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RUST ANALYTICS
LIVE72,919PLY11,663SRV
QUOTE 203.16.163.14:21118 Online checked 9m ago

A Shockbyte x Discord Production Rust Server

moddedoxide
Players · last
0/ 40
+024h
0% full
7-day avg 0 peak 6
Players · 24 hourshourly average, then now · dashed: 24 hours ago
Launch Rust and join

Key statistics

the figures behind the quote
Players now
0/ 40
0% full
Change · 24h
+0
no reading a day ago
7-day average
0
peak 6
Rank
#5,382
top 24%
Rank · 7d ago
#6,420
1038 places up
Last wipe
7d ago
no schedule published
Next wipe
–
too few wipes seen yet
Group limit
8
8, the default
Gather rate
–
no rate in the name
Score
40
player hours, last seven days
Map
2500
Procedural Map · seed 50575
First seen
8 Oct 2026
no hostname published

Players

AveragePeak
0123415:0000:0009:0018:0003:0012:00

Hourly average and peak, UTC.

Server performance

010020030040015:0000:0009:0018:0003:0012:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 8 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
12k4k6k8k8 Oct9 Oct11 Oct12 Oct14 Oct15 Oct

Top 24% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak
6
players, last three wipes

The first 48 hours of its last wipes

02468+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 6, 3 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 8 Oct, 13:24 UTC7d ago 6 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
#ServerLastChg 24hPlayers over the last 24 hours24h
1ShockRust | Blue | NoLimitno group limit · 128 on average167/300−30−15.4%
2RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 13.10EU · groups of 16+ · weekly · 107 on average190/225−1−0.3%
3МИНИ-КАРТА 2Х | STORM | FPS+ 14.10EU · groups of 8+ · weekly · 90 on average93/100+3+3.1%
4404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 10.10EU · groups of 16+ · monthly · 86 on average30/1000−13−30.4%
5404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЯ 08.10EU · groups of 16+ · monthly · 74 on average23/1000+14+144.2%
6404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 11.10EU · groups of 16+ · monthly · 71 on average37/700−33−47.3%

Quick answers

from the figures on this page

Map and Rules

What settings and rules are in place on A Shockbyte x Discord Production Rust Server?

No gather rate appears in the name of A Shockbyte x Discord Production Rust Server. Groups can contain a maximum of 8 players, the default for the game. It runs survival, gather, build and raid in the standard game. Combat and raiding between players are allowed. The server browser lists it as Modded: plugins or settings change the game. Oxide plugins are running. VAC is active.

Which map is played on A Shockbyte x Discord Production Rust Server?

A Shockbyte x Discord Production Rust Server uses a procedural map of size 2,500 with seed 50575, generated by the game. Because size and seed determine the map, RustMaps offers a view of it from this page.

Population

Where does A Shockbyte x Discord Production Rust Server sit in the rankings?

In the top 24% of all ranked servers, A Shockbyte x Discord Production Rust Server is #5,382 on player hours over the last seven days.

How full is A Shockbyte x Discord Production Rust Server?

On A Shockbyte x Discord Production Rust Server, 0 players are in now, out of 40 slots. The seven-day average is 0 players, with a peak of 6.

Wipe Cycle

How does A Shockbyte x Discord Production Rust Server handle wipe day?

An average of 6 players marked the busiest point of its recent wipes. 3 hours after the latest wipe, the crowd reached its peak.

How often does A Shockbyte x Discord Production Rust Server wipe?

The record holds too few of A Shockbyte x Discord Production Rust Server's wipes to establish its rhythm. At the monthly force wipe, every Rust server wipes. That happens next on Thursday 5 November at 19:00 UTC. Its world now is 7 days old.

Server Overview

Where can A Shockbyte x Discord Production Rust Server be found?

For A Shockbyte x Discord Production Rust Server, no region is published. The location shown by Rust Analytics is the one a server states; it does not verify the machine's position. You can reach it at 203.16.163.14:21118.

What is the performance like on A Shockbyte x Discord Production Rust Server?

Average server fps for the last 48 hours is 225; the floor was 189. 30,588 entities is the maximum carried: buildings, deployables and everything else. The memory ceiling reached 4,475 MB. What players feel as lag is low fps together with a rising entity count.

A Shockbyte x Discord Production Rust Server is on which Rust version?

The build is Rust network protocol 2634 and build 167231 on Linux, running on A Shockbyte x Discord Production Rust Server. The protocol has to match for you to join, and Steam applies that update.

What is the uptime and reliability of A Shockbyte x Discord Production Rust Server?

A Shockbyte x Discord Production Rust Server is up. It is taking players now. Its own uptime figure dates the last restart to roughly 5 days 22 hours ago. 6 full days have passed with 100% uptime, 144 of 144 hours. The earliest Rust Analytics saw it was 8 October 2026.

Server Tags

What is the meaning of the tags on A Shockbyte x Discord Production Rust Server?

Published by A Shockbyte x Discord Production Rust Server for the game's server browser to read: gmrust (Game mode): Rust's standard survival mode; mp40 (Max players): Capacity: 40 slots; ts8 (Group limit): Team size stays at the game default of 8; v2634 (Protocol): Protocol 2634: matching game versions are required to join; cs167231 (Build): Game build: 167231; ptrak (Networking): RakNet, the network layer the game ships with; $r? (Region code): The region code is absent; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): The Modded listing applies: plugins or settings change play. The tags also carry its current players, queue and world creation time; this page shows them at the top.

On Rust Analytics, which lists and filters feature A Shockbyte x Discord Production Rust Server?

On Rust Analytics, A Shockbyte x Discord Production Rust Server matches these lists: Modded Rust servers. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Joining the Server

How can I connect to A Shockbyte x Discord Production Rust Server?

The console route: start Rust, press F1, enter client.connect 203.16.163.14:21118. The page's Launch Rust button opens Rust through Steam and connects you instead.

Server tags

what each one means

Published as mp40,ptrak,$r?,v2634,gmrust,cs167231,ts8,^o^z

Game

gmrust
Game mode Rust's standard survival mode.
mp40
Max players Capacity: 40 slots.
ts8
Group limit Team size stays at the game default of 8.
v2634
Protocol Protocol 2634: matching game versions are required to join.
cs167231
Build Game build: 167231.
ptrak
Networking RakNet, the network layer the game ships with.
$r?
Region code The region code is absent.

Mods and access

^o
Oxide Oxide (uMod) provides the plugin framework here.
^z
Modded The Modded listing applies: plugins or settings change play.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.