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RUST ANALYTICS
LIVE62,215PLY11,645SRV
QUOTE 198.12.73.179:28015 Online checked 8m ago

Apex Syndicate | 3x | No Offline Raid

3x moddedoxide
Players · last
0/ 150
+024h
0% full
7-day avg 0 peak 1
Players · 24 hourshourly average, then now · dashed: 24 hours ago
Launch Rust and join

Key statistics

the figures behind the quote
Players now
0/ 150
0% full
Change · 24h
+0
no reading a day ago
7-day average
0
peak 1
Rank
#13,084
top 59%
Rank · 7d ago
#14,354
1270 places up
Last wipe
12d ago
no schedule published
Next wipe
–
no rhythm it keeps
Group limit
8
8, the default
Gather rate
3x
read from the name
Score
2
player hours, last seven days
Map
3000
Procedural Map · seed 17762077
First seen
13 Sep 2026
no hostname published

Players

AveragePeak
0123422:0007:0016:0002:0011:0020:00

Hourly average and peak, UTC.

Server performance

02040608022:0007:0016:0002:0011:0020:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep25 Sep30 Sep4 Oct9 Oct14 Oct

Top 59% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap
5.7 days
between real wipes
on rhythm
33%
of its recent wipes
wipe-day peak
1
players, last three wipes

The first 48 hours of its last wipes

Fri 2 OctWed 30 SepThu 24 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 2 Oct, 07:24 UTC12d ago 0 – running 0
Wed 30 Sep, 14:54 UTC14d ago 2 – 1.7 days 0
Thu 24 Sep, 22:07 UTC19d ago 0 – 5.7 days 0
Thu 17 Sep, 22:07 UTC26d ago 0 – 7 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
#ServerLastChg 24hPlayers over the last 24 hours24h
1Atlas - EU 3x | No BPs | MondaysEU · groups of 16+ · 3x · weekly · 326 on average406/550+1+0.1%
2Vital Rust - EU Mondays | 3x | No BPsEU · groups of 14+ · 3x · weekly · 147 on average202/250+44+27.5%
3HollowServers.co 3x Solo/Duo |LootX3|JUST FULLWIPEDNA · groups of 8+ · 3x · biweekly · 123 on average313/285+272+666.5%
4HollowServers.co 3x Solo/Duo/Trio |LootX3|JUST FULLWIPEDNA · groups of 8+ · 3x · biweekly · 123 on average79/100−107−57.5%
5AceRust.com 3x Solo/Duo|LootX3|JUST FULLWIPEDNA · groups of 8+ · 3x · biweekly · 106 on average23/100−61−72.6%
6[US] Upsurge Main | 3x Vanilla | 10/13NA · groups of 12+ · 3x · weekly · 96 on average106/130−275−72.2%

Quick answers

from the figures on this page

Rules & Settings

What settings and rules are in place on Apex Syndicate | 3x | No Offline Raid?

A gather rate of 3x appears in the name of Apex Syndicate | 3x | No Offline Raid. Groups can contain a maximum of 8 players, the default for the game. survival is the mode, gather, build and raid in the standard game. You can fight and raid other players. The server browser lists it as Modded: plugins or settings change the game. Oxide plugins are in use. VAC is active.

Which map is played on Apex Syndicate | 3x | No Offline Raid?

Apex Syndicate | 3x | No Offline Raid uses a procedural map of size 3,000 with seed 17762077, generated by the game. Because size and seed determine the map, RustMaps offers a view of it from this page.

Population

What position does Apex Syndicate | 3x | No Offline Raid hold in the server rankings?

For the last seven days, Apex Syndicate | 3x | No Offline Raid holds rank #13,084 on player hours, in the top 59% of all ranked servers.

How many players does Apex Syndicate | 3x | No Offline Raid have?

0 of 150 slots on Apex Syndicate | 3x | No Offline Raid are filled at the moment. Average players over seven days: 0; peak: 1.

Wipe Schedule

What happens on wipe day at Apex Syndicate | 3x | No Offline Raid?

An average of 1 players marked the busiest point of its recent wipes. 0 hours after the latest wipe, the crowd reached its peak.

How often does Apex Syndicate | 3x | No Offline Raid wipe?

Apex Syndicate | 3x | No Offline Raid wipes at times that do not follow a pattern, so no next wipe can be predicted. The monthly force wipe takes every Rust server. Next: Thursday 5 November at 19:00 UTC. This world has been running for 12 days 14 hours.

Server Info

What is the location of Apex Syndicate | 3x | No Offline Raid?

For Apex Syndicate | 3x | No Offline Raid, no region is published. The location shown by Rust Analytics is the one a server states; it does not verify the machine's position. You can reach it at 198.12.73.179:28015.

What is the performance like on Apex Syndicate | 3x | No Offline Raid?

Average server fps for the last 48 hours is 58; the floor was 18. At its peak it held 48,214 entities: buildings, deployables and the rest of the world. The memory ceiling reached 2,640 MB. Low fps and growing entities are the source of felt lag.

Apex Syndicate | 3x | No Offline Raid is on which Rust version?

The build is Rust network protocol 2634 and build 167781 on Linux, running on Apex Syndicate | 3x | No Offline Raid. Joining requires the same protocol on your game, which Steam updates.

Is Apex Syndicate | 3x | No Offline Raid up, and how consistent is its uptime?

Online at this moment: Apex Syndicate | 3x | No Offline Raid. The reported uptime puts its last restart at about 12 hours ago. The last 7 full days give 100% uptime, 168 hours on out of 168. 13 September 2026 is when Rust Analytics first saw it.

Tags and Rankings

How should you interpret the tags on Apex Syndicate | 3x | No Offline Raid?

The game's server browser reads gmrust (Game mode): Rust's standard survival mode; mp150 (Max players): Capacity: 150 slots; ts8 (Group limit): 8 per team: the default setting, unchanged; v2634 (Protocol): To join, your game needs protocol 2634; cs167781 (Build): Build 167781; ptrak (Networking): RakNet, the network layer the game ships with; $r? (Region code): No region code has been set; ^o (Oxide): The plugin framework here is Oxide (uMod); ^z (Modded): The Modded listing applies: plugins or settings change play, which Apex Syndicate | 3x | No Offline Raid publishes. The top of this page and the tags both show its players now, its queue and when its world was made.

Where does Apex Syndicate | 3x | No Offline Raid show up in Rust Analytics lists and filters?

On Rust Analytics, Apex Syndicate | 3x | No Offline Raid matches these lists: 3x Rust servers and Modded Rust servers. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks; Gather rate: 3x.

Connection

How can I connect to Apex Syndicate | 3x | No Offline Raid?

Type client.connect 198.12.73.179:28015 after pressing F1 in Rust to open the console. The Launch Rust button on this page does the same, opening Rust through Steam and connecting you.

Server tags

what each one means

Published as mp150,ptrak,$r?,v2634,gmrust,cs167781,ts8,^o^z

Game

gmrust
Game mode Rust's standard survival mode.
mp150
Max players Capacity: 150 slots.
ts8
Group limit 8 per team: the default setting, unchanged.
v2634
Protocol To join, your game needs protocol 2634.
cs167781
Build Build 167781.
ptrak
Networking RakNet, the network layer the game ships with.
$r?
Region code No region code has been set.

Mods and access

^o
Oxide The plugin framework here is Oxide (uMod).
^z
Modded The Modded listing applies: plugins or settings change play.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.