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RUST ANALYTICS
LIVE32,767PLY11,456SRV
QUOTE 198.244.225.104:22407 Online checked 9m ago

A Shockbyte Rust Server

Players · last
0/ 40
+024h
0% full
Players · 24 hourshourly average, then now · dashed: 24 hours ago
Launch Rust and join

Key statistics

the figures behind the quote
Players now
0/ 40
0% full
Change · 24h
+0
no reading a day ago
7-day average
0
peak –
Rank
#15,907
top 72%
Rank · 7d ago
–
not ranked a week ago
Last wipe
2d ago
no schedule published
Next wipe
–
no wipe seen yet
Group limit
8
8, the default
Gather rate
–
no rate in the name
Score
0
player hours, last seven days
Map
1500
Procedural Map · seed 50000
First seen
12 Oct 2026
no hostname published

Players

AveragePeak
0123406:0015:0000:0009:0018:0003:00

Hourly average and peak, UTC.

Server performance

010020030040006:0015:0000:0009:0018:0003:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 13 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k13 Oct14 Oct15 Oct

Top 72% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
#ServerLastChg 24hPlayers over the last 24 hours24h
1Rustoria.co - EU East LongEU · groups of 12+ · monthly · 399 on average128/200−24−15.7%
2Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 335 on average67/200−51−43.3%
3Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 324 on average366/425+125+52.1%
4Rustoria.co - EU LongEU · groups of 14+ · monthly · 316 on average91/200−1−1.2%
5Rustoria.co - EU MainEU · groups of 16+ · weekly · 296 on average16/250+4+34.4%
6Rustafied.com - EU Long - LargeEU · groups of 16+ · monthly · 271 on average77/100−16−17.1%

Quick answers

from the figures on this page

Server Rules

How is A Shockbyte Rust Server configured in terms of rules and settings?

No gather rate is given in the name of A Shockbyte Rust Server. Groups can contain a maximum of 8 players, the default for the game. survival is the mode, gather, build and raid in the standard game. PvP and raiding are enabled. The server browser lists it under Community, as a community server. The server has VAC, Valve's anti-cheat, switched on.

Which map is played on A Shockbyte Rust Server?

A procedural map of size 1,500 with seed 50000 runs on A Shockbyte Rust Server, created by the game. The map is reproducible from its size and seed; RustMaps shows it from this page.

Activity

What is the rank of A Shockbyte Rust Server?

For the last seven days, A Shockbyte Rust Server holds rank #15,907 on player hours, in the top 72% of all ranked servers.

How many players does A Shockbyte Rust Server have?

0 of 40 slots on A Shockbyte Rust Server are filled right now. Average players over the last seven days: 0.

Wipe Schedule

How often does A Shockbyte Rust Server wipe?

The record holds too few of A Shockbyte Rust Server's wipes to establish its rhythm. At the monthly force wipe, every Rust server wipes. That happens next on Thursday 5 November at 19:00 UTC. 2 days 5 hours ago the current world was created.

Server Info

Where can A Shockbyte Rust Server be found?

No region is published by A Shockbyte Rust Server. The location shown by Rust Analytics is the one a server states; it does not verify the machine's position. 198.244.225.104:22407 is its address.

What is the performance like on A Shockbyte Rust Server?

Average server fps for the last 48 hours is 252; the floor was 235. The entity count reached 8,154, covering buildings, deployables and all else in the world. The memory ceiling reached 2,470 MB. A climbing entity count plus low fps is the lag players report.

A Shockbyte Rust Server runs which version of Rust?

The version in use at A Shockbyte Rust Server: Rust network protocol 2634 and build 167584, on Linux. Joining requires the same protocol on your game, which Steam updates.

How reliable is A Shockbyte Rust Server and is it currently online?

Online at this moment: A Shockbyte Rust Server. Its own uptime figure dates the last restart to roughly 2 days 3 hours ago. 100% is its uptime for the last 2 full days, 48 of 48 hours. The earliest Rust Analytics saw it was 12 October 2026.

Server Tags

How should you interpret the tags on A Shockbyte Rust Server?

Published by A Shockbyte Rust Server for the game's server browser to read: gmrust (Game mode): Rust's standard survival mode; mp40 (Max players): It holds 40 slots; ts8 (Group limit): Team size stays at the game default of 8; v2634 (Protocol): To join, your game needs protocol 2634; cs167584 (Build): Build 167584; ptrak (Networking): RakNet, the network layer the game ships with; $r? (Region code): No region code has been set. The tags also carry its current players, queue and world creation time; this page shows them at the top.

A Shockbyte Rust Server appears in which of the lists and filters on Rust Analytics?

The following Rust Analytics lists feature A Shockbyte Rust Server: Rust community servers. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 3 days.

How to Join

What is the process to join A Shockbyte Rust Server?

The console route: start Rust, press F1, enter client.connect 198.244.225.104:22407. The page's Launch Rust button opens Rust through Steam and connects you instead.

Server tags

what each one means

Published as mp40,ptrak,$r?,v2634,gmrust,cs167584,ts8

Game

gmrust
Game mode Rust's standard survival mode.
mp40
Max players It holds 40 slots.
ts8
Group limit Team size stays at the game default of 8.
v2634
Protocol To join, your game needs protocol 2634.
cs167584
Build Build 167584.
ptrak
Networking RakNet, the network layer the game ships with.
$r?
Region code No region code has been set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.