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RUST ANALYTICS
LIVE81,507PLY11,761SRV
QUOTE 202.165.70.15:28025 Online checked 11m ago

[TW/HK/SEA] EK RUST PVP | 2X Trio | Weekly

2x trio weekly wipes moddedcarbon
Players · last
0/ 50
+024h
0% full
7-day avg 0 peak 1
Players · 24 hourshourly average, then now · dashed: 24 hours ago
Launch Rust and join

Key statistics

the figures behind the quote
Players now
0/ 50
0% full
Change · 24h
+0
no reading a day ago
7-day average
0
peak 1
Rank
#9,418
top 42%
Rank · 7d ago
–
not ranked a week ago
Last wipe
2d ago
weekly schedule
Next wipe
4d 9h
Sun 18 Oct, 05:53 UTC
Group limit
trio
players per team
Gather rate
2x
read from the name
Score
6
player hours, last seven days
Map
3000
Procedural Map · seed 1337
First seen
10 Oct 2026
pvp.ektw.cc

Players

AveragePeak
00.250.50.75120:0005:0014:0000:0009:0018:00

Hourly average and peak, UTC. Busiest hour of the two days: 1 players.

Server performance

05010015020020:0005:0014:0000:0009:0018:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 11 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k10 Oct11 Oct12 Oct13 Oct

Top 42% of all ranked servers, and #422 of the trio servers (top 71%). Ranked on player hours over the last seven days.

Wipe schedule

from its schedule tag
Next wipeSunday 18 October, 05:53 UTCin 4d 9h

Its weekly schedule tag · low confidence

usual gap
0.4 days
between real wipes
wipe-day peak
1
players, last three wipes

Coming wipes

  1. 4d 9hSun 18 Oct, 05:53 UTC
  2. 11d 9hSun 25 Oct, 05:53 UTC
  3. 18d 9hSun 1 Nov, 05:53 UTC
  4. 22d 23hThu 5 Nov, 19:00 UTCFW
  5. 25d 9hSun 8 Nov, 05:53 UTC
  6. 32d 9hSun 15 Nov, 05:53 UTC
  7. 39d 9hSun 22 Nov, 05:53 UTC

The first 48 hours of its last wipes

Sun 11 OctSat 10 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sun 11 Oct, 05:53 UTC2d ago 1 – running 0
Sat 10 Oct, 19:39 UTC3d ago 1 – 0.4 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
#ServerLastChg 24hPlayers over the last 24 hours24h
1Zev | Зэвэрсэн Тал | Mongolia 2x Modded | WeeklyEA · trio · 2x · weekly · 3 on average1/50+1
2WARBANDITS.GG SEA 2X |Solo/Duo/Trio|X2 JUST FULLWIPEDEA · trio · 2x · weekly · 1 on average1/100−1−58.6%
3『可乐』10.13/5倍/养老/三人/萌新礼包EA · trio · weekly · 28 on average28/100−1−3.4%
4WARBANDITS.GG SEA 3X |Solo/Duo/Trio|LootX3| JUST WIPEDEA · trio · 3x · weekly · 5 on average3/100−5−61.3%
5小海螺10.13号|14点新档|三人游玩EA · trio · weekly · 71 on average52/300+30+136.4%
6[JP/Tokyo] SORAYU.ME - Solo/Duo/Trio|PVP|Wed/水曜日|10/07EA · trio · weekly · 49 on average0/180+0

Quick answers

from the figures on this page

Rules & Settings

How is [TW/HK/SEA] EK RUST PVP | 2X Trio | Weekly configured in terms of rules and settings?

A gather rate of 2x appears in the name of [TW/HK/SEA] EK RUST PVP | 2X Trio | Weekly. trio caps groups at 3 players. survival is the mode, gather, build and raid in the standard game. PvP and raiding are enabled. In the server browser it appears under Modded, with plugins or settings that change the game. Plugin count: Carbon. VAC, Valve's anti-cheat, is enabled.

What is the current map on [TW/HK/SEA] EK RUST PVP | 2X Trio | Weekly?

A procedural map of size 3,000 with seed 1337 runs on [TW/HK/SEA] EK RUST PVP | 2X Trio | Weekly, created by the game. Because size and seed determine the map, RustMaps offers a view of it from this page.

Player Count

Where does [TW/HK/SEA] EK RUST PVP | 2X Trio | Weekly sit in the rankings?

In the top 42% of all ranked servers, [TW/HK/SEA] EK RUST PVP | 2X Trio | Weekly is #9,418 on player hours over the last seven days. Among servers in trio, it stands at #422.

What is the population on [TW/HK/SEA] EK RUST PVP | 2X Trio | Weekly?

