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RUST ANALYTICS
LIVE50,729PLY11,570SRV
QUOTE 201.10.76.63:28015 Offline checked 8d ago

Devblog 65 Legacy Server

Players · last
0/ 30
n/a24h
0% full
Players · 24 hourshourly average, then now · dashed: 24 hours ago
No hourly readings in the last 24 hours.
Launch Rust and join

Key statistics

the figures behind the quote
Players now
0/ 30
0% full
Change · 24h
n/a
no reading a day ago
7-day average
0
peak –
Rank
#15,987
top 71%
Rank · 7d ago
#16,839
852 places up
Last wipe
8d ago
no schedule published
Next wipe
–
no wipe seen yet
Group limit
not published
players per team
Gather rate
–
no rate in the name
Score
0
player hours, last seven days
Map
–
Procedural Map
First seen
6 Oct 2026
no hostname published

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k6 Oct7 Oct9 Oct10 Oct12 Oct13 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
#ServerLastChg 24hPlayers over the last 24 hours24h
1Rustoria.co - EU East LongEU · groups of 12+ · monthly · 399 on average266/300+71+36.5%
2Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 337 on average202/250+55+37.2%
3Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 327 on average409/425+3+0.6%
4Rustoria.co - EU LongEU · groups of 14+ · monthly · 318 on average189/225+34+22.2%
5Rustoria.co - EU MainEU · groups of 16+ · weekly · 296 on average30/250+0+0.3%
6Rustafied.com - EU Long - LargeEU · groups of 16+ · monthly · 271 on average197/300+64+47.9%

Quick answers

from the figures on this page

Map and Rules

What settings and rules are in place on Devblog 65 Legacy Server?

No gather rate is given in the name of Devblog 65 Legacy Server. The server does not state any group limit. It runs survival, gather, build and raid in the standard game. You can fight and raid other players. You will find it under Community in the server browser: it is a community server. The server has VAC, Valve's anti-cheat, switched off.

What is the current map on Devblog 65 Legacy Server?

Devblog 65 Legacy Server uses a procedural map, which the game generates.

Activity

What position does Devblog 65 Legacy Server hold in the server rankings?

In the top 71% of all ranked servers, Devblog 65 Legacy Server is #15,987 on player hours over the last seven days.

How many players does Devblog 65 Legacy Server have?

At present, Devblog 65 Legacy Server is offline; the last sighting was 8 days 10 hours ago.

Wipe Frequency

On what cycle does Devblog 65 Legacy Server wipe?

There are too few wipes on record for Devblog 65 Legacy Server to reveal its rhythm. The monthly force wipe takes every Rust server. Next: Thursday 5 November at 19:00 UTC. This world has been running for 8 days 11 hours.

Server Overview

What is the server location for Devblog 65 Legacy Server?

For Devblog 65 Legacy Server, no region is published. Rust Analytics reports the location a server claims, not the machine's actual location. 201.10.76.63:28015 is its address.

Devblog 65 Legacy Server runs which version of Rust?

Rust network protocol 2013 on Windows is what Devblog 65 Legacy Server runs. Joining requires the same protocol on your game, which Steam updates.

Is Devblog 65 Legacy Server up, and how consistent is its uptime?

Devblog 65 Legacy Server is down. The last time we saw it was 8 days 10 hours ago. 7 full days have passed with 0% uptime, 0 of 168 hours. The earliest Rust Analytics saw it was 6 October 2026.

Tags and Rankings

How should you interpret the tags on Devblog 65 Legacy Server?

Published by Devblog 65 Legacy Server for the game's server browser to read: mp30 (Max players): Slot count: 30; v2013 (Protocol): Your game must run protocol 2013 to connect; h241a841b (Custom tag): The owner or a plugin added this; it is not part of the standard Rust tag set; stok (Custom tag): The owner or a plugin added this; it is not part of the standard Rust tag set. The top of this page and the tags both show its players now, its queue and when its world was made.

On Rust Analytics, which lists and filters feature Devblog 65 Legacy Server?

On Rust Analytics, Devblog 65 Legacy Server matches these lists: Rust community servers. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Last wipe: In the last 2 weeks.

How to Join

How can I connect to Devblog 65 Legacy Server?

Type client.connect 201.10.76.63:28015 after pressing F1 in Rust to open the console. The Launch Rust button on this page does the same, opening Rust through Steam and connecting you.

Server tags

what each one means

Published as mp30,v2013,h241a841b,stok

Game

mp30
Max players Slot count: 30.
v2013
Protocol Your game must run protocol 2013 to connect.

Other

h241a841b
Custom tag The owner or a plugin added this; it is not part of the standard Rust tag set.
stok
Custom tag The owner or a plugin added this; it is not part of the standard Rust tag set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.