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RUST ANALYTICS
LIVE51,405PLY11,559SRV
QUOTE 197.202.163.198:28015 Offline checked 1d ago

OTCHO

quad softcore
Players · last
0/ 50
n/a24h
0% full
Players · 24 hourshourly average, then now · dashed: 24 hours ago
No hourly readings in the last 24 hours.
Launch Rust and join

Key statistics

the figures behind the quote
Players now
0/ 50
0% full
Change · 24h
n/a
no reading a day ago
7-day average
0
peak –
Rank
#15,922
top 72%
Rank · 7d ago
–
not ranked a week ago
Last wipe
11d ago
no schedule published
Next wipe
–
no wipe seen yet
Group limit
quad
players per team
Gather rate
–
no rate in the name
Score
0
player hours, last seven days
Map
–
Procedural Map
First seen
12 Oct 2026
no hostname published

Players

AveragePeak
0123400:0001:0002:00

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k12 Oct13 Oct14 Oct

Top 72% of all ranked servers, and #632 of the quad servers (top 78%). Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
#ServerLastChg 24hPlayers over the last 24 hours24h
1[EA] Softcore 1quad · monthly · 117 on average34/350+8+29.4%
2[EU] Facepunch Softcore 1EU · quad · monthly · 98 on average69/400+33+89.8%
3Reddit.com/r/PlayRust - AU SoftcoreOC · quad · monthly · 58 on average29/150−6−17.4%
4LA ISLA DEL ABUELO / NOOB FRIENDLY / LATAM - ESP / SPANISH ONLYNA · quad · monthly · 29 on average31/200+25+402.7%
5[红果十倍]10.15日|新档|开荒|激战|爽玩EA · quad · weekly · 17 on average17/200+17
6[红牛五倍]10.15日|新档|开荒|激战|爽玩EA · quad · weekly · 17 on average17/200+17

Quick answers

from the figures on this page

Server Rules

What settings and rules are in place on OTCHO?

The name of OTCHO carries no gather rate. A maximum of 4 players per group is set through quad. softcore is the mode, Facepunch's easier mode: you keep part of your loot. You can fight and raid other players. You will find it under Community in the server browser: it is a community server. The server has VAC, Valve's anti-cheat, switched on.

What is the current map on OTCHO?

A procedural map runs on OTCHO, created by the game.

Population

What position does OTCHO hold in the server rankings?

In the top 72% of all ranked servers, OTCHO is #15,922 on player hours over the last seven days. Among servers in quad, it stands at #632.

How full is OTCHO?

At present, OTCHO is offline; the last sighting was 44 hours ago. Average players over the last seven days: 0.

Wipe Schedule

When does OTCHO schedule its wipes?

There are too few wipes on record for OTCHO to reveal its rhythm. The monthly force wipe takes every Rust server. Next: Thursday 5 November at 19:00 UTC. 11 days 12 hours ago the current world was created.

Server Info

Where can OTCHO be found?

There is no region published for OTCHO. Where a server says it is, Rust Analytics shows; where the machine stands, it does not look up. You can reach it at 197.202.163.198:28015.

OTCHO runs which version of Rust?

The build is Rust network protocol 2634 and build 167398 on Linux, running on OTCHO. Joining requires the same protocol on your game, which Steam updates.

How reliable is OTCHO and is it currently online?

OTCHO is down. The last time we saw it was 44 hours ago. The server stayed up 12% of the time in the last 1 full day. 3 of 24 hours were online. 12 October 2026 is when Rust Analytics first saw it.

Server Tags

What is the meaning of the tags on OTCHO?

These tags are published by OTCHO and read by the game's server browser: gmsoftcore (Game mode): The softcore ruleset, an easier mode; mp50 (Max players): Slot count: 50; ts4 (Group limit): Teams take no more than 4; v2634 (Protocol): Your game must run protocol 2634 to connect; cs167398 (Build): Build 167398; ptrak (Networking): Runs on RakNet, Rust's default network layer; $r? (Region code): Region code: none set. The top of this page and the tags both show its players now, its queue and when its world was made.

On Rust Analytics, which lists and filters feature OTCHO?

The following Rust Analytics lists feature OTCHO: Rust community servers. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Game mode: Softcore; Group limit: Quad; Last wipe: In the last 2 weeks.

Joining the Server

What steps do I take to join OTCHO?

Type client.connect 197.202.163.198:28015 after pressing F1 in Rust to open the console. The Launch Rust button on this page does the same, opening Rust through Steam and connecting you.

Server tags

what each one means

Published as mp50,ptrak,$r?,v2634,gmsoftcore,cs167398,ts4

Game

gmsoftcore
Game mode The softcore ruleset, an easier mode.
mp50
Max players Slot count: 50.
ts4
Group limit Teams take no more than 4.
v2634
Protocol Your game must run protocol 2634 to connect.
cs167398
Build Build 167398.
ptrak
Networking Runs on RakNet, Rust's default network layer.
$r?
Region code Region code: none set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.