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RUST ANALYTICS
LIVE37,967PLY11,462SRV
QUOTE 202.137.160.179:11200 Offline checked 15d ago

(DEV) Rustron map PVE (testing)

Players · last
0/ 100
n/a24h
0% full
Players · 24 hourshourly average, then now · dashed: 24 hours ago
No hourly readings in the last 24 hours.
Launch Rust and join

Key statistics

the figures behind the quote
Players now
0/ 100
0% full
Change · 24h
n/a
no reading a day ago
7-day average
0
peak –
Rank
#16,882
top 71%
Rank · 7d ago
#15,472
1410 places down
Last wipe
16d ago
no schedule published
Next wipe
–
too few wipes seen yet
Group limit
8
8, the default
Gather rate
–
no rate in the name
Score
0
player hours, last seven days
Map
3500
Procedural Map · seed 173313749
First seen
28 Sep 2026
no hostname published

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 29 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k29 Sep30 Sep2 Oct3 Oct5 Oct6 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak
0
players, last three wipes

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Tue 29 Sep, 02:12 UTC16d ago 0 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
#ServerLastChg 24hPlayers over the last 24 hours24h
1Rustoria.co - EU East LongEU · groups of 12+ · monthly · 399 on average130/200−37−22.0%
2Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 336 on average85/200−2−2.8%
3Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 325 on average451/500+60+15.3%
4Rustoria.co - EU LongEU · groups of 14+ · monthly · 317 on average84/200−8−8.4%
5Rustoria.co - EU MainEU · groups of 16+ · weekly · 296 on average24/250+2+11.6%
6Rustafied.com - EU Long - LargeEU · groups of 16+ · monthly · 271 on average94/125+0−0.2%

Quick answers

from the figures on this page

Server Rules

What settings and rules are in place on (DEV) Rustron map PVE (testing)?

The name of (DEV) Rustron map PVE (testing) carries no gather rate. Groups can contain a maximum of 8 players, the default for the game. It runs survival, gather, build and raid in the standard game. PvP and raiding are enabled. Community is its listing in the server browser. The server has VAC, Valve's anti-cheat, switched on.

Which map is played on (DEV) Rustron map PVE (testing)?

(DEV) Rustron map PVE (testing) uses a procedural map of size 3,500 with seed 173313749, generated by the game. The map is reproducible from its size and seed; RustMaps shows it from this page.

Activity

Where does (DEV) Rustron map PVE (testing) sit in the rankings?

In the top 71% of all ranked servers, (DEV) Rustron map PVE (testing) is #16,882 on player hours over the last seven days.

How many players does (DEV) Rustron map PVE (testing) have?

At present, (DEV) Rustron map PVE (testing) is offline; the last sighting was 15 days 14 hours ago.

Wipe Schedule

What happens on wipe day at (DEV) Rustron map PVE (testing)?

The average peak across its recent wipes is 0 players. 0 hours after the latest wipe, the crowd reached its peak.

How often does (DEV) Rustron map PVE (testing) wipe?

The record holds too few of (DEV) Rustron map PVE (testing)'s wipes to establish its rhythm. The monthly force wipe applies to every Rust server. The next one falls on Thursday 5 November at 19:00 UTC. This world has been running for 16 days.

Server Overview

What is the server location for (DEV) Rustron map PVE (testing)?

No region is published by (DEV) Rustron map PVE (testing). Where a server says it is, Rust Analytics shows; where the machine stands, it does not look up. You can reach it at 202.137.160.179:11200.

What Rust version is (DEV) Rustron map PVE (testing) running?

Rust network protocol 2634 and build 166132 on Windows is what (DEV) Rustron map PVE (testing) runs. Your game needs the same protocol to get in; Steam takes care of the update.

What is the uptime and reliability of (DEV) Rustron map PVE (testing)?

No response from (DEV) Rustron map PVE (testing). It was last seen 15 days 14 hours ago. The last 7 full days give 0% uptime, 0 hours on out of 168. First sighting by Rust Analytics: 28 September 2026.

Tags and Rankings

What is the meaning of the tags on (DEV) Rustron map PVE (testing)?

Published by (DEV) Rustron map PVE (testing) for the game's server browser to read: gmrust (Game mode): Rust's standard survival mode; mp100 (Max players): Capacity: 100 slots; ts8 (Group limit): At the game default, teams hold up to 8; v2634 (Protocol): To join, your game needs protocol 2634; cs166132 (Build): It runs build 166132; ptrak (Networking): Runs on RakNet, Rust's default network layer; $r? (Region code): The region code is absent. The tags also carry its current players, queue and world creation time; this page shows them at the top.

Where does (DEV) Rustron map PVE (testing) show up in Rust Analytics lists and filters?

These Rust Analytics lists include (DEV) Rustron map PVE (testing): Rust community servers. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

How to Join

How can I connect to (DEV) Rustron map PVE (testing)?

Type client.connect 202.137.160.179:11200 after pressing F1 in Rust to open the console. The Launch Rust button on this page does the same, opening Rust through Steam and connecting you.

Server tags

what each one means

Published as mp100,ptrak,$r?,v2634,gmrust,cs166132,ts8

Game

gmrust
Game mode Rust's standard survival mode.
mp100
Max players Capacity: 100 slots.
ts8
Group limit At the game default, teams hold up to 8.
v2634
Protocol To join, your game needs protocol 2634.
cs166132
Build It runs build 166132.
ptrak
Networking Runs on RakNet, Rust's default network layer.
$r?
Region code The region code is absent.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.