On [TW/HK/SEA] EK RUST PVP | 2X Trio | Weekly, 0 players are in now, out of 50 slots. The seven-day average is 0 players, with a peak of 1. The busiest hour in the last 48 hours was 02:00 UTC, with an average of 1 players.

Wipe Schedule

What can you expect on wipe day for [TW/HK/SEA] EK RUST PVP | 2X Trio | Weekly?

The average peak across its recent wipes is 1 players. 1 hours after the latest wipe, the crowd reached its peak.

When does [TW/HK/SEA] EK RUST PVP | 2X Trio | Weekly schedule its wipes?

The schedule at [TW/HK/SEA] EK RUST PVP | 2X Trio | Weekly cannot be confirmed from the few wipes on record, so the prediction follows its tag. On Sunday 18 October at 05:53 UTC the next wipe is due. 2 days 14 hours ago the current world was created. Its tags state a wipe every week.

Server Info

What is the server location for [TW/HK/SEA] EK RUST PVP | 2X Trio | Weekly?

No region tag is published by [TW/HK/SEA] EK RUST PVP | 2X Trio | Weekly, though its name points to Asia. The location shown by Rust Analytics is the one a server states; it does not verify the machine's position. You can reach it at 202.165.70.15:28025.

What is the performance like on [TW/HK/SEA] EK RUST PVP | 2X Trio | Weekly?

Server fps over the last 48 hours: 118 on average, 112 at the lowest. The entity count reached 47,247, covering buildings, deployables and all else in the world. Up to 2,168 MB of memory was used. Low fps and growing entities are the source of felt lag.

[TW/HK/SEA] EK RUST PVP | 2X Trio | Weekly is on which Rust version?

The build is Rust network protocol 2634 and build 167584 on Windows, running on [TW/HK/SEA] EK RUST PVP | 2X Trio | Weekly. Your game needs the same protocol to get in; Steam takes care of the update.

What is the uptime and reliability of [TW/HK/SEA] EK RUST PVP | 2X Trio | Weekly?

The server is live: [TW/HK/SEA] EK RUST PVP | 2X Trio | Weekly is online. 29 hours ago is when it last restarted, judging by the uptime it reports. 83% is its uptime for the last 2 full days, 40 of 48 hours. 10 October 2026 is when Rust Analytics first saw it.

Tags & Filters

What is the meaning of the tags on [TW/HK/SEA] EK RUST PVP | 2X Trio | Weekly?

Published by [TW/HK/SEA] EK RUST PVP | 2X Trio | Weekly for the game's server browser to read: gmrust (Game mode): Rust's standard survival mode; mp50 (Max players): Capacity: 50 slots; ts3 (Group limit): Team size caps at 3; v2634 (Protocol): To join, your game needs protocol 2634; cs167584 (Build): It runs build 167584; ptrak (Networking): RakNet, the network layer the game ships with; $r? (Region code): Region code: none set; ^w (Weekly): The wipe cycle runs weekly; ^z (Modded): Modded listing: the game is changed by plugins or settings; ^y (Carbon): Carbon provides the plugin framework. Also in the tags and at the top of this page: current players, queue and world creation time.

Who operates [TW/HK/SEA] EK RUST PVP | 2X Trio | Weekly?

The same operator most likely runs [TW/HK/SEA] EK RUST PVP | 2X Trio | Weekly and the 1 other server we track that publishes a ektw.cc hostname.

Where does [TW/HK/SEA] EK RUST PVP | 2X Trio | Weekly show up in Rust Analytics lists and filters?

On Rust Analytics, [TW/HK/SEA] EK RUST PVP | 2X Trio | Weekly matches these lists: 2x Rust servers, Modded Rust servers and Trio Rust servers. These filters bring it up on the server list: Region: Asia; Type: Modded; Server tag: Weekly ^w, Modded ^z and Carbon ^y; Group limit: Trio; Wipe schedule: Weekly; Last wipe: In the last 3 days; Gather rate: 2x.

How to Join

What is the process to join [TW/HK/SEA] EK RUST PVP | 2X Trio | Weekly?

The console route: start Rust, press F1, enter client.connect 202.165.70.15:28025. The page's Launch Rust button opens Rust through Steam and connects you instead.

Server tags

what each one means

Published as mp50,ptrak,$r?,v2634,^z,^y,^w,gmrust,cs167584,ts3

Game

gmrust
Game mode Rust's standard survival mode.
mp50
Max players Capacity: 50 slots.
ts3
Group limit Team size caps at 3.
v2634
Protocol To join, your game needs protocol 2634.
cs167584
Build It runs build 167584.
ptrak
Networking RakNet, the network layer the game ships with.
$r?
Region code Region code: none set.

Wipe schedule

^w
Weekly The wipe cycle runs weekly.

Mods and access

^z
Modded Modded listing: the game is changed by plugins or settings.
^y
Carbon Carbon provides the plugin framework.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.