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RUST ANALYTICS
LIVE85,357PLY11,703SRV
QUOTE 202.36.95.225:21962 Online checked 12m ago

Rusthell

moddedoxide
Players · last
0/ 40
+024h
0% full
Day range 0 1
7-day avg 0 peak 1
Players · 24 hourshourly average, then now · dashed: 24 hours ago
Launch Rust and join

Key statistics

the figures behind the quote
Players now
0/ 40
0% full
Change · 24h
+0
no reading a day ago
7-day average
0
peak 1
Rank
#15,248
top 69%
Rank · 7d ago
#16,410
1162 places up
Last wipe
12d ago
no schedule published
Next wipe
–
too few wipes seen yet
Group limit
8
8, the default
Gather rate
–
no rate in the name
Score
0
player hours, last seven days
Map
4000
Procedural Map · seed 50000
First seen
16 Sep 2026
no hostname published

Players

AveragePeak
00.250.50.75123:0007:0016:0000:0009:0017:00

Hourly average and peak, UTC. Busiest hour of the two days: 1 players.

Server performance

05010015020023:0007:0016:0000:0009:0017:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep25 Sep30 Sep4 Oct9 Oct14 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

usual gap
9.1 days
between real wipes
wipe-day peak
0
players, last three wipes
crowd held
0%
else halves by day 2

The first 48 hours of its last wipes

Thu 1 OctTue 22 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 21:33 UTC FW12d ago 0 – running 0
Tue 22 Sep, 19:22 UTC21d ago 1 halved by day 2 9.1 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
#ServerLastChg 24hPlayers over the last 24 hours24h
1ShockRust | Blue | NoLimitno group limit · 127 on average164/300+36+28.6%
2RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 13.10EU · groups of 16+ · weekly · 107 on average189/225+10+5.4%
3МИНИ-КАРТА 2Х | STORM | FPS+ 14.10EU · groups of 8+ · weekly · 90 on average89/100−1−1.4%
4404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 10.10EU · groups of 16+ · monthly · 87 on average35/1000−51−59.3%
5404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЯ 08.10EU · groups of 16+ · monthly · 76 on average12/1000−18−59.3%
6404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 11.10EU · groups of 16+ · monthly · 72 on average64/700−18−21.7%

Quick answers

from the figures on this page

Rules & Settings

What settings and rules are in place on Rusthell?

The name of Rusthell carries no gather rate. The default group size of 8 players applies here. It runs survival, gather, build and raid in the standard game. You can fight and raid other players. In the server browser it appears under Modded, with plugins or settings that change the game. Plugin count: Oxide. VAC, Valve's anti-cheat, is enabled.

Which map is played on Rusthell?

Rusthell uses a procedural map of size 4,000 with seed 50000, generated by the game. Because size and seed determine the map, RustMaps offers a view of it from this page.

Population

What is the rank of Rusthell?

In the top 69% of all ranked servers, Rusthell is #15,248 on player hours over the last seven days.

How many players does Rusthell have?

0 of 40 slots on Rusthell are filled at the moment. The mean over the last seven days is 0 players, reaching 1 at its highest. Over the last 48 hours, the peak hour was 18:00 UTC, averaging 0 players.

Wipe Frequency

What can you expect on wipe day for Rusthell?

The average peak across its recent wipes is 0 players. On the latest wipe, 0 hours after the wipe, the crowd peaked. Half the peak was held until the next wipe in 0% of its recent wipes. Below half by day 2 is where the crowd fell when it did not hold.

How often does Rusthell wipe?

The record holds too few of Rusthell's wipes to establish its rhythm. The monthly force wipe applies to every Rust server. The next one falls on Thursday 5 November at 19:00 UTC. This world has been running for 12 days 20 hours.

Server Info

What is the location of Rusthell?

There is no region published for Rusthell. Where a server says it is, Rust Analytics shows; where the machine stands, it does not look up. 202.36.95.225:21962 is its address.

What is the performance like on Rusthell?

Server fps over the last 48 hours: 124 on average, 1 at the lowest. At its peak it held 93,845 entities: buildings, deployables and the rest of the world. Memory use peaked at 4,691 MB. What players feel as lag is low fps together with a rising entity count.

What Rust version is Rusthell running?

The version in use at Rusthell: Rust network protocol 2634 and build 167781, on Linux. Your game needs the same protocol to get in; Steam takes care of the update.

Is Rusthell up, and how consistent is its uptime?

Rusthell is up. It is taking players now. Its own uptime figure dates the last restart to roughly 7 hours ago. 7 full days have passed with 55% uptime, 92 of 168 hours. 16 September 2026 is when Rust Analytics first saw it.

Server Tags

How should you interpret the tags on Rusthell?

Published by Rusthell for the game's server browser to read: gmrust (Game mode): Survival in the standard Rust format; mp40 (Max players): Capacity: 40 slots; ts8 (Group limit): 8 per team: the default setting, unchanged; v2634 (Protocol): To join, your game needs protocol 2634; cs167781 (Build): Build 167781; ptrak (Networking): Runs on RakNet, Rust's default network layer; $r? (Region code): Region code: none set; ^o (Oxide): The plugin framework here is Oxide (uMod); ^z (Modded): Modded listing: the game is changed by plugins or settings. Also in the tags and at the top of this page: current players, queue and world creation time.

On Rust Analytics, which lists and filters feature Rusthell?

The following Rust Analytics lists feature Rusthell: Modded Rust servers. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.

How to Join

How can I connect to Rusthell?

Type client.connect 202.36.95.225:21962 after pressing F1 in Rust to open the console. The Launch Rust button on this page does the same, opening Rust through Steam and connecting you.

Server tags

what each one means

Published as mp40,ptrak,$r?,v2634,gmrust,cs167781,ts8,^o^z

Game

gmrust
Game mode Survival in the standard Rust format.
mp40
Max players Capacity: 40 slots.
ts8
Group limit 8 per team: the default setting, unchanged.
v2634
Protocol To join, your game needs protocol 2634.
cs167781
Build Build 167781.
ptrak
Networking Runs on RakNet, Rust's default network layer.
$r?
Region code Region code: none set.

Mods and access

^o
Oxide The plugin framework here is Oxide (uMod).
^z
Modded Modded listing: the game is changed by plugins or settings.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.