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RUST ANALYTICS
LIVE98,278PLY11,685SRV
QUOTE 203.16.163.107:29482 Offline checked 13d ago

DIY

quad moddedoxidesoftcore
Players · last
0/ 10
n/a24h
0% full
Players · 24 hourshourly average, then now · dashed: 24 hours ago
No hourly readings in the last 24 hours.
Launch Rust and join

Key statistics

the figures behind the quote
Players now
0/ 10
0% full
Change · 24h
n/a
no reading a day ago
7-day average
0
peak –
Rank
#15,922
top 69%
Rank · 7d ago
#16,539
617 places up
Last wipe
41d ago
no schedule published
Next wipe
–
no wipe seen yet
Group limit
quad
players per team
Gather rate
–
no rate in the name
Score
0
player hours, last seven days
Map
4500
Procedural Map · seed 50000
First seen
13 Sep 2026
no hostname published

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep24 Sep28 Sep1 Oct5 Oct9 Oct

Top 69% of all ranked servers, and #635 of the quad servers (top 74%). Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
#ServerLastChg 24hPlayers over the last 24 hours24h
1Noobs 4 Real | No Pros, No Sweats, Just Noobs, Solo/Duo!EU · quad · monthly · 2 on average6/100+2+53.2%
2 Asgard 2服 中国|官方|二倍|软核新手服 10.10更EA · quad · biweekly · 2 on average4/233+2+71.4%
3[RU] Seven Rust [Solo] Для НовичковEU · quad · monthly · 1 on average2/200+1+100.0%
4CRust1quad · 1 on average0/10+0
5[EA] Softcore 1quad · monthly · 112 on average89/350+20+29.3%
6[EU] Facepunch Softcore 1EU · quad · monthly · 95 on average168/400−21−11.1%

Quick answers

from the figures on this page

Server Rules

What settings and rules are in place on DIY?

The name of DIY carries no gather rate. A maximum of 4 players per group is set through quad. softcore is the mode, Facepunch's easier mode: you keep part of your loot. Combat and raiding between players are allowed. Modded is its category in the server browser; plugins or settings modify the game. Plugin count: Oxide. VAC is not active.

What is the current map on DIY?

A procedural map of size 4,500 with seed 50000 runs on DIY, created by the game. You can see the map on RustMaps from this page, as the same size and seed give the same map.

Player Count

Where does DIY sit in the rankings?

For the last seven days, DIY holds rank #15,922 on player hours, in the top 69% of all ranked servers. In the quad group, it ranks #635.

What is the population on DIY?

Right now, DIY is offline; the last sighting was 13 days 10 hours ago.

Wipe Schedule

How often does DIY wipe?

There are too few wipes on record for DIY to reveal its rhythm. At the monthly force wipe, every Rust server wipes. That happens next on Thursday 5 November at 19:00 UTC. Its world now is 41 days 12 hours old.

Server Details

What is the location of DIY?

No region is published by DIY. Rust Analytics reports the location a server claims, not the machine's actual location. You can reach it at 203.16.163.107:29482.

DIY is on which Rust version?

The version in use at DIY: Rust network protocol 2633 and build 165217, on Linux. Your game needs the same protocol to get in; Steam takes care of the update.

Is DIY up, and how consistent is its uptime?

Offline at this moment: DIY. Last seen 13 days 10 hours ago. The last 7 full days give 0% uptime, 0 hours on out of 168. 13 September 2026 is when Rust Analytics first saw it.

Server Tags

How should you interpret the tags on DIY?

The game's server browser reads gmsoftcore (Game mode): An easier ruleset: softcore; mp10 (Max players): Slot count: 10; ts4 (Group limit): 4 is the maximum team size; v2633 (Protocol): Protocol 2633: matching game versions are required to join; cs165217 (Build): It runs build 165217; ptrak (Networking): The standard network layer, RakNet; $r? (Region code): No region code has been set; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): Categorised as Modded: plugins or settings alter gameplay, which DIY publishes. Also in the tags and at the top of this page: current players, queue and world creation time.

On Rust Analytics, which lists and filters feature DIY?

The following Rust Analytics lists feature DIY: Modded Rust servers. It appears under these filters on the server list: Type: Modded; Game mode: Softcore; Server tag: Modded ^z and Oxide ^o; Group limit: Quad.

Joining the Server

What steps do I take to join DIY?

Type client.connect 203.16.163.107:29482 after pressing F1 in Rust to open the console. The Launch Rust button on this page does the same, opening Rust through Steam and connecting you.

Server tags

what each one means

Published as mp10,ptrak,$r?,v2633,gmsoftcore,cs165217,ts4,^o^z

Game

gmsoftcore
Game mode An easier ruleset: softcore.
mp10
Max players Slot count: 10.
ts4
Group limit 4 is the maximum team size.
v2633
Protocol Protocol 2633: matching game versions are required to join.
cs165217
Build It runs build 165217.
ptrak
Networking The standard network layer, RakNet.
$r?
Region code No region code has been set.

Mods and access

^o
Oxide Oxide (uMod) provides the plugin framework here.
^z
Modded Categorised as Modded: plugins or settings alter gameplay.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.