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RUST ANALYTICS
LIVE34,224PLY11,451SRV
QUOTE 20.165.107.234:22911 Offline checked 2d ago

AlphaGSM itrust

Players · last
0/ 50
n/a24h
0% full
Players · 24 hourshourly average, then now · dashed: 24 hours ago
No hourly readings in the last 24 hours.
Launch Rust and join

Key statistics

the figures behind the quote
Players now
0/ 50
0% full
Change · 24h
n/a
no reading a day ago
7-day average
0
peak –
Rank
#15,912
top 72%
Rank · 7d ago
–
not ranked a week ago
Last wipe
2d ago
no schedule published
Next wipe
–
no wipe seen yet
Group limit
8
8, the default
Gather rate
–
no rate in the name
Score
0
player hours, last seven days
Map
–
Procedural Map
First seen
12 Oct 2026
no hostname published

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k12 Oct13 Oct14 Oct15 Oct

Top 72% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
#ServerLastChg 24hPlayers over the last 24 hours24h
1Rustoria.co - EU East LongEU · groups of 12+ · monthly · 399 on average130/200−51−28.3%
2Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 335 on average72/200−24−25.2%
3Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 324 on average399/475+92+29.9%
4Rustoria.co - EU LongEU · groups of 14+ · monthly · 317 on average92/200−13−12.5%
5Rustoria.co - EU MainEU · groups of 16+ · weekly · 296 on average17/250+0−2.4%
6Rustafied.com - EU Long - LargeEU · groups of 16+ · monthly · 271 on average86/125+13+17.4%

Quick answers

from the figures on this page

Rules & Settings

How is AlphaGSM itrust configured in terms of rules and settings?

No gather rate appears in the name of AlphaGSM itrust. Groups can contain a maximum of 8 players, the default for the game. survival is the mode, gather, build and raid in the standard game. PvP and raiding are enabled. The server browser lists it under Community, as a community server. The server has VAC, Valve's anti-cheat, switched on.

Which map is played on AlphaGSM itrust?

A procedural map runs on AlphaGSM itrust, created by the game.

Player Count

What is the rank of AlphaGSM itrust?

In the top 72% of all ranked servers, AlphaGSM itrust is #15,912 on player hours over the last seven days.

How many players does AlphaGSM itrust have?

Right now, AlphaGSM itrust is offline; the last sighting was 2 days 17 hours ago. Average players over the last seven days: 0.

Wipe Cycle

When does AlphaGSM itrust schedule its wipes?

No rhythm can be told for AlphaGSM itrust yet: too few of its wipes are on record. At the monthly force wipe, every Rust server wipes. That happens next on Thursday 5 November at 19:00 UTC. Its world now is 2 days 17 hours old.

Server Overview

What is the server location for AlphaGSM itrust?

No region is published by AlphaGSM itrust. The location shown by Rust Analytics is the one a server states; it does not verify the machine's position. 20.165.107.234:22911 is its address.

AlphaGSM itrust runs which version of Rust?

The version in use at AlphaGSM itrust: Rust network protocol 2634 and build 167584, on Linux. Joining requires the same protocol on your game, which Steam updates.

How reliable is AlphaGSM itrust and is it currently online?

AlphaGSM itrust is down. The last time we saw it was 2 days 17 hours ago. 0% is its uptime for the last 2 full days, 0 of 48 hours. The earliest Rust Analytics saw it was 12 October 2026.

Tags & Filters

How should you interpret the tags on AlphaGSM itrust?

The game's server browser reads gmrust (Game mode): Survival in the standard Rust format; mp50 (Max players): It holds 50 slots; ts8 (Group limit): Team size stays at the game default of 8; v2634 (Protocol): Your game must run protocol 2634 to connect; cs167584 (Build): Build 167584; ptrak (Networking): Runs on RakNet, Rust's default network layer; $r? (Region code): No region code has been set, which AlphaGSM itrust publishes. The tags also carry its current players, queue and world creation time; this page shows them at the top.

Where does AlphaGSM itrust show up in Rust Analytics lists and filters?

On Rust Analytics, AlphaGSM itrust matches these lists: Rust community servers. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 3 days.

Joining the Server

What is the process to join AlphaGSM itrust?

The console route: start Rust, press F1, enter client.connect 20.165.107.234:22911. The page's Launch Rust button opens Rust through Steam and connects you instead.

Server tags

what each one means

Published as mp50,ptrak,$r?,v2634,gmrust,cs167584,ts8

Game

gmrust
Game mode Survival in the standard Rust format.
mp50
Max players It holds 50 slots.
ts8
Group limit Team size stays at the game default of 8.
v2634
Protocol Your game must run protocol 2634 to connect.
cs167584
Build Build 167584.
ptrak
Networking Runs on RakNet, Rust's default network layer.
$r?
Region code No region code has been set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.