamingNation 100000x |EU| PvE [Events|Purge|Zombies|SkillTr is #1,439 on player hours over the last seven days.

How full is RustGamingNation 100000x |EU| PvE [Events|Purge|Zombies|SkillTr?

On RustGamingNation 100000x |EU| PvE [Events|Purge|Zombies|SkillTr, 5 players are in now, out of 101 slots. Average players over seven days: 5; peak: 20. At 15:00 UTC in the last 48 hours, it averaged 18 players, the busiest hour.

Wipe Frequency

What can you expect on wipe day for RustGamingNation 100000x |EU| PvE [Events|Purge|Zombies|SkillTr?

An average of 20 players marked the busiest point of its recent wipes. 6 hours after the latest wipe, the crowd reached its peak. The crowd stayed above half that peak until the next wipe in 67% of recent wipes. The crowd fell below half by day 4 when it did not hold.

On what cycle does RustGamingNation 100000x |EU| PvE [Events|Purge|Zombies|SkillTr wipe?

The wipe rhythm at RustGamingNation 100000x |EU| PvE [Events|Purge|Zombies|SkillTr is every Friday at 13:45 UTC. On Friday 16 October at 13:45 UTC the next wipe is due. Its world now is 4 days 19 hours old. Weekly wipes are what its tags advertise.

Server Info

What is the location of RustGamingNation 100000x |EU| PvE [Events|Purge|Zombies|SkillTr?

Its name points to Europe, but RustGamingNation 100000x |EU| PvE [Events|Purge|Zombies|SkillTr publishes no region tag. Where a server says it is, Rust Analytics shows; where the machine stands, it does not look up. 195.60.166.227:28015 is its address.

Is RustGamingNation 100000x |EU| PvE [Events|Purge|Zombies|SkillTr performing well?

Average server fps for the last 48 hours is 30; the floor was 24. 200,852 entities is the maximum carried: buildings, deployables and everything else. Up to 5,823 MB of memory was used. Low fps and growing entities are the source of felt lag.

RustGamingNation 100000x |EU| PvE [Events|Purge|Zombies|SkillTr is on which Rust version?

The version in use at RustGamingNation 100000x |EU| PvE [Events|Purge|Zombies|SkillTr: Rust network protocol 2634 and build 167781, on Linux. Joining requires the same protocol on your game, which Steam updates.

What is the uptime and reliability of RustGamingNation 100000x |EU| PvE [Events|Purge|Zombies|SkillTr?

Online at this moment: RustGamingNation 100000x |EU| PvE [Events|Purge|Zombies|SkillTr. The reported uptime puts its last restart at about 9 hours ago. The last 7 full days give 100% uptime, 168 hours on out of 168. The earliest Rust Analytics saw it was 13 September 2026.

Tags & Filters

How should you interpret the tags on RustGamingNation 100000x |EU| PvE [Events|Purge|Zombies|SkillTr?

The game's server browser reads gmrust (Game mode): Survival in the standard Rust format; mp101 (Max players): Capacity: 101 slots; ts8 (Group limit): Team size stays at the game default of 8; v2634 (Protocol): Protocol 2634: matching game versions are required to join; cs167781 (Build): Game build: 167781; ptrak (Networking): RakNet, the network layer the game ships with; $r? (Region code): Region code: none set; ^w (Weekly): Wipes land every week; ^r (Roleplay): Its format is roleplay; ^p (PvE): No fighting between players: the world is the threat; ^z (Modded): Categorised as Modded: plugins or settings alter gameplay; ^y (Carbon): Carbon provides the plugin framework, which RustGamingNation 100000x |EU| PvE [Events|Purge|Zombies|SkillTr publishes. Also in the tags and at the top of this page: current players, queue and world creation time.

On Rust Analytics, which lists and filters feature RustGamingNation 100000x |EU| PvE [Events|Purge|Zombies|SkillTr?

The following Rust Analytics lists feature RustGamingNation 100000x |EU| PvE [Events|Purge|Zombies|SkillTr: Rust servers with a gather rate above 10x, Rust servers: Europe, Modded Rust servers, Best Rust PvE servers, Rust roleplay servers and Rust zombie servers. It appears under these filters on the server list: Region: Europe; Type: Modded; Game mode: PvE; Server tag: Weekly ^w, PvE ^p, Roleplay ^r, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Weekly; Last wipe: In the last week; Gather rate: More than 10x.

Connection

How can I connect to RustGamingNation 100000x |EU| PvE [Events|Purge|Zombies|SkillTr?

Type client.connect 195.60.166.227:28015 after pressing F1 in Rust to open the console. The Launch Rust button on this page does the same, opening Rust through Steam and connecting you. For more information, go to https://rust-gaming-nation.com/.

Server tags

what each one means

Published as mp101,ptrak,$r?,v2634,^z,^y,^w,^r,^p,gmrust,cs167781,ts8

Game

gmrust
Game mode Survival in the standard Rust format.
mp101
Max players Capacity: 101 slots.
ts8
Group limit Team size stays at the game default of 8.
v2634
Protocol Protocol 2634: matching game versions are required to join.
cs167781
Build Game build: 167781.
ptrak
Networking RakNet, the network layer the game ships with.
$r?
Region code Region code: none set.

Wipe schedule

^w
Weekly Wipes land every week.

Gameplay

^r
Roleplay Its format is roleplay.
^p
PvE No fighting between players: the world is the threat.

Mods and access

^z
Modded Categorised as Modded: plugins or settings alter gameplay.
^y
Carbon Carbon provides the plugin framework.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.