HARDCORE PVP SOLO
Key statistics
the figures behind the quote- Players now
- 1/ 15 7% full
- Change · 24h
- ▪n/a no reading a day ago
- 7-day average
- 0 peak –
- Rank
- #16,347 top 68%
- Rank · 7d ago
- #8,380 ▼7967 places down
- Last wipe
- 17d ago no schedule published
- Next wipe
- – too few wipes seen yet
- Group limit
- teams off players per team
- Gather rate
- – no rate in the name
- Score
- 0 player hours, last seven days
- Map
- – Procedural Map
- First seen
- 22 Sep 2026 no hostname published
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 68% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yet- usual gap
- 0.9 days between real wipes
- wipe-day peak
- 1 players, last three wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 25 Sep, 20:37 UTC18d ago | 1 | – | running | 1 |
| Thu 24 Sep, 22:07 UTC19d ago | 1 | – | 0.9 days | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| # | Server | Last | Chg 24h | Players over the last 24 hours24h |
|---|---|---|---|---|
| 1 | Reddit.com/r/PlayRust - EU HardcoreEU · no group limit · 14 on average | 5/200 | ▼−1−13.0% | |
| 2 | [US East] Facepunch Hardcore 1NA · no group limit · monthly · 13 on average | 19/400 | ▼−1−3.0% | |
| 3 | [EU] Facepunch Hardcore 1EU · no group limit · monthly · 9 on average | 3/400 | ▼−1−32.1% | |
| 4 | Rustopia.gg - US Hardcore TrioNA · no group limit · weekly · 5 on average | 3/75 | ▼−2−39.0% | |
| 5 | Rustafied.com - AU HardcoreOC · no group limit · weekly · 5 on average | 2/100 | ▼−3−60.7% | |
| 6 | RAGE RUST • ХАРДКОР • МОСКВАEU · no group limit · monthly · 5 on average | 0/50 | ▪+0 |
Quick answers
from the figures on this pageRules & Settings
What settings and rules are in place on HARDCORE PVP SOLO?
No gather rate appears in the name of HARDCORE PVP SOLO. A group limit is not published. It runs hardcore, Facepunch's hardest mode. Combat and raiding between players are allowed. The server browser lists it under Community, as a community server. The server has VAC, Valve's anti-cheat, switched off.
What is the current map on HARDCORE PVP SOLO?
HARDCORE PVP SOLO uses a procedural map, which the game generates.
Player Count
What position does HARDCORE PVP SOLO hold in the server rankings?
For the last seven days, HARDCORE PVP SOLO holds rank #16,347 on player hours, in the top 68% of all ranked servers.
How full is HARDCORE PVP SOLO?
At present, HARDCORE PVP SOLO is offline; the last sighting was 14 days 2 hours ago.
Wipe Cycle
How does HARDCORE PVP SOLO handle wipe day?
Recent wipes at this server drew an average peak of 1 players. On the latest wipe, 0 hours after the wipe, the crowd peaked.
On what cycle does HARDCORE PVP SOLO wipe?
No rhythm can be told for HARDCORE PVP SOLO yet: too few of its wipes are on record. At the monthly force wipe, every Rust server wipes. That happens next on Thursday 5 November at 19:00 UTC. Its world now is 17 days 23 hours old.
Server Info
What is the location of HARDCORE PVP SOLO?
No region is published by HARDCORE PVP SOLO. Rust Analytics reports the location a server claims, not the machine's actual location. You can reach it at 201.32.206.136:28015.
HARDCORE PVP SOLO is on which Rust version?
Rust network protocol 2633 and build 165217 on Windows is what HARDCORE PVP SOLO runs. Joining requires the same protocol on your game, which Steam updates.
What is the uptime and reliability of HARDCORE PVP SOLO?
Offline at this moment: HARDCORE PVP SOLO. Last seen 14 days 2 hours ago. 0% is its uptime for the last 7 full days, 0 of 168 hours. First sighting by Rust Analytics: 22 September 2026.
Server Tags
How should you interpret the tags on HARDCORE PVP SOLO?
These tags are published by HARDCORE PVP SOLO and read by the game's server browser: gmhardcore (Game mode): A harsher ruleset: hardcore; mp15 (Max players): It holds 15 slots; ts0 (Group limit): Teams do not run here; v2633 (Protocol): To join, your game needs protocol 2633; cs165217 (Build): Game build: 165217; ptrak (Networking): The standard network layer, RakNet; $r? (Region code): The region code is absent. Also in the tags and at the top of this page: current players, queue and world creation time.
On Rust Analytics, which lists and filters feature HARDCORE PVP SOLO?
On Rust Analytics, HARDCORE PVP SOLO matches these lists: Rust community servers. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Game mode: Hardcore.
How to Join
What steps do I take to join HARDCORE PVP SOLO?
The console route: start Rust, press F1, enter client.connect 201.32.206.136:28015. The page's Launch Rust button opens Rust through Steam and connects you instead.
Server tags
what each one meansPublished as mp15,ptrak,$r?,v2633,gmhardcore,cs165217,ts0
Game
gmhardcore
mp15
ts0
v2633
cs165217
ptrak
$r?
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.