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RUST ANALYTICS
LIVE88,585PLY11,784SRV
QUOTE 20.171.144.238:28015 Online checked 11m ago

Ugo's Water Bowl

Players · last
0/ 1
+024h
0% full
7-day avg 0 peak 1
Players · 24 hourshourly average, then now · dashed: 24 hours ago
Launch Rust and join

Key statistics

the figures behind the quote
Players now
0/ 1
0% full
Change · 24h
+0
no reading a day ago
7-day average
0
peak 1
Rank
#7,118
top 32%
Rank · 7d ago
#12,741
5623 places up
Last wipe
6d ago
no schedule published
Next wipe
–
too few wipes seen yet
Group limit
8
8, the default
Gather rate
–
no rate in the name
Score
17
player hours, last seven days
Map
–
Procedural Map
First seen
6 Oct 2026
no hostname published

Players

AveragePeak
00.250.50.75120:0005:0014:0023:0008:0017:00

Hourly average and peak, UTC. Busiest hour of the two days: 1 players.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k6 Oct7 Oct9 Oct10 Oct12 Oct13 Oct

Top 32% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak
1
players, last three wipes

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Tue 6 Oct, 19:55 UTC6d ago 1 – running 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
#ServerLastChg 24hPlayers over the last 24 hours24h
1Rustoria.co - EU East LongEU · groups of 12+ · monthly · 411 on average489/550+64+15.2%
2Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 363 on average470/500+103+28.0%
3Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 348 on average284/300−88−23.6%
4Rustoria.co - EU LongEU · groups of 14+ · monthly · 338 on average423/450+57+15.5%
5Rustoria.co - EU MainEU · groups of 16+ · weekly · 300 on average74/250−28−27.4%
6Rustafied.com - EU Long - LargeEU · groups of 16+ · monthly · 284 on average334/425+11+3.4%

Quick answers

from the figures on this page

Server Rules

What settings and rules are in place on Ugo's Water Bowl?

The name of Ugo's Water Bowl carries no gather rate. Groups can contain a maximum of 8 players, the default for the game. It runs survival, gather, build and raid in the standard game. PvP and raiding are enabled. You will find it under Community in the server browser: it is a community server. The server has VAC, Valve's anti-cheat, switched on.

Which map is played on Ugo's Water Bowl?

A procedural map runs on Ugo's Water Bowl, created by the game.

Player Count

What position does Ugo's Water Bowl hold in the server rankings?

For the last seven days, Ugo's Water Bowl holds rank #7,118 on player hours, in the top 32% of all ranked servers.

How many players does Ugo's Water Bowl have?

0 of 1 slots on Ugo's Water Bowl are filled right now. The mean over the last seven days is 0 players, reaching 1 at its highest. At 21:00 UTC in the last 48 hours, it averaged 0 players, the busiest hour.

Wipe Cycle

What can you expect on wipe day for Ugo's Water Bowl?

Recent wipes at this server drew an average peak of 1 players. 0 hours after the latest wipe, the crowd reached its peak.

On what cycle does Ugo's Water Bowl wipe?

The record holds too few of Ugo's Water Bowl's wipes to establish its rhythm. At the monthly force wipe, every Rust server wipes. That happens next on Thursday 5 November at 19:00 UTC. 6 days 23 hours ago the current world was created.

Server Details

What is the server location for Ugo's Water Bowl?

No region is published by Ugo's Water Bowl. The location shown by Rust Analytics is the one a server states; it does not verify the machine's position. You can reach it at 20.171.144.238:28015.

Ugo's Water Bowl runs which version of Rust?

The version in use at Ugo's Water Bowl: Rust network protocol 2634 and build 166652, on Linux. The protocol has to match for you to join, and Steam applies that update.

How reliable is Ugo's Water Bowl and is it currently online?

The server is live: Ugo's Water Bowl is online. 100% is its uptime for the last 6 full days, 144 of 144 hours. 6 October 2026 is when Rust Analytics first saw it.

Tags and Rankings

What is the meaning of the tags on Ugo's Water Bowl?

The game's server browser reads gmrust (Game mode): Survival in the standard Rust format; mp1 (Max players): Capacity: 1 slots; ts8 (Group limit): 8 per team: the default setting, unchanged; v2634 (Protocol): To join, your game needs protocol 2634; cs166652 (Build): It runs build 166652; ptrak (Networking): Runs on RakNet, Rust's default network layer; $r? (Region code): Region code: none set, which Ugo's Water Bowl publishes. Also in the tags and at the top of this page: current players, queue and world creation time.

On Rust Analytics, which lists and filters feature Ugo's Water Bowl?

These Rust Analytics lists include Ugo's Water Bowl: Rust community servers. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last week.

Joining the Server

How can I connect to Ugo's Water Bowl?

The console route: start Rust, press F1, enter client.connect 20.171.144.238:28015. The page's Launch Rust button opens Rust through Steam and connects you instead.

Server tags

what each one means

Published as mp1,ptrak,$r?,v2634,gmrust,cs166652,ts8

Game

gmrust
Game mode Survival in the standard Rust format.
mp1
Max players Capacity: 1 slots.
ts8
Group limit 8 per team: the default setting, unchanged.
v2634
Protocol To join, your game needs protocol 2634.
cs166652
Build It runs build 166652.
ptrak
Networking Runs on RakNet, Rust's default network layer.
$r?
Region code Region code: none set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.