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RUST ANALYTICS
LIVE90,774PLY11,775SRV
QUOTE 202.180.99.76:28015 Online OC checked 7m ago

TechHeads | Chill | All Monuments

vanillamoddedcarbon
Players · last
0/ 20
+024h
0% full
7-day avg 0 peak 4
Players · 24 hourshourly average, then now · dashed: 24 hours ago
Launch Rust and join

Key statistics

the figures behind the quote
Players now
0/ 20
0% full
Change · 24h
+0
no reading a day ago
7-day average
0
peak 4
Rank
#5,436
top 24% · #130 in OC
Rank · 7d ago
#6,421
985 places up
Last wipe
11d ago
no schedule published
Next wipe
–
too few wipes seen yet
Group limit
8
8, the default
Gather rate
–
no rate in the name
Score
40
player hours, last seven days
Map
–
Procedural Map
First seen
13 Sep 2026
no hostname published

Players

AveragePeak
0123419:0004:0013:0023:0008:0017:00

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep25 Sep29 Sep4 Oct8 Oct13 Oct

Top 24% of all ranked servers, top 59% in OC. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak
2
players, last three wipes

The first 48 hours of its last wipes

00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 22 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 2 Oct, 09:06 UTC11d ago 2 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
#ServerLastChg 24hPlayers over the last 24 hours24h
1[AUS] Rust in PeaceOC · groups of 8+ · 1 on average1/50+1
2Rustafied.com - AU LongOC · groups of 16+ · monthly · 160 on average37/100−3−8.3%
3Rustafied.com - AU MainOC · groups of 16+ · weekly · 124 on average4/100−4−52.9%
4Rustafied.com - AU MondayOC · groups of 16+ · weekly · 101 on average98/150−14−12.8%
5Rustopia.gg - AU MainOC · groups of 12+ · weekly · 53 on average5/150−4−45.9%
6Rustafied.com - AU MediumOC · groups of 16+ · biweekly · 39 on average7/100−2−21.5%

Quick answers

from the figures on this page

Map and Rules

How is TechHeads | Chill | All Monuments configured in terms of rules and settings?

No gather rate is given in the name of TechHeads | Chill | All Monuments. Up to 8 players per group, which is the game's default. It runs survival, gather, build and raid in the standard game. PvP and raiding are enabled. The server browser lists it as Modded: plugins or settings change the game. Carbon plugins are running. It uses the term vanilla for itself: facepunch's build, untouched: no rate changes, no kits, no rule changes. VAC is active.

What is the current map on TechHeads | Chill | All Monuments?

A procedural map runs on TechHeads | Chill | All Monuments, created by the game.

Activity

What is the rank of TechHeads | Chill | All Monuments?

In the top 24% of all ranked servers, TechHeads | Chill | All Monuments is #5,436 on player hours over the last seven days and #130 in Oceania.

What is the population on TechHeads | Chill | All Monuments?

On TechHeads | Chill | All Monuments, 0 players are in now, out of 20 slots. The seven-day average is 0 players, with a peak of 4.

Wipe Cycle

What happens on wipe day at TechHeads | Chill | All Monuments?

The average peak across its recent wipes is 2 players. On the latest wipe, 22 hours after the wipe, the crowd peaked.

How often does TechHeads | Chill | All Monuments wipe?

There are too few wipes on record for TechHeads | Chill | All Monuments to reveal its rhythm. The monthly force wipe applies to every Rust server. The next one falls on Thursday 5 November at 19:00 UTC. Its world now is 11 days 9 hours old.

Server Overview

Where can TechHeads | Chill | All Monuments be found?

In Oceania, TechHeads | Chill | All Monuments lists itself with the OC tag. Rust Analytics reports the location a server claims, not the machine's actual location. 202.180.99.76:28015 is its address.

TechHeads | Chill | All Monuments runs which version of Rust?

Rust network protocol 2634 and build 166586 on Linux is what TechHeads | Chill | All Monuments runs. Joining requires the same protocol on your game, which Steam updates.

How reliable is TechHeads | Chill | All Monuments and is it currently online?

The server is live: TechHeads | Chill | All Monuments is online. 7 full days have passed with 100% uptime, 168 of 168 hours. 13 September 2026 is when Rust Analytics first saw it.

Tags and Rankings

What is the meaning of the tags on TechHeads | Chill | All Monuments?

Published by TechHeads | Chill | All Monuments for the game's server browser to read: gmvanilla (Game mode): The vanilla survival ruleset; mp20 (Max players): Capacity: 20 slots; ts8 (Group limit): 8 per team: the default setting, unchanged; v2634 (Protocol): To join, your game needs protocol 2634; cs166586 (Build): Game build: 166586; ptrak (Networking): RakNet, the network layer the game ships with; $r? (Region code): No region code has been set; ^v (Vanilla): Facepunch's build, untouched: no rate changes, no kits, no rule changes; ^z (Modded): Modded listing: the game is changed by plugins or settings; ^y (Carbon): Carbon provides the plugin framework; OC (Oceania): Oceania is its browser listing. Also in the tags and at the top of this page: current players, queue and world creation time.

On Rust Analytics, which lists and filters feature TechHeads | Chill | All Monuments?

On Rust Analytics, TechHeads | Chill | All Monuments matches these lists: Rust servers in Oceania and Modded Rust servers. These filters bring it up on the server list: Region: Oceania; Type: Vanilla and Modded; Server tag: Vanilla ^v, Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Joining the Server

What steps do I take to join TechHeads | Chill | All Monuments?

The console route: start Rust, press F1, enter client.connect 202.180.99.76:28015. The page's Launch Rust button opens Rust through Steam and connects you instead.

Server tags

what each one means

Published as mp20,ptrak,$r?,v2634,^z,^y,^v,OC,gmvanilla,cs166586,ts8

Game

gmvanilla
Game mode The vanilla survival ruleset.
mp20
Max players Capacity: 20 slots.
ts8
Group limit 8 per team: the default setting, unchanged.
v2634
Protocol To join, your game needs protocol 2634.
cs166586
Build Game build: 166586.
ptrak
Networking RakNet, the network layer the game ships with.
$r?
Region code No region code has been set.

Difficulty

^v
Vanilla Facepunch's build, untouched: no rate changes, no kits, no rule changes.

Mods and access

^z
Modded Modded listing: the game is changed by plugins or settings.
^y
Carbon Carbon provides the plugin framework.

Region

OC
Oceania Oceania is its browser listing.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.