[TRT] The Rust Trials
Key statistics
the figures behind the quote- Players now
- 0/ 50 0% full
- Change · 24h
- ▪+0 no reading a day ago
- 7-day average
- 0 peak –
- Rank
- #15,850 top 72%
- Rank · 7d ago
- – not ranked a week ago
- Last wipe
- 3d ago no schedule published
- Next wipe
- – no wipe seen yet
- Group limit
- 8 8, the default
- Gather rate
- – no rate in the name
- Score
- 0 player hours, last seven days
- Map
- 3000 Procedural Map · seed 1
- First seen
- 17 Oct 2026 no hostname published
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 72% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| # | Server | Last | Chg 24h | Players over the last 24 hours24h |
|---|---|---|---|---|
| 1 | Rustoria.co - EU East LongEU · groups of 12+ · monthly · 340 on average | 133/200 | ▼−8−5.5% | |
| 2 | Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 283 on average | 339/350 | ▼−107−24.0% | |
| 3 | Rusty Moose |US Biweekly|NA · groups of 12+ · biweekly · 266 on average | 734/800 | ▼−6−0.9% | |
| 4 | Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 262 on average | 231/275 | ▲+10+4.3% | |
| 5 | Rustoria.co - EU LongEU · groups of 14+ · monthly · 250 on average | 111/200 | ▲+8+7.9% | |
| 6 | Rustoria.co - EU MediumEU · groups of 12+ · biweekly · 247 on average | 237/275 | ▲+20+9.4% |
Quick answers
from the figures on this pageMap and Rules
How is [TRT] The Rust Trials configured in terms of rules and settings?
The name of [TRT] The Rust Trials carries no gather rate. Up to 8 players per group, which is the game's default. survival is the mode, gather, build and raid in the standard game. PvP and raiding are enabled. Community is its listing in the server browser. VAC is active.
Which map is played on [TRT] The Rust Trials?
A procedural map of size 3,000 with seed 1 runs on [TRT] The Rust Trials, created by the game. Because size and seed determine the map, RustMaps offers a view of it from this page.
Player Count
What is the rank of [TRT] The Rust Trials?
In the top 72% of all ranked servers, [TRT] The Rust Trials is #15,850 on player hours over the last seven days.
What is the population on [TRT] The Rust Trials?
0 of 50 slots on [TRT] The Rust Trials are filled at the moment. Average players over the last seven days: 0.
Wipe Schedule
How often does [TRT] The Rust Trials wipe?
There are too few wipes on record for [TRT] The Rust Trials to reveal its rhythm. The monthly force wipe takes every Rust server. Next: Thursday 5 November at 19:00 UTC. 3 days 2 hours ago the current world was created.
Server Details
Where can [TRT] The Rust Trials be found?
There is no region published for [TRT] The Rust Trials. Where a server says it is, Rust Analytics shows; where the machine stands, it does not look up. 198.58.103.215:45006 is its address.
What is the performance like on [TRT] The Rust Trials?
Average server fps for the last 48 hours is 112; the floor was 54. At its peak it held 47,457 entities: buildings, deployables and the rest of the world. Up to 1,737 MB of memory was used. A climbing entity count plus low fps is the lag players report.
[TRT] The Rust Trials is on which Rust version?
Rust network protocol 2634 and build 167781 on Linux is what [TRT] The Rust Trials runs. The protocol has to match for you to join, and Steam applies that update.
What is the uptime and reliability of [TRT] The Rust Trials?
Online at this moment: [TRT] The Rust Trials. 17 hours ago is when it last restarted, judging by the uptime it reports. 17 October 2026 is when Rust Analytics first saw it.
Tags and Rankings
How should you interpret the tags on [TRT] The Rust Trials?
Published by [TRT] The Rust Trials for the game's server browser to read: gmrust (Game mode): Survival in the standard Rust format; mp50 (Max players): Capacity: 50 slots; ts8 (Group limit): Team size stays at the game default of 8; v2634 (Protocol): To join, your game needs protocol 2634; cs167781 (Build): Game build: 167781; ptrak (Networking): Runs on RakNet, Rust's default network layer; $r? (Region code): No region code has been set. The tags also carry its current players, queue and world creation time; this page shows them at the top.
On Rust Analytics, which lists and filters feature [TRT] The Rust Trials?
The following Rust Analytics lists feature [TRT] The Rust Trials: Rust community servers. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last week.
Connection
How can I connect to [TRT] The Rust Trials?
Type client.connect 198.58.103.215:45006 after pressing F1 in Rust to open the console. The Launch Rust button on this page does the same, opening Rust through Steam and connecting you. You can visit its website at https://attoric.net.
Server tags
what each one meansPublished as mp50,ptrak,$r?,v2634,gmrust,cs167781,ts8
Game
gmrust
mp50
ts8
v2634
cs167781
ptrak
$r?
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.