Name of Server as Shown on the Client Server List
Key statistics
the figures behind the quote- Players now
- 1/ 10 10% full
- Change · 24h
- ▪n/a no reading a day ago
- 7-day average
- 0 peak –
- Rank
- #14,441 top 60%
- Rank · 7d ago
- #3,540 ▼10901 places down
- Last wipe
- 40d ago no schedule published
- Next wipe
- – no wipe seen yet
- Group limit
- quad players per team
- Gather rate
- – no rate in the name
- Score
- 1 player hours, last seven days
- Map
- – Procedural Map
- First seen
- 13 Sep 2026 no hostname published
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 60% of all ranked servers, and #610 of the quad servers (top 69%). Ranked on player hours over the last seven days.
Wipe schedule
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| # | Server | Last | Chg 24h | Players over the last 24 hours24h |
|---|---|---|---|---|
| 1 | [EA] Softcore 1quad · monthly · 123 on average | 38/350 | ▼−1−1.9% | |
| 2 | [EU] Facepunch Softcore 1EU · quad · monthly · 102 on average | 98/400 | ▲+36+57.6% | |
| 3 | Reddit.com/r/PlayRust - AU SoftcoreOC · quad · monthly · 59 on average | 16/150 | ▼−15−48.0% | |
| 4 | [红果十倍]10.14日|新档|开荒|激战|爽玩EA · quad · weekly · 17 on average | 20/200 | ▲+2+11.1% | |
| 5 | [红牛五倍]10.13日|新档|开荒|激战|爽玩EA · quad · weekly · 17 on average | 19/200 | ▲+1+5.6% | |
| 6 | [RU] Friendly Rust – Vanilla Softcore | 2x2 РусскийEU · quad · monthly · 14 on average | 11/100 | ▲+3+39.2% |
Quick answers
from the figures on this pageMap and Rules
What settings and rules are in place on Name of Server as Shown on the Client Server List?
The name of Name of Server as Shown on the Client Server List carries no gather rate. A maximum of 4 players per group is set through quad. softcore is the mode, Facepunch's easier mode: you keep part of your loot. You can fight and raid other players. Community is its listing in the server browser. The server has VAC, Valve's anti-cheat, switched off.
What is the current map on Name of Server as Shown on the Client Server List?
Name of Server as Shown on the Client Server List uses a procedural map, which the game generates.
Player Count
What is the rank of Name of Server as Shown on the Client Server List?
In the top 60% of all ranked servers, Name of Server as Shown on the Client Server List is #14,441 on player hours over the last seven days. In the quad group, it ranks #610.
How full is Name of Server as Shown on the Client Server List?
Right now, Name of Server as Shown on the Client Server List is offline; the last sighting was 14 days 1 hours ago.
Wipe Frequency
On what cycle does Name of Server as Shown on the Client Server List wipe?
No rhythm can be told for Name of Server as Shown on the Client Server List yet: too few of its wipes are on record. The monthly force wipe applies to every Rust server. The next one falls on Thursday 5 November at 19:00 UTC. 40 days 2 hours ago the current world was created.
Server Overview
What is the location of Name of Server as Shown on the Client Server List?
There is no region published for Name of Server as Shown on the Client Server List. Rust Analytics reports the location a server claims, not the machine's actual location. You can reach it at 2.51.55.58:28015.
Name of Server as Shown on the Client Server List is on which Rust version?
The build is Rust network protocol 2633 and build 162929 on Windows, running on Name of Server as Shown on the Client Server List. The protocol has to match for you to join, and Steam applies that update.
Is Name of Server as Shown on the Client Server List up, and how consistent is its uptime?
No response from Name of Server as Shown on the Client Server List. It was last seen 14 days 1 hours ago. 7 full days have passed with 0% uptime, 0 of 168 hours. The earliest Rust Analytics saw it was 13 September 2026.
Tags & Filters
How should you interpret the tags on Name of Server as Shown on the Client Server List?
These tags are published by Name of Server as Shown on the Client Server List and read by the game's server browser: gmsoftcore (Game mode): Softcore rules, which are gentler; mp10 (Max players): Capacity: 10 slots; ts4 (Group limit): 4 is the maximum team size; v2633 (Protocol): To join, your game needs protocol 2633; cs162929 (Build): Build 162929; ptrak (Networking): The standard network layer, RakNet; $r? (Region code): The region code is absent. The top of this page and the tags both show its players now, its queue and when its world was made.
Name of Server as Shown on the Client Server List appears in which of the lists and filters on Rust Analytics?
The following Rust Analytics lists feature Name of Server as Shown on the Client Server List: Rust community servers. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Game mode: Softcore; Group limit: Quad.
Joining the Server
What is the process to join Name of Server as Shown on the Client Server List?
Type client.connect 2.51.55.58:28015 after pressing F1 in Rust to open the console. The Launch Rust button on this page does the same, opening Rust through Steam and connecting you.
Server tags
what each one meansPublished as mp10,ptrak,$r?,v2633,gmsoftcore,cs162929,ts4
Game
gmsoftcore
mp10
ts4
v2633
cs162929
ptrak
$r?
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.