#11-[搞就完了]1000倍/10.13/萌新/全解秒造/稳定
Key statistics
the figures behind the quote- Players now
- 21/ 100 21% full
- Change · 24h
- ▲+4 +21.7% from 17
- 7-day average
- 18 peak 28
- Rank
- #797 top 4% · #61 in EA
- Rank · 7d ago
- #851 ▲54 places up
- Last wipe
- 11d ago no schedule published
- Next wipe
- – too few wipes seen yet
- Group limit
- not published players per team
- Gather rate
- – no rate in the name
- Score
- 3,055 player hours, last seven days
- Map
- 3800 Procedural Map · seed 1337
- First seen
- 13 Sep 2026 no hostname published
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC. Busiest hour of the two days: 26 players.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 4% of all ranked servers, top 12% in EA. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yet- usual gap
- 10.9 days between real wipes
- wipe-day peak
- 22 players, last three wipes
- crowd held
- 100% of its cycles kept half the crowd
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 20, 2 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 1 Oct, 21:24 UTC FW11d ago | 20 | – | running | 0 |
| Sun 20 Sep, 22:42 UTC22d ago | 23 | held half | 10.9 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| # | Server | Last | Chg 24h | Players over the last 24 hours24h |
|---|---|---|---|---|
| 1 | 『芬达』100000倍/10.13/枪战/蓝图全解/萌新/建造EA · groups of 20+ · weekly · 30 on average | 29/100 | ▼−2−5.4% | |
| 2 | 【蛋壳】10倍|10.9档|爆枪|礼包|新手推荐EA · groups of 8+ · weekly · 26 on average | 24/200 | ▼−3−10.6% | |
| 3 | [守护]100倍PVE/迷雾僵尸/突袭基地/等级武直/萌新EA · no group limit · 23 on average | 25/100 | ▲+6+29.9% | |
| 4 | #10-[搞就完了]10倍/10.13新档/无权/萌新首选EA · no group limit · 21 on average | 24/100 | ▲+6+30.9% | |
| 5 | [守护]10倍/10.13新档/传送/萌新/乘风破浪EA · no group limit · 21 on average | 18/100 | ▲+2+10.2% | |
| 6 | [霸道]10000000倍-10.13日-萌新首选-稳定长久EA · no group limit · 20 on average | 23/100 | ▲+4+18.5% |
Quick answers
from the figures on this pageRules & Settings
What settings and rules are in place on #11-[搞就完了]1000倍/10.13/萌新/全解秒造/稳定?
The name of #11-[搞就完了]1000倍/10.13/萌新/全解秒造/稳定 carries no gather rate. A group limit is not published. It runs survival, gather, build and raid in the standard game. You can fight and raid other players. The server browser lists it as Modded: plugins or settings change the game. The server has VAC, Valve's anti-cheat, switched on.
Which map is played on #11-[搞就完了]1000倍/10.13/萌新/全解秒造/稳定?
The map on #11-[搞就完了]1000倍/10.13/萌新/全解秒造/稳定 is procedural, size 3,800, with seed 1337, and generated by the game. The map is reproducible from its size and seed; RustMaps shows it from this page.
Population
Where does #11-[搞就完了]1000倍/10.13/萌新/全解秒造/稳定 sit in the rankings?
In the top 4% of all ranked servers, #11-[搞就完了]1000倍/10.13/萌新/全解秒造/稳定 is #797 on player hours over the last seven days and #61 in Asia.
What is the population on #11-[搞就完了]1000倍/10.13/萌新/全解秒造/稳定?
21 of 100 slots on #11-[搞就完了]1000倍/10.13/萌新/全解秒造/稳定 are filled right now. Average players over seven days: 18; peak: 28. Over the last 48 hours, the peak hour was 07:00 UTC, averaging 26 players.
Wipe Frequency
What can you expect on wipe day for #11-[搞就完了]1000倍/10.13/萌新/全解秒造/稳定?
