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RUST ANALYTICS
LIVE44,856PLY11,497SRV
QUOTE 199.168.94.179:28015 Offline checked 10d ago

Awesomeland

Players · last
0/ 1
n/a24h
0% full
Players · 24 hourshourly average, then now · dashed: 24 hours ago
No hourly readings in the last 24 hours.
Launch Rust and join

Key statistics

the figures behind the quote
Players now
0/ 1
0% full
Change · 24h
n/a
no reading a day ago
7-day average
0
peak –
Rank
#15,960
top 71%
Rank · 7d ago
#11,099
4861 places down
Last wipe
10d ago
no schedule published
Next wipe
–
too few wipes seen yet
Group limit
8
8, the default
Gather rate
–
no rate in the name
Score
0
player hours, last seven days
Map
–
Procedural Map
First seen
26 Sep 2026
no hostname published

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k26 Sep29 Sep2 Oct5 Oct8 Oct11 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

usual gap
7.8 days
between real wipes
wipe-day peak
1
players, last three wipes
crowd held
100%
of its cycles kept half the crowd

The first 48 hours of its last wipes

Sun 4 OctSat 26 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sun 4 Oct, 16:54 UTC10d ago 1 – running 0
Sat 26 Sep, 21:07 UTC18d ago 1 held half 7.8 days 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
#ServerLastChg 24hPlayers over the last 24 hours24h
1Rustoria.co - EU East LongEU · groups of 12+ · monthly · 399 on average199/225+32+19.1%
2Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 336 on average130/200+16+14.3%
3Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 326 on average467/500+47+11.1%
4Rustoria.co - EU LongEU · groups of 14+ · monthly · 318 on average118/200−21−14.9%
5Rustoria.co - EU MainEU · groups of 16+ · weekly · 296 on average26/250−1−4.9%
6Rustafied.com - EU Long - LargeEU · groups of 16+ · monthly · 271 on average133/175+13+10.8%

Quick answers

from the figures on this page

Map and Rules

What settings and rules are in place on Awesomeland?

No gather rate is given in the name of Awesomeland. Groups can contain a maximum of 8 players, the default for the game. It runs survival, gather, build and raid in the standard game. PvP and raiding are enabled. The server browser lists it under Community, as a community server. VAC is active.

What is the current map on Awesomeland?

Awesomeland uses a procedural map, which the game generates.

Activity

Where does Awesomeland sit in the rankings?

For the last seven days, Awesomeland holds rank #15,960 on player hours, in the top 71% of all ranked servers.

What is the population on Awesomeland?

Right now, Awesomeland is offline; the last sighting was 10 days 6 hours ago.

Wipe Frequency

What happens on wipe day at Awesomeland?

The average peak across its recent wipes is 1 players. 1 hours after the latest wipe, the crowd reached its peak. Half the peak was held until the next wipe in 100% of its recent wipes.

On what cycle does Awesomeland wipe?

The record holds too few of Awesomeland's wipes to establish its rhythm. At the monthly force wipe, every Rust server wipes. That happens next on Thursday 5 November at 19:00 UTC. Its world now is 10 days 7 hours old.

Server Details

Where can Awesomeland be found?

For Awesomeland, no region is published. The location shown by Rust Analytics is the one a server states; it does not verify the machine's position. You can reach it at 199.168.94.179:28015.

Awesomeland is on which Rust version?

The version in use at Awesomeland: Rust network protocol 2634 and build 166652, on Windows. Joining requires the same protocol on your game, which Steam updates.

How reliable is Awesomeland and is it currently online?

Offline at this moment: Awesomeland. Last seen 10 days 6 hours ago. 0% is its uptime for the last 7 full days, 0 of 168 hours. First sighting by Rust Analytics: 26 September 2026.

Tags and Rankings

How should you interpret the tags on Awesomeland?

Published by Awesomeland for the game's server browser to read: gmrust (Game mode): Survival in the standard Rust format; mp1 (Max players): Capacity: 1 slots; ts8 (Group limit): 8 per team: the default setting, unchanged; v2634 (Protocol): Protocol 2634: matching game versions are required to join; cs166652 (Build): Game build: 166652; ptrak (Networking): The standard network layer, RakNet; $r? (Region code): No region code has been set. The tags also carry its current players, queue and world creation time; this page shows them at the top.

Where does Awesomeland show up in Rust Analytics lists and filters?

The following Rust Analytics lists feature Awesomeland: Rust community servers. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Joining the Server

What steps do I take to join Awesomeland?

Type client.connect 199.168.94.179:28015 after pressing F1 in Rust to open the console. The Launch Rust button on this page does the same, opening Rust through Steam and connecting you.

Server tags

what each one means

Published as mp1,ptrak,$r?,v2634,gmrust,cs166652,ts8

Game

gmrust
Game mode Survival in the standard Rust format.
mp1
Max players Capacity: 1 slots.
ts8
Group limit 8 per team: the default setting, unchanged.
v2634
Protocol Protocol 2634: matching game versions are required to join.
cs166652
Build Game build: 166652.
ptrak
Networking The standard network layer, RakNet.
$r?
Region code No region code has been set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.