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RUST ANALYTICS
LIVE51,793PLY11,580SRV
QUOTE 198.58.103.215:45006 Online checked 10m ago

[TRT] The Rust Trials

Players · last
0/ 50
+024h
0% full
Players · 24 hourshourly average, then now · dashed: 24 hours ago
Launch Rust and join Website

Key statistics

the figures behind the quote
Players now
0/ 50
0% full
Change · 24h
+0
no reading a day ago
7-day average
0
peak –
Rank
#15,850
top 72%
Rank · 7d ago
–
not ranked a week ago
Last wipe
3d ago
no schedule published
Next wipe
–
no wipe seen yet
Group limit
8
8, the default
Gather rate
–
no rate in the name
Score
0
player hours, last seven days
Map
3000
Procedural Map · seed 1
First seen
17 Oct 2026
no hostname published

Players

AveragePeak
0123409:0013:0016:0020:0023:0003:00

Hourly average and peak, UTC.

Server performance

05010015020009:0013:0016:0020:0023:0003:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k17 Oct18 Oct

Top 72% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
#ServerLastChg 24hPlayers over the last 24 hours24h
1Rustoria.co - EU East LongEU · groups of 12+ · monthly · 340 on average133/200−8−5.5%
2Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 283 on average339/350−107−24.0%
3Rusty Moose |US Biweekly|NA · groups of 12+ · biweekly · 266 on average734/800−6−0.9%
4Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 262 on average231/275+10+4.3%
5Rustoria.co - EU LongEU · groups of 14+ · monthly · 250 on average111/200+8+7.9%
6Rustoria.co - EU MediumEU · groups of 12+ · biweekly · 247 on average237/275+20+9.4%

Quick answers

from the figures on this page

Map and Rules

How is [TRT] The Rust Trials configured in terms of rules and settings?

The name of [TRT] The Rust Trials carries no gather rate. Up to 8 players per group, which is the game's default. survival is the mode, gather, build and raid in the standard game. PvP and raiding are enabled. Community is its listing in the server browser. VAC is active.

Which map is played on [TRT] The Rust Trials?

A procedural map of size 3,000 with seed 1 runs on [TRT] The Rust Trials, created by the game. Because size and seed determine the map, RustMaps offers a view of it from this page.

Player Count

What is the rank of [TRT] The Rust Trials?

In the top 72% of all ranked servers, [TRT] The Rust Trials is #15,850 on player hours over the last seven days.

What is the population on [TRT] The Rust Trials?

0 of 50 slots on [TRT] The Rust Trials are filled at the moment. Average players over the last seven days: 0.

Wipe Schedule

How often does [TRT] The Rust Trials wipe?

There are too few wipes on record for [TRT] The Rust Trials to reveal its rhythm. The monthly force wipe takes every Rust server. Next: Thursday 5 November at 19:00 UTC. 3 days 2 hours ago the current world was created.

Server Details

Where can [TRT] The Rust Trials be found?

There is no region published for [TRT] The Rust Trials. Where a server says it is, Rust Analytics shows; where the machine stands, it does not look up. 198.58.103.215:45006 is its address.

What is the performance like on [TRT] The Rust Trials?

Average server fps for the last 48 hours is 112; the floor was 54. At its peak it held 47,457 entities: buildings, deployables and the rest of the world. Up to 1,737 MB of memory was used. A climbing entity count plus low fps is the lag players report.

[TRT] The Rust Trials is on which Rust version?

Rust network protocol 2634 and build 167781 on Linux is what [TRT] The Rust Trials runs. The protocol has to match for you to join, and Steam applies that update.

What is the uptime and reliability of [TRT] The Rust Trials?

Online at this moment: [TRT] The Rust Trials. 17 hours ago is when it last restarted, judging by the uptime it reports. 17 October 2026 is when Rust Analytics first saw it.

Tags and Rankings

How should you interpret the tags on [TRT] The Rust Trials?

Published by [TRT] The Rust Trials for the game's server browser to read: gmrust (Game mode): Survival in the standard Rust format; mp50 (Max players): Capacity: 50 slots; ts8 (Group limit): Team size stays at the game default of 8; v2634 (Protocol): To join, your game needs protocol 2634; cs167781 (Build): Game build: 167781; ptrak (Networking): Runs on RakNet, Rust's default network layer; $r? (Region code): No region code has been set. The tags also carry its current players, queue and world creation time; this page shows them at the top.

On Rust Analytics, which lists and filters feature [TRT] The Rust Trials?

The following Rust Analytics lists feature [TRT] The Rust Trials: Rust community servers. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last week.

Connection

How can I connect to [TRT] The Rust Trials?

Type client.connect 198.58.103.215:45006 after pressing F1 in Rust to open the console. The Launch Rust button on this page does the same, opening Rust through Steam and connecting you. You can visit its website at https://attoric.net.

Server tags

what each one means

Published as mp50,ptrak,$r?,v2634,gmrust,cs167781,ts8

Game

gmrust
Game mode Survival in the standard Rust format.
mp50
Max players Capacity: 50 slots.
ts8
Group limit Team size stays at the game default of 8.
v2634
Protocol To join, your game needs protocol 2634.
cs167781
Build Game build: 167781.
ptrak
Networking Runs on RakNet, Rust's default network layer.
$r?
Region code No region code has been set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.