Oil Trainer - Local Development
Key statistics
the figures behind the quote- Players now
- 0/ 6 0% full
- Change · 24h
- ▪n/a no reading a day ago
- 7-day average
- 0 peak –
- Rank
- #16,965 top 72%
- Rank · 7d ago
- #15,887 ▼1078 places down
- Last wipe
- 16d ago no schedule published
- Next wipe
- – no wipe seen yet
- Group limit
- 8 8, the default
- Gather rate
- – no rate in the name
- Score
- 0 player hours, last seven days
- Map
- – Procedural Map
- First seen
- 27 Sep 2026 no hostname published
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 72% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| # | Server | Last | Chg 24h | Players over the last 24 hours24h |
|---|---|---|---|---|
| 1 | ShockRust | Blue | NoLimitno group limit · 128 on average | 84/300 | ▼−41−32.7% | |
| 2 | RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 13.10EU · groups of 16+ · weekly · 108 on average | 80/225 | ▼−15−15.9% | |
| 3 | МИНИ-КАРТА 2Х | STORM | FPS+ 10.10EU · groups of 8+ · weekly · 90 on average | 90/100 | ▼−1−0.7% | |
| 4 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 10.10EU · groups of 16+ · monthly · 85 on average | 26/1000 | ▼−28−52.1% | |
| 5 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЯ 08.10EU · groups of 16+ · monthly · 76 on average | 7/1000 | ▼−15−67.6% | |
| 6 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 11.10EU · groups of 16+ · monthly · 73 on average | 22/700 | ▼−61−73.6% |
Quick answers
from the figures on this pageMap and Rules
What settings and rules are in place on Oil Trainer - Local Development?
No gather rate appears in the name of Oil Trainer - Local Development. Groups can contain a maximum of 8 players, the default for the game. survival is the mode, gather, build and raid in the standard game. PvP and raiding are enabled. The server browser lists it as Modded: plugins or settings change the game. Oxide plugins are in use. VAC is active.
Which map is played on Oil Trainer - Local Development?
A procedural map runs on Oil Trainer - Local Development, created by the game.
Population
What is the rank of Oil Trainer - Local Development?
For the last seven days, Oil Trainer - Local Development holds rank #16,965 on player hours, in the top 72% of all ranked servers.
How full is Oil Trainer - Local Development?
At present, Oil Trainer - Local Development is offline; the last sighting was 16 days 18 hours ago.
Wipe Frequency
When does Oil Trainer - Local Development schedule its wipes?
The record holds too few of Oil Trainer - Local Development's wipes to establish its rhythm. The monthly force wipe applies to every Rust server. The next one falls on Thursday 5 November at 19:00 UTC. This world has been running for 16 days 18 hours.
Server Details
What is the location of Oil Trainer - Local Development?
For Oil Trainer - Local Development, no region is published. The location shown by Rust Analytics is the one a server states; it does not verify the machine's position. You can reach it at 2.59.158.100:28015.
Oil Trainer - Local Development is on which Rust version?
The version in use at Oil Trainer - Local Development: Rust network protocol 2633 and build 165217, on Windows. Your game needs the same protocol to get in; Steam takes care of the update.
Is Oil Trainer - Local Development up, and how consistent is its uptime?
No response from Oil Trainer - Local Development. It was last seen 16 days 18 hours ago. The last 7 full days give 0% uptime, 0 hours on out of 168. The earliest Rust Analytics saw it was 27 September 2026.
Tags & Filters
What is the meaning of the tags on Oil Trainer - Local Development?
Published by Oil Trainer - Local Development for the game's server browser to read: gmrust (Game mode): Rust's standard survival mode; mp6 (Max players): Capacity: 6 slots; ts8 (Group limit): At the game default, teams hold up to 8; v2633 (Protocol): Your game must run protocol 2633 to connect; cs165217 (Build): It runs build 165217; ptrak (Networking): Runs on RakNet, Rust's default network layer; $r? (Region code): Region code: none set; ^o (Oxide): The plugin framework here is Oxide (uMod); ^z (Modded): Modded listing: the game is changed by plugins or settings. The top of this page and the tags both show its players now, its queue and when its world was made.
On Rust Analytics, which lists and filters feature Oil Trainer - Local Development?
These Rust Analytics lists include Oil Trainer - Local Development: Modded Rust servers. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
How to Join
How can I connect to Oil Trainer - Local Development?
Type client.connect 2.59.158.100:28015 after pressing F1 in Rust to open the console. The Launch Rust button on this page does the same, opening Rust through Steam and connecting you.
Server tags
what each one meansPublished as mp6,ptrak,$r?,v2633,gmrust,cs165217,ts8,^o^z
Game
gmrust
mp6
ts8
v2633
cs165217
ptrak
$r?
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.