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RUST ANALYTICS
LIVE41,879PLY11,465SRV
QUOTE 198.73.57.151:28015 Online checked 8m ago

Deadman Raiding |A Raidable Bases Boomfest

moddedoxide
Players · last
1/ 50
+124h
2% full
Day range 0 1
7-day avg 1 peak 4
Players · 24 hourshourly average, then now · dashed: 24 hours ago
Launch Rust and join

Key statistics

the figures behind the quote
Players now
1/ 50
2% full
Change · 24h
+1
no reading a day ago
7-day average
1
peak 4
Rank
#3,914
top 18%
Rank · 7d ago
#3,757
157 places down
Last wipe
12d ago
no schedule published
Next wipe
22d 9h
Thu 5 Nov, 19:00 UTC FW
Group limit
8
8, the default
Gather rate
–
no rate in the name
Score
109
player hours, last seven days
Map
3750
Procedural Map · seed 1831299552
First seen
13 Sep 2026
no hostname published

Players

AveragePeak
00.511.5210:0019:0004:0013:0022:0007:00

Hourly average and peak, UTC. Busiest hour of the two days: 2 players.

Server performance

02040608010:0019:0004:0013:0022:0007:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
12k4k6k8k20 Sep25 Sep30 Sep4 Oct9 Oct14 Oct

Top 18% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

force wipes only
Next wipeThursday 5 November, 19:00 UTCin 22d 9h

The force wipe · high confidence

wipe-day peak
3
players, last three wipes

Coming wipes

  1. 22d 9hThu 5 Nov, 19:00 UTCFW

The first 48 hours of its last wipes

00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 3, 41 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 20:17 UTC FW12d ago 3 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
#ServerLastChg 24hPlayers over the last 24 hours24h
1ShockRust | Blue | NoLimitno group limit · 128 on average84/300−41−32.7%
2RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 13.10EU · groups of 16+ · weekly · 108 on average81/225−14−14.8%
3МИНИ-КАРТА 2Х | STORM | FPS+ 10.10EU · groups of 8+ · weekly · 90 on average93/100+2+2.6%
4404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 10.10EU · groups of 16+ · monthly · 85 on average25/1000−29−54.0%
5404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЯ 08.10EU · groups of 16+ · monthly · 76 on average7/1000−15−67.6%
6404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 11.10EU · groups of 16+ · monthly · 73 on average21/700−62−74.8%

Quick answers

from the figures on this page

Server Rules

How is Deadman Raiding |A Raidable Bases Boomfest configured in terms of rules and settings?

No gather rate appears in the name of Deadman Raiding |A Raidable Bases Boomfest. The default group size of 8 players applies here. It runs survival, gather, build and raid in the standard game. Combat and raiding between players are allowed. The server browser lists it as Modded: plugins or settings change the game. Plugin count: Oxide. VAC is active.

Which map is played on Deadman Raiding |A Raidable Bases Boomfest?

A procedural map of size 3,750 with seed 1831299552 runs on Deadman Raiding |A Raidable Bases Boomfest, created by the game. Because size and seed determine the map, RustMaps offers a view of it from this page.

Activity

What is the rank of Deadman Raiding |A Raidable Bases Boomfest?

In the top 18% of all ranked servers, Deadman Raiding |A Raidable Bases Boomfest is #3,914 on player hours over the last seven days.

What is the population on Deadman Raiding |A Raidable Bases Boomfest?

1 of 50 slots on Deadman Raiding |A Raidable Bases Boomfest are filled right now. The seven-day average is 1 players, with a peak of 4. At 15:00 UTC in the last 48 hours, it averaged 2 players, the busiest hour.

Wipe Schedule

What can you expect on wipe day for Deadman Raiding |A Raidable Bases Boomfest?

Recent wipes at this server drew an average peak of 3 players. On the latest wipe, 41 hours after the wipe, the crowd peaked.

On what cycle does Deadman Raiding |A Raidable Bases Boomfest wipe?

A single monthly wipe is what Deadman Raiding |A Raidable Bases Boomfest runs: the force wipe. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, and every Rust server wipes at that time. This world has been running for 12 days 12 hours.

Server Overview

What is the location of Deadman Raiding |A Raidable Bases Boomfest?

For Deadman Raiding |A Raidable Bases Boomfest, no region is published. The location shown by Rust Analytics is the one a server states; it does not verify the machine's position. You can reach it at 198.73.57.151:28015.

How is the performance on Deadman Raiding |A Raidable Bases Boomfest?

Average server fps for the last 48 hours is 40; the floor was 28. At its peak it held 116,649 entities: buildings, deployables and the rest of the world. Up to 5,098 MB of memory was used. A climbing entity count plus low fps is the lag players report.

Deadman Raiding |A Raidable Bases Boomfest runs which version of Rust?

The build is Rust network protocol 2634 and build 166494 on Windows, running on Deadman Raiding |A Raidable Bases Boomfest. The protocol has to match for you to join, and Steam applies that update.

Is Deadman Raiding |A Raidable Bases Boomfest up, and how consistent is its uptime?

Deadman Raiding |A Raidable Bases Boomfest is up. It is taking players now. The reported uptime puts its last restart at about 18 hours ago. 7 full days have passed with 100% uptime, 168 of 168 hours. 13 September 2026 is when Rust Analytics first saw it.

Server Tags

How should you interpret the tags on Deadman Raiding |A Raidable Bases Boomfest?

Published by Deadman Raiding |A Raidable Bases Boomfest for the game's server browser to read: gmrust (Game mode): Rust's standard survival mode; mp50 (Max players): Slot count: 50; ts8 (Group limit): 8 per team: the default setting, unchanged; v2634 (Protocol): Protocol 2634: matching game versions are required to join; cs166494 (Build): Game build: 166494; ptrak (Networking): RakNet, the network layer the game ships with; $r? (Region code): The region code is absent; ^o (Oxide): The plugin framework Oxide (uMod) is in use; ^z (Modded): Modded listing: the game is changed by plugins or settings. Also in the tags and at the top of this page: current players, queue and world creation time.

Where does Deadman Raiding |A Raidable Bases Boomfest show up in Rust Analytics lists and filters?

The following Rust Analytics lists feature Deadman Raiding |A Raidable Bases Boomfest: Modded Rust servers. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.

How to Join

What is the process to join Deadman Raiding |A Raidable Bases Boomfest?

The console route: start Rust, press F1, enter client.connect 198.73.57.151:28015. The page's Launch Rust button opens Rust through Steam and connects you instead.

Server tags

what each one means

Published as mp50,ptrak,$r?,v2634,gmrust,cs166494,ts8,^o^z

Game

gmrust
Game mode Rust's standard survival mode.
mp50
Max players Slot count: 50.
ts8
Group limit 8 per team: the default setting, unchanged.
v2634
Protocol Protocol 2634: matching game versions are required to join.
cs166494
Build Game build: 166494.
ptrak
Networking RakNet, the network layer the game ships with.
$r?
Region code The region code is absent.

Mods and access

^o
Oxide The plugin framework Oxide (uMod) is in use.
^z
Modded Modded listing: the game is changed by plugins or settings.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.