[BR] RICA_RUST_PVE
Key statistics
the figures behind the quote- Players now
- 1/ 30 3% full
- Change · 24h
- ▪n/a no reading a day ago
- 7-day average
- 0 peak –
- Rank
- #14,909 no region published
- Rank · 7d ago
- – not ranked a week ago
- Last wipe
- 26d ago no schedule published
- Next wipe
- – no wipe seen yet
- Group limit
- 8 8, the default
- Gather rate
- – no rate in the name
- Score
- 0 player hours, last seven days
- Map
- – Procedural Map
- First seen
- 19 Sep 2026 no hostname published
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestWipe schedule
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| # | Server | Last | Chg 24h | Players over the last 24 hours24h |
|---|---|---|---|---|
| 1 | CHARRUASA · groups of 8+ · monthly · 4 on average | 0/100 | ▪+0 | |
| 2 | [LATAM] PR SURVIVALSA · groups of 8+ · 4 on average | 0/60 | ▪+0 | |
| 3 | RustArgentinaSergiopalm PVP/PVESA · groups of 8+ · monthly · 1 on average | 2/100 | ▲+1 | |
| 4 | Rustoria.co - BR LongSA · groups of 12+ · monthly · 158 on average | 76/200 | ▲+21+38.2% | |
| 5 | Rustoria.co - BR MainSA · groups of 16+ · weekly · 149 on average | 9/250 | ▲+1+14.9% | |
| 6 | [LATAM] Sudamerica United | 08/10 WipeSA · groups of 32+ · monthly · 58 on average | 5/200 | ▼−1−20.0% |
Quick answers
from the figures on this pageServer Rules
How is [BR] RICA_RUST_PVE configured in terms of rules and settings?
No gather rate is given in the name of [BR] RICA_RUST_PVE. Up to 8 players per group, which is the game's default. It runs survival, gather, build and raid in the standard game. PvP and raiding are enabled. Modded is its category in the server browser; plugins or settings modify the game. Oxide plugins are running. VAC, Valve's anti-cheat, is enabled.
What is the current map on [BR] RICA_RUST_PVE?
[BR] RICA_RUST_PVE uses a procedural map, which the game generates.
Activity
Where does [BR] RICA_RUST_PVE sit in the rankings?
In the top – of all ranked servers, [BR] RICA_RUST_PVE is #14,909 on player hours over the last seven days.
How full is [BR] RICA_RUST_PVE?
At present, [BR] RICA_RUST_PVE is offline; the last sighting was 26 days 3 hours ago.
Wipe Frequency
On what cycle does [BR] RICA_RUST_PVE wipe?
No rhythm can be told for [BR] RICA_RUST_PVE yet: too few of its wipes are on record. The monthly force wipe applies to every Rust server. The next one falls on Thursday 5 November at 19:00 UTC. 26 days 5 hours ago the current world was created.
Server Details
Where can [BR] RICA_RUST_PVE be found?
Its name points to South America, but [BR] RICA_RUST_PVE publishes no region tag. Rust Analytics reports the location a server claims, not the machine's actual location. You can reach it at 200.192.101.206:28016.
What Rust version is [BR] RICA_RUST_PVE running?
The version in use at [BR] RICA_RUST_PVE: Rust network protocol 2633 and build 164530, on Linux. Your game needs the same protocol to get in; Steam takes care of the update.
How reliable is [BR] RICA_RUST_PVE and is it currently online?
[BR] RICA_RUST_PVE is down. The last time we saw it was 26 days 3 hours ago. 0% is its uptime for the last 7 full days, 0 of 168 hours. The earliest Rust Analytics saw it was 19 September 2026.
Server Tags
How should you interpret the tags on [BR] RICA_RUST_PVE?
The game's server browser reads gmrust (Game mode): Survival in the standard Rust format; mp30 (Max players): Slot count: 30; ts8 (Group limit): At the game default, teams hold up to 8; v2633 (Protocol): Your game must run protocol 2633 to connect; cs164530 (Build): Build 164530; ptrak (Networking): Runs on RakNet, Rust's default network layer; $r? (Region code): The region code is absent; ^o (Oxide): The plugin framework Oxide (uMod) is in use; ^z (Modded): Categorised as Modded: plugins or settings alter gameplay, which [BR] RICA_RUST_PVE publishes. The top of this page and the tags both show its players now, its queue and when its world was made.
On Rust Analytics, which lists and filters feature [BR] RICA_RUST_PVE?
The following Rust Analytics lists feature [BR] RICA_RUST_PVE: Modded Rust servers. It appears under these filters on the server list: Region: South America; Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
How to Join
What is the process to join [BR] RICA_RUST_PVE?
Type client.connect 200.192.101.206:28016 after pressing F1 in Rust to open the console. The Launch Rust button on this page does the same, opening Rust through Steam and connecting you.
Server tags
what each one meansPublished as mp30,ptrak,$r?,v2633,gmrust,cs164530,ts8,^o^z
Game
gmrust
mp30
ts8
v2633
cs164530
ptrak
$r?
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.