Name of Server as Shown on the Client Server List
Key statistics
the figures behind the quote- Players now
- 1/ 10 10% full
- Change · 24h
- ▪n/a no reading a day ago
- 7-day average
- 0 peak –
- Rank
- #14,144 no region published
- Rank · 7d ago
- – not ranked a week ago
- Last wipe
- 26d ago no schedule published
- Next wipe
- – no wipe seen yet
- Group limit
- 8 8, the default
- Gather rate
- – no rate in the name
- Score
- 1 player hours, last seven days
- Map
- – Custom Map
- First seen
- 17 Sep 2026 no hostname published
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestWipe schedule
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| # | Server | Last | Chg 24h | Players over the last 24 hours24h |
|---|---|---|---|---|
| 1 | Rustoria.co - EU East LongEU · groups of 12+ · monthly · 409 on average | 306/325 | ▲+66+27.6% | |
| 2 | Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 360 on average | 281/325 | ▲+96+51.6% | |
| 3 | Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 345 on average | 325/350 | ▼−77−19.1% | |
| 4 | Rustoria.co - EU LongEU · groups of 14+ · monthly · 336 on average | 265/300 | ▲+103+63.6% | |
| 5 | Rustoria.co - EU MainEU · groups of 16+ · weekly · 299 on average | 51/250 | ▲+2+4.8% | |
| 6 | Rustafied.com - EU Long - LargeEU · groups of 16+ · monthly · 282 on average | 242/350 | ▲+79+48.8% |
Quick answers
from the figures on this pageRules & Settings
How is Name of Server as Shown on the Client Server List configured in terms of rules and settings?
No gather rate is given in the name of Name of Server as Shown on the Client Server List. The default group size of 8 players applies here. survival is the mode, gather, build and raid in the standard game. You can fight and raid other players. Community is its listing in the server browser. The server has VAC, Valve's anti-cheat, switched on.
Population
What is the rank of Name of Server as Shown on the Client Server List?
For the last seven days, Name of Server as Shown on the Client Server List holds rank #14,144 on player hours, in the top – of all ranked servers.
How many players does Name of Server as Shown on the Client Server List have?
At present, Name of Server as Shown on the Client Server List is offline; the last sighting was 26 days 5 hours ago.
Wipe Cycle
How often does Name of Server as Shown on the Client Server List wipe?
No rhythm can be told for Name of Server as Shown on the Client Server List yet: too few of its wipes are on record. The monthly force wipe applies to every Rust server. The next one falls on Thursday 5 November at 19:00 UTC. 26 days 6 hours ago the current world was created.
Server Info
Where can Name of Server as Shown on the Client Server List be found?
No region is published by Name of Server as Shown on the Client Server List. Rust Analytics reports the location a server claims, not the machine's actual location. 2.27.22.55:28015 is its address.
What Rust version is Name of Server as Shown on the Client Server List running?
Rust network protocol 2633 and build 164530 on Windows is what Name of Server as Shown on the Client Server List runs. The protocol has to match for you to join, and Steam applies that update.
What is the uptime and reliability of Name of Server as Shown on the Client Server List?
Offline at this moment: Name of Server as Shown on the Client Server List. Last seen 26 days 5 hours ago. 7 full days have passed with 0% uptime, 0 of 168 hours. 17 September 2026 is when Rust Analytics first saw it.
Server Tags
What is the meaning of the tags on Name of Server as Shown on the Client Server List?
The game's server browser reads gmrust (Game mode): Survival in the standard Rust format; mp10 (Max players): Capacity: 10 slots; ts8 (Group limit): 8 per team: the default setting, unchanged; v2633 (Protocol): Protocol 2633: matching game versions are required to join; cs164530 (Build): Game build: 164530; ptrak (Networking): Runs on RakNet, Rust's default network layer; $r? (Region code): No region code has been set, which Name of Server as Shown on the Client Server List publishes. The tags also carry its current players, queue and world creation time; this page shows them at the top.
On Rust Analytics, which lists and filters feature Name of Server as Shown on the Client Server List?
The following Rust Analytics lists feature Name of Server as Shown on the Client Server List: Rust community servers. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
How to Join
What is the process to join Name of Server as Shown on the Client Server List?
The console route: start Rust, press F1, enter client.connect 2.27.22.55:28015. The page's Launch Rust button opens Rust through Steam and connects you instead.
Server tags
what each one meansPublished as mp10,ptrak,$r?,v2633,gmrust,cs164530,ts8
Game
gmrust
mp10
ts8
v2633
cs164530
ptrak
$r?
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.