AlphaGSM itrust
Key statistics
the figures behind the quote- Players now
- 0/ 50 0% full
- Change · 24h
- ▪n/a no reading a day ago
- 7-day average
- 0 peak –
- Rank
- #15,912 top 72%
- Rank · 7d ago
- – not ranked a week ago
- Last wipe
- 2d ago no schedule published
- Next wipe
- – no wipe seen yet
- Group limit
- 8 8, the default
- Gather rate
- – no rate in the name
- Score
- 0 player hours, last seven days
- Map
- – Procedural Map
- First seen
- 12 Oct 2026 no hostname published
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 72% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| # | Server | Last | Chg 24h | Players over the last 24 hours24h |
|---|---|---|---|---|
| 1 | Rustoria.co - EU East LongEU · groups of 12+ · monthly · 399 on average | 130/200 | ▼−51−28.3% | |
| 2 | Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 335 on average | 72/200 | ▼−24−25.2% | |
| 3 | Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 324 on average | 399/475 | ▲+92+29.9% | |
| 4 | Rustoria.co - EU LongEU · groups of 14+ · monthly · 317 on average | 92/200 | ▼−13−12.5% | |
| 5 | Rustoria.co - EU MainEU · groups of 16+ · weekly · 296 on average | 17/250 | ▪+0−2.4% | |
| 6 | Rustafied.com - EU Long - LargeEU · groups of 16+ · monthly · 271 on average | 86/125 | ▲+13+17.4% |
Quick answers
from the figures on this pageRules & Settings
How is AlphaGSM itrust configured in terms of rules and settings?
No gather rate appears in the name of AlphaGSM itrust. Groups can contain a maximum of 8 players, the default for the game. survival is the mode, gather, build and raid in the standard game. PvP and raiding are enabled. The server browser lists it under Community, as a community server. The server has VAC, Valve's anti-cheat, switched on.
Which map is played on AlphaGSM itrust?
A procedural map runs on AlphaGSM itrust, created by the game.
Player Count
What is the rank of AlphaGSM itrust?
In the top 72% of all ranked servers, AlphaGSM itrust is #15,912 on player hours over the last seven days.
How many players does AlphaGSM itrust have?
Right now, AlphaGSM itrust is offline; the last sighting was 2 days 17 hours ago. Average players over the last seven days: 0.
Wipe Cycle
When does AlphaGSM itrust schedule its wipes?
No rhythm can be told for AlphaGSM itrust yet: too few of its wipes are on record. At the monthly force wipe, every Rust server wipes. That happens next on Thursday 5 November at 19:00 UTC. Its world now is 2 days 17 hours old.
Server Overview
What is the server location for AlphaGSM itrust?
No region is published by AlphaGSM itrust. The location shown by Rust Analytics is the one a server states; it does not verify the machine's position. 20.165.107.234:22911 is its address.
AlphaGSM itrust runs which version of Rust?
The version in use at AlphaGSM itrust: Rust network protocol 2634 and build 167584, on Linux. Joining requires the same protocol on your game, which Steam updates.
How reliable is AlphaGSM itrust and is it currently online?
AlphaGSM itrust is down. The last time we saw it was 2 days 17 hours ago. 0% is its uptime for the last 2 full days, 0 of 48 hours. The earliest Rust Analytics saw it was 12 October 2026.
Tags & Filters
How should you interpret the tags on AlphaGSM itrust?
The game's server browser reads gmrust (Game mode): Survival in the standard Rust format; mp50 (Max players): It holds 50 slots; ts8 (Group limit): Team size stays at the game default of 8; v2634 (Protocol): Your game must run protocol 2634 to connect; cs167584 (Build): Build 167584; ptrak (Networking): Runs on RakNet, Rust's default network layer; $r? (Region code): No region code has been set, which AlphaGSM itrust publishes. The tags also carry its current players, queue and world creation time; this page shows them at the top.
Where does AlphaGSM itrust show up in Rust Analytics lists and filters?
On Rust Analytics, AlphaGSM itrust matches these lists: Rust community servers. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 3 days.
Joining the Server
What is the process to join AlphaGSM itrust?
The console route: start Rust, press F1, enter client.connect 20.165.107.234:22911. The page's Launch Rust button opens Rust through Steam and connects you instead.
Server tags
what each one meansPublished as mp50,ptrak,$r?,v2634,gmrust,cs167584,ts8
Game
gmrust
mp50
ts8
v2634
cs167584
ptrak
$r?
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.