Devblog 65 Legacy Server
Key statistics
the figures behind the quote- Players now
- 0/ 30 0% full
- Change · 24h
- ▪n/a no reading a day ago
- 7-day average
- 0 peak –
- Rank
- #15,987 top 71%
- Rank · 7d ago
- #16,839 ▲852 places up
- Last wipe
- 8d ago no schedule published
- Next wipe
- – no wipe seen yet
- Group limit
- not published players per team
- Gather rate
- – no rate in the name
- Score
- 0 player hours, last seven days
- Map
- – Procedural Map
- First seen
- 6 Oct 2026 no hostname published
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| # | Server | Last | Chg 24h | Players over the last 24 hours24h |
|---|---|---|---|---|
| 1 | Rustoria.co - EU East LongEU · groups of 12+ · monthly · 399 on average | 266/300 | ▲+71+36.5% | |
| 2 | Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 337 on average | 202/250 | ▲+55+37.2% | |
| 3 | Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 327 on average | 409/425 | ▲+3+0.6% | |
| 4 | Rustoria.co - EU LongEU · groups of 14+ · monthly · 318 on average | 189/225 | ▲+34+22.2% | |
| 5 | Rustoria.co - EU MainEU · groups of 16+ · weekly · 296 on average | 30/250 | ▪+0+0.3% | |
| 6 | Rustafied.com - EU Long - LargeEU · groups of 16+ · monthly · 271 on average | 197/300 | ▲+64+47.9% |
Quick answers
from the figures on this pageMap and Rules
What settings and rules are in place on Devblog 65 Legacy Server?
No gather rate is given in the name of Devblog 65 Legacy Server. The server does not state any group limit. It runs survival, gather, build and raid in the standard game. You can fight and raid other players. You will find it under Community in the server browser: it is a community server. The server has VAC, Valve's anti-cheat, switched off.
What is the current map on Devblog 65 Legacy Server?
Devblog 65 Legacy Server uses a procedural map, which the game generates.
Activity
What position does Devblog 65 Legacy Server hold in the server rankings?
In the top 71% of all ranked servers, Devblog 65 Legacy Server is #15,987 on player hours over the last seven days.
How many players does Devblog 65 Legacy Server have?
At present, Devblog 65 Legacy Server is offline; the last sighting was 8 days 10 hours ago.
Wipe Frequency
On what cycle does Devblog 65 Legacy Server wipe?
There are too few wipes on record for Devblog 65 Legacy Server to reveal its rhythm. The monthly force wipe takes every Rust server. Next: Thursday 5 November at 19:00 UTC. This world has been running for 8 days 11 hours.
Server Overview
What is the server location for Devblog 65 Legacy Server?
For Devblog 65 Legacy Server, no region is published. Rust Analytics reports the location a server claims, not the machine's actual location. 201.10.76.63:28015 is its address.
Devblog 65 Legacy Server runs which version of Rust?
Rust network protocol 2013 on Windows is what Devblog 65 Legacy Server runs. Joining requires the same protocol on your game, which Steam updates.
Is Devblog 65 Legacy Server up, and how consistent is its uptime?
Devblog 65 Legacy Server is down. The last time we saw it was 8 days 10 hours ago. 7 full days have passed with 0% uptime, 0 of 168 hours. The earliest Rust Analytics saw it was 6 October 2026.
Tags and Rankings
How should you interpret the tags on Devblog 65 Legacy Server?
Published by Devblog 65 Legacy Server for the game's server browser to read: mp30 (Max players): Slot count: 30; v2013 (Protocol): Your game must run protocol 2013 to connect; h241a841b (Custom tag): The owner or a plugin added this; it is not part of the standard Rust tag set; stok (Custom tag): The owner or a plugin added this; it is not part of the standard Rust tag set. The top of this page and the tags both show its players now, its queue and when its world was made.
On Rust Analytics, which lists and filters feature Devblog 65 Legacy Server?
On Rust Analytics, Devblog 65 Legacy Server matches these lists: Rust community servers. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Last wipe: In the last 2 weeks.
How to Join
How can I connect to Devblog 65 Legacy Server?
Type client.connect 201.10.76.63:28015 after pressing F1 in Rust to open the console. The Launch Rust button on this page does the same, opening Rust through Steam and connecting you.
Server tags
what each one meansPublished as mp30,v2013,h241a841b,stok
Game
mp30
v2013
Other
h241a841b
stok
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.