Apex Syndicate | 3x | No Offline Raid
Key statistics
the figures behind the quote- Players now
- 0/ 150 0% full
- Change · 24h
- ▪+0 no reading a day ago
- 7-day average
- 0 peak 1
- Rank
- #13,084 top 59%
- Rank · 7d ago
- #14,354 ▲1270 places up
- Last wipe
- 12d ago no schedule published
- Next wipe
- – no rhythm it keeps
- Group limit
- 8 8, the default
- Gather rate
- 3x read from the name
- Score
- 2 player hours, last seven days
- Map
- 3000 Procedural Map · seed 17762077
- First seen
- 13 Sep 2026 no hostname published
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 59% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
no rhythm it keeps- usual gap
- 5.7 days between real wipes
- on rhythm
- 33% of its recent wipes
- wipe-day peak
- 1 players, last three wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 2 Oct, 07:24 UTC12d ago | 0 | – | running | 0 |
| Wed 30 Sep, 14:54 UTC14d ago | 2 | – | 1.7 days | 0 |
| Thu 24 Sep, 22:07 UTC19d ago | 0 | – | 5.7 days | 0 |
| Thu 17 Sep, 22:07 UTC26d ago | 0 | – | 7 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| # | Server | Last | Chg 24h | Players over the last 24 hours24h |
|---|---|---|---|---|
| 1 | Atlas - EU 3x | No BPs | MondaysEU · groups of 16+ · 3x · weekly · 326 on average | 406/550 | ▲+1+0.1% | |
| 2 | Vital Rust - EU Mondays | 3x | No BPsEU · groups of 14+ · 3x · weekly · 147 on average | 202/250 | ▲+44+27.5% | |
| 3 | HollowServers.co 3x Solo/Duo |LootX3|JUST FULLWIPEDNA · groups of 8+ · 3x · biweekly · 123 on average | 313/285 | ▲+272+666.5% | |
| 4 | HollowServers.co 3x Solo/Duo/Trio |LootX3|JUST FULLWIPEDNA · groups of 8+ · 3x · biweekly · 123 on average | 79/100 | ▼−107−57.5% | |
| 5 | AceRust.com 3x Solo/Duo|LootX3|JUST FULLWIPEDNA · groups of 8+ · 3x · biweekly · 106 on average | 23/100 | ▼−61−72.6% | |
| 6 | [US] Upsurge Main | 3x Vanilla | 10/13NA · groups of 12+ · 3x · weekly · 96 on average | 106/130 | ▼−275−72.2% |
Quick answers
from the figures on this pageRules & Settings
What settings and rules are in place on Apex Syndicate | 3x | No Offline Raid?
A gather rate of 3x appears in the name of Apex Syndicate | 3x | No Offline Raid. Groups can contain a maximum of 8 players, the default for the game. survival is the mode, gather, build and raid in the standard game. You can fight and raid other players. The server browser lists it as Modded: plugins or settings change the game. Oxide plugins are in use. VAC is active.
Which map is played on Apex Syndicate | 3x | No Offline Raid?
Apex Syndicate | 3x | No Offline Raid uses a procedural map of size 3,000 with seed 17762077, generated by the game. Because size and seed determine the map, RustMaps offers a view of it from this page.
Population
What position does Apex Syndicate | 3x | No Offline Raid hold in the server rankings?
For the last seven days, Apex Syndicate | 3x | No Offline Raid holds rank #13,084 on player hours, in the top 59% of all ranked servers.
How many players does Apex Syndicate | 3x | No Offline Raid have?
0 of 150 slots on Apex Syndicate | 3x | No Offline Raid are filled at the moment. Average players over seven days: 0; peak: 1.
Wipe Schedule
What happens on wipe day at Apex Syndicate | 3x | No Offline Raid?
An average of 1 players marked the busiest point of its recent wipes. 0 hours after the latest wipe, the crowd reached its peak.
How often does Apex Syndicate | 3x | No Offline Raid wipe?
Apex Syndicate | 3x | No Offline Raid wipes at times that do not follow a pattern, so no next wipe can be predicted. The monthly force wipe takes every Rust server. Next: Thursday 5 November at 19:00 UTC. This world has been running for 12 days 14 hours.
Server Info
What is the location of Apex Syndicate | 3x | No Offline Raid?
For Apex Syndicate | 3x | No Offline Raid, no region is published. The location shown by Rust Analytics is the one a server states; it does not verify the machine's position. You can reach it at 198.12.73.179:28015.
What is the performance like on Apex Syndicate | 3x | No Offline Raid?
Average server fps for the last 48 hours is 58; the floor was 18. At its peak it held 48,214 entities: buildings, deployables and the rest of the world. The memory ceiling reached 2,640 MB. Low fps and growing entities are the source of felt lag.
Apex Syndicate | 3x | No Offline Raid is on which Rust version?
The build is Rust network protocol 2634 and build 167781 on Linux, running on Apex Syndicate | 3x | No Offline Raid. Joining requires the same protocol on your game, which Steam updates.
Is Apex Syndicate | 3x | No Offline Raid up, and how consistent is its uptime?
Online at this moment: Apex Syndicate | 3x | No Offline Raid. The reported uptime puts its last restart at about 12 hours ago. The last 7 full days give 100% uptime, 168 hours on out of 168. 13 September 2026 is when Rust Analytics first saw it.
Tags and Rankings
How should you interpret the tags on Apex Syndicate | 3x | No Offline Raid?
The game's server browser reads gmrust (Game mode): Rust's standard survival mode; mp150 (Max players): Capacity: 150 slots; ts8 (Group limit): 8 per team: the default setting, unchanged; v2634 (Protocol): To join, your game needs protocol 2634; cs167781 (Build): Build 167781; ptrak (Networking): RakNet, the network layer the game ships with; $r? (Region code): No region code has been set; ^o (Oxide): The plugin framework here is Oxide (uMod); ^z (Modded): The Modded listing applies: plugins or settings change play, which Apex Syndicate | 3x | No Offline Raid publishes. The top of this page and the tags both show its players now, its queue and when its world was made.
Where does Apex Syndicate | 3x | No Offline Raid show up in Rust Analytics lists and filters?
On Rust Analytics, Apex Syndicate | 3x | No Offline Raid matches these lists: 3x Rust servers and Modded Rust servers. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks; Gather rate: 3x.
Connection
How can I connect to Apex Syndicate | 3x | No Offline Raid?
Type client.connect 198.12.73.179:28015 after pressing F1 in Rust to open the console. The Launch Rust button on this page does the same, opening Rust through Steam and connecting you.
Server tags
what each one meansPublished as mp150,ptrak,$r?,v2634,gmrust,cs167781,ts8,^o^z
Game
gmrust
mp150
ts8
v2634
cs167781
ptrak
$r?
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.