Rust Server
Key statistics
the figures behind the quote- Players now
- 1/ 20 5% full
- Change · 24h
- ▪+0 no reading a day ago
- 7-day average
- 1 peak 2
- Rank
- #9,892 top 44%
- Rank · 7d ago
- – not ranked a week ago
- Last wipe
- 1d ago no schedule published
- Next wipe
- – too few wipes seen yet
- Group limit
- 8 8, the default
- Gather rate
- – no rate in the name
- Score
- 5 player hours, last seven days
- Map
- 3000 Custom Map · seed 1337
- First seen
- 12 Oct 2026 no hostname published
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC. Busiest hour of the two days: 2 players.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 44% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetWipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Mon 12 Oct, 14:21 UTC1d ago | – | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| # | Server | Last | Chg 24h | Players over the last 24 hours24h |
|---|---|---|---|---|
| 1 | Rustoria.co - EU East LongEU · groups of 12+ · monthly · 410 on average | 308/325 | ▲+30+10.9% | |
| 2 | Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 361 on average | 295/325 | ▲+59+24.9% | |
| 3 | Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 346 on average | 317/350 | ▼−69−17.8% | |
| 4 | Rustoria.co - EU LongEU · groups of 14+ · monthly · 337 on average | 272/300 | ▲+69+33.7% | |
| 5 | Rustoria.co - EU MainEU · groups of 16+ · weekly · 299 on average | 49/250 | ▼−12−19.8% | |
| 6 | Rustafied.com - EU Long - LargeEU · groups of 16+ · monthly · 283 on average | 250/350 | ▲+31+14.2% |
Quick answers
from the figures on this pageServer Rules
How is Rust Server configured in terms of rules and settings?
No gather rate is given in the name of Rust Server. Groups can contain a maximum of 8 players, the default for the game. survival is the mode, gather, build and raid in the standard game. You can fight and raid other players. Community is its listing in the server browser. VAC, Valve's anti-cheat, is enabled.
What is the current map on Rust Server?
The map on Rust Server is procedural, size 3,000, with seed 1337, and generated by the game. Because size and seed determine the map, RustMaps offers a view of it from this page. Its current map goes by Custom Map.
Player Count
What is the rank of Rust Server?
In the top 44% of all ranked servers, Rust Server is #9,892 on player hours over the last seven days.
How full is Rust Server?
On Rust Server, 1 players are in now, out of 20 slots. Average players over seven days: 1; peak: 2. At 14:00 UTC in the last 48 hours, it averaged 2 players, the busiest hour.
Wipe Frequency
How often does Rust Server wipe?
The record holds too few of Rust Server's wipes to establish its rhythm. The monthly force wipe takes every Rust server. Next: Thursday 5 November at 19:00 UTC. 31 hours ago the current world was created.
Server Overview
What is the server location for Rust Server?
For Rust Server, no region is published. The location shown by Rust Analytics is the one a server states; it does not verify the machine's position. You can reach it at 2.27.54.235:28015.
What is the performance like on Rust Server?
Average server fps for the last 48 hours is 134; the floor was 80. The entity count reached 43,380, covering buildings, deployables and all else in the world. Up to 1,199 MB of memory was used. Low fps and growing entities are the source of felt lag.
Rust Server is on which Rust version?
The build is Rust network protocol 2634 and build 167781 on Linux, running on Rust Server. Joining requires the same protocol on your game, which Steam updates.
What is the uptime and reliability of Rust Server?
The server is live: Rust Server is online. 34 minutes ago is when it last restarted, judging by the uptime it reports. The earliest Rust Analytics saw it was 12 October 2026.
Tags & Filters
What is the meaning of the tags on Rust Server?
Published by Rust Server for the game's server browser to read: gmrust (Game mode): Rust's standard survival mode; mp20 (Max players): It holds 20 slots; ts8 (Group limit): Team size stays at the game default of 8; v2634 (Protocol): To join, your game needs protocol 2634; cs167781 (Build): It runs build 167781; ptrak (Networking): The standard network layer, RakNet; $r? (Region code): The region code is absent. The tags also carry its current players, queue and world creation time; this page shows them at the top.
On Rust Analytics, which lists and filters feature Rust Server?
These Rust Analytics lists include Rust Server: Rust community servers. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 3 days.
Connection
What is the process to join Rust Server?
The console route: start Rust, press F1, enter client.connect 2.27.54.235:28015. The page's Launch Rust button opens Rust through Steam and connects you instead.
Server tags
what each one meansPublished as mp20,ptrak,$r?,v2634,gmrust,cs167781,ts8
Game
gmrust
mp20
ts8
v2634
cs167781
ptrak
$r?
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.