OTCHO
Key statistics
the figures behind the quote- Players now
- 0/ 50 0% full
- Change · 24h
- ▪n/a no reading a day ago
- 7-day average
- 0 peak –
- Rank
- #15,922 top 72%
- Rank · 7d ago
- – not ranked a week ago
- Last wipe
- 11d ago no schedule published
- Next wipe
- – no wipe seen yet
- Group limit
- quad players per team
- Gather rate
- – no rate in the name
- Score
- 0 player hours, last seven days
- Map
- – Procedural Map
- First seen
- 12 Oct 2026 no hostname published
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 72% of all ranked servers, and #632 of the quad servers (top 78%). Ranked on player hours over the last seven days.
Wipe schedule
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| # | Server | Last | Chg 24h | Players over the last 24 hours24h |
|---|---|---|---|---|
| 1 | [EA] Softcore 1quad · monthly · 117 on average | 34/350 | ▲+8+29.4% | |
| 2 | [EU] Facepunch Softcore 1EU · quad · monthly · 98 on average | 69/400 | ▲+33+89.8% | |
| 3 | Reddit.com/r/PlayRust - AU SoftcoreOC · quad · monthly · 58 on average | 29/150 | ▼−6−17.4% | |
| 4 | LA ISLA DEL ABUELO / NOOB FRIENDLY / LATAM - ESP / SPANISH ONLYNA · quad · monthly · 29 on average | 31/200 | ▲+25+402.7% | |
| 5 | [红果十倍]10.15日|新档|开荒|激战|爽玩EA · quad · weekly · 17 on average | 17/200 | ▲+17 | |
| 6 | [红牛五倍]10.15日|新档|开荒|激战|爽玩EA · quad · weekly · 17 on average | 17/200 | ▲+17 |
Quick answers
from the figures on this pageServer Rules
What settings and rules are in place on OTCHO?
The name of OTCHO carries no gather rate. A maximum of 4 players per group is set through quad. softcore is the mode, Facepunch's easier mode: you keep part of your loot. You can fight and raid other players. You will find it under Community in the server browser: it is a community server. The server has VAC, Valve's anti-cheat, switched on.
What is the current map on OTCHO?
A procedural map runs on OTCHO, created by the game.
Population
What position does OTCHO hold in the server rankings?
In the top 72% of all ranked servers, OTCHO is #15,922 on player hours over the last seven days. Among servers in quad, it stands at #632.
How full is OTCHO?
At present, OTCHO is offline; the last sighting was 44 hours ago. Average players over the last seven days: 0.
Wipe Schedule
When does OTCHO schedule its wipes?
There are too few wipes on record for OTCHO to reveal its rhythm. The monthly force wipe takes every Rust server. Next: Thursday 5 November at 19:00 UTC. 11 days 12 hours ago the current world was created.
Server Info
Where can OTCHO be found?
There is no region published for OTCHO. Where a server says it is, Rust Analytics shows; where the machine stands, it does not look up. You can reach it at 197.202.163.198:28015.
OTCHO runs which version of Rust?
The build is Rust network protocol 2634 and build 167398 on Linux, running on OTCHO. Joining requires the same protocol on your game, which Steam updates.
How reliable is OTCHO and is it currently online?
OTCHO is down. The last time we saw it was 44 hours ago. The server stayed up 12% of the time in the last 1 full day. 3 of 24 hours were online. 12 October 2026 is when Rust Analytics first saw it.
Server Tags
What is the meaning of the tags on OTCHO?
These tags are published by OTCHO and read by the game's server browser: gmsoftcore (Game mode): The softcore ruleset, an easier mode; mp50 (Max players): Slot count: 50; ts4 (Group limit): Teams take no more than 4; v2634 (Protocol): Your game must run protocol 2634 to connect; cs167398 (Build): Build 167398; ptrak (Networking): Runs on RakNet, Rust's default network layer; $r? (Region code): Region code: none set. The top of this page and the tags both show its players now, its queue and when its world was made.
On Rust Analytics, which lists and filters feature OTCHO?
The following Rust Analytics lists feature OTCHO: Rust community servers. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Game mode: Softcore; Group limit: Quad; Last wipe: In the last 2 weeks.
Joining the Server
What steps do I take to join OTCHO?
Type client.connect 197.202.163.198:28015 after pressing F1 in Rust to open the console. The Launch Rust button on this page does the same, opening Rust through Steam and connecting you.
Server tags
what each one meansPublished as mp50,ptrak,$r?,v2634,gmsoftcore,cs167398,ts4
Game
gmsoftcore
mp50
ts4
v2634
cs167398
ptrak
$r?
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.