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RUST ANALYTICS
LIVE65,847PLY11,672SRV
QUOTE 2.190.254.7:28015 Offline checked 8d ago

localhost

Players · last
1/ 20
n/a24h
5% full
Players · 24 hourshourly average, then now · dashed: 24 hours ago
No hourly readings in the last 24 hours.
Launch Rust and join

Key statistics

the figures behind the quote
Players now
1/ 20
5% full
Change · 24h
n/a
no reading a day ago
7-day average
0
peak –
Rank
#13,786
top 61%
Rank · 7d ago
#12,276
1510 places down
Last wipe
8d ago
no schedule published
Next wipe
–
no wipe seen yet
Group limit
8
8, the default
Gather rate
–
no rate in the name
Score
1
player hours, last seven days
Map
–
Procedural Map
First seen
5 Oct 2026
no hostname published

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k5 Oct6 Oct8 Oct9 Oct11 Oct12 Oct

Top 61% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
#ServerLastChg 24hPlayers over the last 24 hours24h
1Rustoria.co - EU East LongEU · groups of 12+ · monthly · 410 on average324/400+46+16.6%
2Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 361 on average316/400+80+33.8%
3Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 346 on average312/325−74−19.1%
4Rustoria.co - EU LongEU · groups of 14+ · monthly · 337 on average275/375+72+35.2%
5Rustoria.co - EU MainEU · groups of 16+ · weekly · 299 on average52/250−9−14.9%
6Rustafied.com - EU Long - LargeEU · groups of 16+ · monthly · 283 on average248/400+29+13.2%

Quick answers

from the figures on this page

Rules & Settings

How is localhost configured in terms of rules and settings?

No gather rate appears in the name of localhost. Up to 8 players per group, which is the game's default. It runs survival, gather, build and raid in the standard game. PvP and raiding are enabled. You will find it under Community in the server browser: it is a community server. VAC is not active.

What is the current map on localhost?

A procedural map runs on localhost, created by the game.

Activity

What position does localhost hold in the server rankings?

In the top 61% of all ranked servers, localhost is #13,786 on player hours over the last seven days.

How full is localhost?

Right now, localhost is offline; the last sighting was 8 days 4 hours ago.

Wipe Frequency

When does localhost schedule its wipes?

No rhythm can be told for localhost yet: too few of its wipes are on record. At the monthly force wipe, every Rust server wipes. That happens next on Thursday 5 November at 19:00 UTC. 8 days 7 hours ago the current world was created.

Server Overview

What is the location of localhost?

For localhost, no region is published. Rust Analytics reports the location a server claims, not the machine's actual location. You can reach it at 2.190.254.7:28015.

localhost runs which version of Rust?

The build is Rust network protocol 2634 and build 166652 on Windows, running on localhost. Joining requires the same protocol on your game, which Steam updates.

What is the uptime and reliability of localhost?

localhost is down. The last time we saw it was 8 days 4 hours ago. The last 7 full days give 0% uptime, 0 hours on out of 168. The earliest Rust Analytics saw it was 5 October 2026.

Tags & Filters

How should you interpret the tags on localhost?

These tags are published by localhost and read by the game's server browser: gmrust (Game mode): Survival in the standard Rust format; mp20 (Max players): It holds 20 slots; ts8 (Group limit): Team size stays at the game default of 8; v2634 (Protocol): Your game must run protocol 2634 to connect; cs166652 (Build): Build 166652; ptrak (Networking): RakNet, the network layer the game ships with; $r? (Region code): No region code has been set. The top of this page and the tags both show its players now, its queue and when its world was made.

localhost appears in which of the lists and filters on Rust Analytics?

The following Rust Analytics lists feature localhost: Rust community servers. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Connection

What is the process to join localhost?

The console route: start Rust, press F1, enter client.connect 2.190.254.7:28015. The page's Launch Rust button opens Rust through Steam and connects you instead.

Server tags

what each one means

Published as mp20,ptrak,$r?,v2634,gmrust,cs166652,ts8

Game

gmrust
Game mode Survival in the standard Rust format.
mp20
Max players It holds 20 slots.
ts8
Group limit Team size stays at the game default of 8.
v2634
Protocol Your game must run protocol 2634 to connect.
cs166652
Build Build 166652.
ptrak
Networking RakNet, the network layer the game ships with.
$r?
Region code No region code has been set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.