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RUST ANALYTICS
LIVE87,041PLY11,668SRV
QUOTE 198.73.57.134:28025 Online checked 13m ago

Studio V

moddedcarbon
Players · last
0/ 30
+024h
0% full
Players · 24 hourshourly average, then now · dashed: 24 hours ago
Launch Rust and join

Key statistics

the figures behind the quote
Players now
0/ 30
0% full
Change · 24h
+0
no reading a day ago
7-day average
0
peak –
Rank
#15,848
top 72%
Rank · 7d ago
#15,970
122 places up
Last wipe
69d ago
no schedule published
Next wipe
–
no wipe seen yet
Group limit
12 max
players per team
Gather rate
–
no rate in the name
Score
0
player hours, last seven days
Map
5000
Custom Map · seed 1337
First seen
13 Sep 2026
no hostname published

Players

AveragePeak
0123416:0001:0010:0019:0004:0013:00

Hourly average and peak, UTC.

Server performance

05010015020016:0001:0010:0019:0004:0013:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep25 Sep30 Sep5 Oct10 Oct15 Oct

Top 72% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
#ServerLastChg 24hPlayers over the last 24 hours24h
1ShockRust | Blue | NoLimitno group limit · 128 on average166/300−22−11.8%
2RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 13.10EU · groups of 16+ · weekly · 106 on average198/225+4+2.1%
3МИНИ-КАРТА 2Х | STORM | FPS+ 14.10EU · groups of 8+ · weekly · 90 on average89/100−1−1.5%
4404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 10.10EU · groups of 16+ · monthly · 86 on average26/1000−14−35.8%
5404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЯ 15.10EU · groups of 16+ · monthly · 73 on average260/1000+249+2194.1%
6404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 11.10EU · groups of 16+ · monthly · 71 on average35/700−40−53.2%

Quick answers

from the figures on this page

Map and Rules

What settings and rules are in place on Studio V?

No gather rate is given in the name of Studio V. Group size is capped at 12 players. It runs survival, gather, build and raid in the standard game. You can fight and raid other players. Modded is its category in the server browser; plugins or settings modify the game. Carbon plugins are running. VAC is active.

Which map is played on Studio V?

Studio V uses a procedural map of size 5,000 with seed 1337, generated by the game. The map is reproducible from its size and seed; RustMaps shows it from this page. The name of the map reads: Custom Map.

Activity

What position does Studio V hold in the server rankings?

In the top 72% of all ranked servers, Studio V is #15,848 on player hours over the last seven days.

What is the population on Studio V?

0 of 30 slots on Studio V are filled right now. Average players over the last seven days: 0.

Wipe Schedule

On what cycle does Studio V wipe?

There are too few wipes on record for Studio V to reveal its rhythm. The monthly force wipe applies to every Rust server. The next one falls on Thursday 5 November at 19:00 UTC. Its world now is 69 days 2 hours old.

Server Info

Where can Studio V be found?

There is no region published for Studio V. Rust Analytics reports the location a server claims, not the machine's actual location. 198.73.57.134:28025 is its address.

How is the performance on Studio V?

The last 48 hours average 103 server fps, the low being 80. The entity count reached 44,940, covering buildings, deployables and all else in the world. The memory ceiling reached 4,090 MB. A climbing entity count plus low fps is the lag players report.

Studio V runs which version of Rust?

The version in use at Studio V: Rust network protocol 2632 and build 160450, on Windows. Your game needs the same protocol to get in; Steam takes care of the update.

How reliable is Studio V and is it currently online?

Studio V is up. It is taking players now. Its own uptime figure dates the last restart to roughly 4 days 15 hours ago. 7 full days have passed with 100% uptime, 168 of 168 hours. 13 September 2026 is when Rust Analytics first saw it.

Tags and Rankings

How should you interpret the tags on Studio V?

Published by Studio V for the game's server browser to read: gmrust (Game mode): Survival in the standard Rust format; mp30 (Max players): Capacity: 30 slots; ts12 (Group limit): Team size caps at 12; v2632 (Protocol): Your game must run protocol 2632 to connect; cs160450 (Build): Build 160450; ptrak (Networking): The standard network layer, RakNet; $r? (Region code): The region code is absent; ^z (Modded): Categorised as Modded: plugins or settings alter gameplay; ^y (Carbon): The plugin framework here is Carbon. The tags also carry its current players, queue and world creation time; this page shows them at the top.

On Rust Analytics, which lists and filters feature Studio V?

On Rust Analytics, Studio V matches these lists: Modded Rust servers. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.

How to Join

How can I connect to Studio V?

The console route: start Rust, press F1, enter client.connect 198.73.57.134:28025. The page's Launch Rust button opens Rust through Steam and connects you instead.

Server tags

what each one means

Published as mp30,ptrak,$r?,v2632,gmrust,cs160450,ts12,^z,^y

Game

gmrust
Game mode Survival in the standard Rust format.
mp30
Max players Capacity: 30 slots.
ts12
Group limit Team size caps at 12.
v2632
Protocol Your game must run protocol 2632 to connect.
cs160450
Build Build 160450.
ptrak
Networking The standard network layer, RakNet.
$r?
Region code The region code is absent.

Mods and access

^z
Modded Categorised as Modded: plugins or settings alter gameplay.
^y
Carbon The plugin framework here is Carbon.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.