test server 2026
Key statistics
the figures behind the quote- Players now
- 1/ 10 10% full
- Change · 24h
- ▪n/a no reading a day ago
- 7-day average
- 0 peak –
- Rank
- #13,340 no region published
- Rank · 7d ago
- – not ranked a week ago
- Last wipe
- 28d ago no schedule published
- Next wipe
- – no wipe seen yet
- Group limit
- 8 8, the default
- Gather rate
- – no rate in the name
- Score
- 1 player hours, last seven days
- Map
- – Procedural Map
- First seen
- 15 Sep 2026 no hostname published
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestWipe schedule
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| # | Server | Last | Chg 24h | Players over the last 24 hours24h |
|---|---|---|---|---|
| 1 | ShockRust | Blue | NoLimitno group limit · 127 on average | 99/300 | ▼−56−36.1% | |
| 2 | RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 13.10EU · groups of 16+ · weekly · 107 on average | 107/225 | ▲+27+33.9% | |
| 3 | МИНИ-КАРТА 2Х | STORM | FPS+ 10.10EU · groups of 8+ · weekly · 90 on average | 91/100 | ▲+1+0.9% | |
| 4 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 10.10EU · groups of 16+ · monthly · 86 on average | 29/1000 | ▼−40−57.9% | |
| 5 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЯ 08.10EU · groups of 16+ · monthly · 76 on average | 11/1000 | ▼−13−53.5% | |
| 6 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 11.10EU · groups of 16+ · monthly · 73 on average | 30/700 | ▼−68−69.3% |
Quick answers
from the figures on this pageServer Rules
What settings and rules are in place on test server 2026?
The name of test server 2026 carries no gather rate. Groups can contain a maximum of 8 players, the default for the game. survival is the mode, gather, build and raid in the standard game. Combat and raiding between players are allowed. The server browser lists it as Modded: plugins or settings change the game. Carbon plugins are running. VAC, Valve's anti-cheat, is enabled.
Which map is played on test server 2026?
test server 2026 uses a procedural map, which the game generates.
Activity
Where does test server 2026 sit in the rankings?
For the last seven days, test server 2026 holds rank #13,340 on player hours, in the top – of all ranked servers.
How full is test server 2026?
Right now, test server 2026 is offline; the last sighting was 28 days 11 hours ago.
Wipe Frequency
When does test server 2026 schedule its wipes?
The record holds too few of test server 2026's wipes to establish its rhythm. The monthly force wipe applies to every Rust server. The next one falls on Thursday 5 November at 19:00 UTC. 28 days 13 hours ago the current world was created.
Server Info
What is the location of test server 2026?
No region is published by test server 2026. The location shown by Rust Analytics is the one a server states; it does not verify the machine's position. 2.245.184.66:28015 is its address.
test server 2026 is on which Rust version?
The version in use at test server 2026: Rust network protocol 2633 and build 163794, on Windows. Your game needs the same protocol to get in; Steam takes care of the update.
Is test server 2026 up, and how consistent is its uptime?
test server 2026 is down. The last time we saw it was 28 days 11 hours ago. The last 7 full days give 0% uptime, 0 hours on out of 168. First sighting by Rust Analytics: 15 September 2026.
Server Tags
How should you interpret the tags on test server 2026?
The game's server browser reads gmrust (Game mode): Survival in the standard Rust format; mp10 (Max players): Capacity: 10 slots; ts8 (Group limit): 8 per team: the default setting, unchanged; v2633 (Protocol): Protocol 2633: matching game versions are required to join; cs163794 (Build): Build 163794; ptrak (Networking): The standard network layer, RakNet; $r? (Region code): Region code: none set; ^z (Modded): Categorised as Modded: plugins or settings alter gameplay; ^y (Carbon): Carbon provides the plugin framework, which test server 2026 publishes. The top of this page and the tags both show its players now, its queue and when its world was made.
test server 2026 appears in which of the lists and filters on Rust Analytics?
These Rust Analytics lists include test server 2026: Modded Rust servers. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.
Joining the Server
What is the process to join test server 2026?
Type client.connect 2.245.184.66:28015 after pressing F1 in Rust to open the console. The Launch Rust button on this page does the same, opening Rust through Steam and connecting you.
Server tags
what each one meansPublished as mp10,ptrak,$r?,v2633,gmrust,cs163794,ts8,^z,^y
Game
gmrust
mp10
ts8
v2633
cs163794
ptrak
$r?
Mods and access
^z
^y
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.