Nayte's Rust Server
Key statistics
the figures behind the quote- Players now
- 0/ 20 0% full
- Change · 24h
- ▪+0 no reading a day ago
- 7-day average
- 0 peak –
- Rank
- #15,961 top 71%
- Rank · 7d ago
- #16,709 ▲748 places up
- Last wipe
- 277d ago no schedule published
- Next wipe
- – no wipe seen yet
- Group limit
- 8 8, the default
- Gather rate
- – no rate in the name
- Score
- 0 player hours, last seven days
- Map
- 4500 Procedural Map · seed 7863
- First seen
- 13 Sep 2026 no hostname published
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| # | Server | Last | Chg 24h | Players over the last 24 hours24h |
|---|---|---|---|---|
| 1 | Rustoria.co - EU East LongEU · groups of 12+ · monthly · 408 on average | 194/200 | ▼−25−11.4% | |
| 2 | Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 356 on average | 101/200 | ▼−38−27.5% | |
| 3 | Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 337 on average | 250/350 | ▲+20+8.7% | |
| 4 | Rustoria.co - EU LongEU · groups of 14+ · monthly · 334 on average | 102/200 | ▼−29−22.2% | |
| 5 | Rustoria.co - EU MainEU · groups of 16+ · weekly · 299 on average | 15/250 | ▼−17−52.6% | |
| 6 | Rustafied.com - EU Long - LargeEU · groups of 16+ · monthly · 282 on average | 84/300 | ▼−34−28.9% |
Quick answers
from the figures on this pageMap and Rules
How is Nayte's Rust Server configured in terms of rules and settings?
The name of Nayte's Rust Server carries no gather rate. The default group size of 8 players applies here. survival is the mode, gather, build and raid in the standard game. PvP and raiding are enabled. Community is its listing in the server browser. The server has VAC, Valve's anti-cheat, switched on.
What is the current map on Nayte's Rust Server?
A procedural map of size 4,500 with seed 7863 runs on Nayte's Rust Server, created by the game. The map is reproducible from its size and seed; RustMaps shows it from this page.
Player Count
What is the rank of Nayte's Rust Server?
For the last seven days, Nayte's Rust Server holds rank #15,961 on player hours, in the top 71% of all ranked servers.
How many players does Nayte's Rust Server have?
On Nayte's Rust Server, 0 players are in now, out of 20 slots. Average players over the last seven days: 0.
Wipe Schedule
When does Nayte's Rust Server schedule its wipes?
No rhythm can be told for Nayte's Rust Server yet: too few of its wipes are on record. The monthly force wipe applies to every Rust server. The next one falls on Thursday 5 November at 19:00 UTC. 277 days 12 hours ago the current world was created.
Server Details
Where can Nayte's Rust Server be found?
No region from Nayte's Rust Server, and its region code is us3. The location shown by Rust Analytics is the one a server states; it does not verify the machine's position. 203.10.96.194:28015 is its address.
How is the performance on Nayte's Rust Server?
Server fps over the last 48 hours: 30 on average, 24 at the lowest. 209,136 entities is the maximum carried: buildings, deployables and everything else. The memory ceiling reached 3,379 MB. Low fps and growing entities are the source of felt lag.
What Rust version is Nayte's Rust Server running?
The build is Rust network protocol 2617 and build 140244 on Windows, running on Nayte's Rust Server. Your game needs the same protocol to get in; Steam takes care of the update.
How reliable is Nayte's Rust Server and is it currently online?
Online at this moment: Nayte's Rust Server. Its own uptime figure dates the last restart to roughly 18 hours ago. The last 7 full days give 100% uptime, 168 hours on out of 168. The earliest Rust Analytics saw it was 13 September 2026.
Tags & Filters
What is the meaning of the tags on Nayte's Rust Server?
These tags are published by Nayte's Rust Server and read by the game's server browser: gmrust (Game mode): Rust's standard survival mode; mp20 (Max players): Slot count: 20; ts8 (Group limit): 8 per team: the default setting, unchanged; v2617 (Protocol): To join, your game needs protocol 2617; cs140244 (Build): Game build: 140244; ptrak (Networking): Runs on RakNet, Rust's default network layer; $rus3 (Region code): us3 is the region code. The tags also carry its current players, queue and world creation time; this page shows them at the top.
On Rust Analytics, which lists and filters feature Nayte's Rust Server?
On Rust Analytics, Nayte's Rust Server matches these lists: Rust community servers. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
How to Join
How can I connect to Nayte's Rust Server?
The console route: start Rust, press F1, enter client.connect 203.10.96.194:28015. The page's Launch Rust button opens Rust through Steam and connects you instead.
Server tags
what each one meansPublished as mp20,ptrak,$rus3,v2617,gmrust,cs140244,ts8
Game
gmrust
mp20
ts8
v2617
cs140244
ptrak
$rus3
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.