The average peak across its recent wipes is 22 players. 2 hours after the latest wipe, the crowd reached its peak. The crowd stayed above half that peak until the next wipe in 100% of recent wipes.
How often does #11-[搞就完了]1000倍/10.13/萌新/全解秒造/稳定 wipe?
The record holds too few of #11-[搞就完了]1000倍/10.13/萌新/全解秒造/稳定's wipes to establish its rhythm. The monthly force wipe applies to every Rust server. The next one falls on Thursday 5 November at 19:00 UTC. 11 days 22 hours ago the current world was created.
Server Overview
What is the server location for #11-[搞就完了]1000倍/10.13/萌新/全解秒造/稳定?
The EA tag and Asia are what #11-[搞就完了]1000倍/10.13/萌新/全解秒造/稳定 lists for itself. The location shown by Rust Analytics is the one a server states; it does not verify the machine's position. You can reach it at 202.189.23.234:13340.
How is the performance on #11-[搞就完了]1000倍/10.13/萌新/全解秒造/稳定?
The last 48 hours average 67 server fps, the low being 5. The entity count reached 98,167, covering buildings, deployables and all else in the world. Up to 3,266 MB of memory was used. A climbing entity count plus low fps is the lag players report.
#11-[搞就完了]1000倍/10.13/萌新/全解秒造/稳定 is on which Rust version?
The build is Rust network protocol 2634 on Windows, running on #11-[搞就完了]1000倍/10.13/萌新/全解秒造/稳定. Your game needs the same protocol to get in; Steam takes care of the update.
Is #11-[搞就完了]1000倍/10.13/萌新/全解秒造/稳定 up, and how consistent is its uptime?
The server is live: #11-[搞就完了]1000倍/10.13/萌新/全解秒造/稳定 is online. The reported uptime puts its last restart at about 17 hours ago. The last 7 full days give 100% uptime, 168 hours on out of 168. The earliest Rust Analytics saw it was 13 September 2026.
Tags and Rankings
How should you interpret the tags on #11-[搞就完了]1000倍/10.13/萌新/全解秒造/稳定?
The game's server browser reads gmrust (Game mode): Rust's standard survival mode; mp100 (Max players): It holds 100 slots; v2634 (Protocol): To join, your game needs protocol 2634; ptrak (Networking): Runs on RakNet, Rust's default network layer; monthly (Monthly): A single wipe each month, alongside Facepunch's force wipe; vanilla (Vanilla): Facepunch's build, untouched: no rate changes, no kits, no rule changes; oxide (Oxide): The plugin framework Oxide (uMod) is in use; modded (Modded): Categorised as Modded: plugins or settings alter gameplay; EA (East Asia): The server browser files it under East Asia; h454e9f56 (Custom tag): A non-standard tag, added by the owner or through a plugin; stok (Custom tag): A non-standard tag, added by the owner or through a plugin, which #11-[搞就完了]1000倍/10.13/萌新/全解秒造/稳定 publishes. The tags also carry its current players, queue and world creation time; this page shows them at the top.
#11-[搞就完了]1000倍/10.13/萌新/全解秒造/稳定 appears in which of the lists and filters on Rust Analytics?
The following Rust Analytics lists feature #11-[搞就完了]1000倍/10.13/萌新/全解秒造/稳定: Modded Rust servers. These filters bring it up on the server list: Region: Asia; Type: Modded; Last wipe: In the last 2 weeks; Players now: At least 10; Average players: 10+ on average.
Connection
What is the process to join #11-[搞就完了]1000倍/10.13/萌新/全解秒造/稳定?
The console route: start Rust, press F1, enter client.connect 202.189.23.234:13340. The page's Launch Rust button opens Rust through Steam and connects you instead.
Server tags
what each one meansPublished as mp100,ptrak,v2634,monthly,vanilla,EA,h454e9f56,stok,gmrust,oxide,modded
Game
gmrust
mp100
v2634
ptrak
Wipe schedule
monthly
Difficulty
vanilla
Mods and access
oxide
modded
Region
EA
Other
h454e9f56
stok
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
