Brett's Rust Development Server
Key statistics
the figures behind the quote- Players now
- 0/ 5 0% full
- Change · 24h
- ▪n/a no reading a day ago
- 7-day average
- 0 peak –
- Rank
- #15,843 top 72%
- Rank · 7d ago
- – not ranked a week ago
- Last wipe
- 13d ago no schedule published
- Next wipe
- – no wipe seen yet
- Group limit
- 8 8, the default
- Gather rate
- – no rate in the name
- Score
- 0 player hours, last seven days
- Map
- – Procedural Map
- First seen
- 10 Oct 2026 no hostname published
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 72% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| # | Server | Last | Chg 24h | Players over the last 24 hours24h |
|---|---|---|---|---|
| 1 | ShockRust | Blue | NoLimitno group limit · 128 on average | 149/300 | ▼−18−10.5% | |
| 2 | RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 13.10EU · groups of 16+ · weekly · 107 on average | 199/225 | ▲+10+5.4% | |
| 3 | МИНИ-КАРТА 2Х | STORM | FPS+ 14.10EU · groups of 8+ · weekly · 90 on average | 92/100 | ▲+2+1.9% | |
| 4 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 10.10EU · groups of 16+ · monthly · 87 on average | 26/1000 | ▼−12−31.9% | |
| 5 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 11.10EU · groups of 16+ · monthly · 71 on average | 27/700 | ▼−43−61.6% | |
| 6 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЯ 15.10EU · groups of 16+ · monthly · 70 on average | 383/1000 | ▲+369+2719.6% |
Quick answers
from the figures on this pageMap and Rules
How is Brett's Rust Development Server configured in terms of rules and settings?
No gather rate is given in the name of Brett's Rust Development Server. Groups can contain a maximum of 8 players, the default for the game. It runs survival, gather, build and raid in the standard game. PvP and raiding are enabled. In the server browser it appears under Modded, with plugins or settings that change the game. Plugin count: Oxide. VAC is active.
What is the current map on Brett's Rust Development Server?
A procedural map runs on Brett's Rust Development Server, created by the game.
Activity
What is the rank of Brett's Rust Development Server?
In the top 72% of all ranked servers, Brett's Rust Development Server is #15,843 on player hours over the last seven days.
What is the population on Brett's Rust Development Server?
At present, Brett's Rust Development Server is offline; the last sighting was 5 days 1 hours ago. Average players over the last seven days: 0.
Wipe Cycle
How often does Brett's Rust Development Server wipe?
The record holds too few of Brett's Rust Development Server's wipes to establish its rhythm. The monthly force wipe applies to every Rust server. The next one falls on Thursday 5 November at 19:00 UTC. 13 days 16 hours ago the current world was created.
Server Info
What is the server location for Brett's Rust Development Server?
There is no region published for Brett's Rust Development Server. The location shown by Rust Analytics is the one a server states; it does not verify the machine's position. You can reach it at 198.102.229.191:28015.
What Rust version is Brett's Rust Development Server running?
Rust network protocol 2634 and build 166494 on Windows is what Brett's Rust Development Server runs. Joining requires the same protocol on your game, which Steam updates.
Is Brett's Rust Development Server up, and how consistent is its uptime?
Brett's Rust Development Server is down. The last time we saw it was 5 days 1 hours ago. 4 full days have passed with 0% uptime, 0 of 96 hours. 10 October 2026 is when Rust Analytics first saw it.
Tags and Rankings
How should you interpret the tags on Brett's Rust Development Server?
These tags are published by Brett's Rust Development Server and read by the game's server browser: gmrust (Game mode): Survival in the standard Rust format; mp5 (Max players): Capacity: 5 slots; ts8 (Group limit): At the game default, teams hold up to 8; v2634 (Protocol): Your game must run protocol 2634 to connect; cs166494 (Build): Game build: 166494; ptrak (Networking): The standard network layer, RakNet; $r? (Region code): No region code has been set; ^o (Oxide): The plugin framework Oxide (uMod) is in use; ^z (Modded): Categorised as Modded: plugins or settings alter gameplay. Also in the tags and at the top of this page: current players, queue and world creation time.
Brett's Rust Development Server appears in which of the lists and filters on Rust Analytics?
The following Rust Analytics lists feature Brett's Rust Development Server: Modded Rust servers. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.
Joining the Server
What steps do I take to join Brett's Rust Development Server?
Type client.connect 198.102.229.191:28015 after pressing F1 in Rust to open the console. The Launch Rust button on this page does the same, opening Rust through Steam and connecting you.
Server tags
what each one meansPublished as mp5,ptrak,$r?,v2634,gmrust,cs166494,ts8,^o^z
Game
gmrust
mp5
ts8
v2634
cs166494
ptrak
$r?
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.