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RUST ANALYTICS
LIVE44,512PLY11,505SRV
QUOTE 203.16.163.162:28435 Offline checked 14d ago

A Shockbyte x Discord Production Rust Server

Players · last
0/ 40
n/a24h
0% full
Players · 24 hourshourly average, then now · dashed: 24 hours ago
No hourly readings in the last 24 hours.
Launch Rust and join

Key statistics

the figures behind the quote
Players now
0/ 40
0% full
Change · 24h
n/a
no reading a day ago
7-day average
0
peak –
Rank
#16,709
top 70%
Rank · 7d ago
#15,586
1123 places down
Last wipe
28d ago
no schedule published
Next wipe
–
no wipe seen yet
Group limit
8
8, the default
Gather rate
–
no rate in the name
Score
0
player hours, last seven days
Map
1500
Procedural Map · seed 50000
First seen
16 Sep 2026
no hostname published

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep23 Sep27 Sep30 Sep4 Oct7 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
#ServerLastChg 24hPlayers over the last 24 hours24h
1Rustoria.co - EU East LongEU · groups of 12+ · monthly · 399 on average195/225+28+16.7%
2Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 336 on average127/200+13+11.6%
3Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 326 on average467/500+47+11.1%
4Rustoria.co - EU LongEU · groups of 14+ · monthly · 318 on average116/200−23−16.3%
5Rustoria.co - EU MainEU · groups of 16+ · weekly · 296 on average25/250−2−8.5%
6Rustafied.com - EU Long - LargeEU · groups of 16+ · monthly · 271 on average128/175+8+6.7%

Quick answers

from the figures on this page

Server Rules

How is A Shockbyte x Discord Production Rust Server configured in terms of rules and settings?

No gather rate appears in the name of A Shockbyte x Discord Production Rust Server. Up to 8 players per group, which is the game's default. It runs survival, gather, build and raid in the standard game. Combat and raiding between players are allowed. The server browser lists it under Community, as a community server. VAC is active.

Which map is played on A Shockbyte x Discord Production Rust Server?

A Shockbyte x Discord Production Rust Server uses a procedural map of size 1,500 with seed 50000, generated by the game. Because size and seed determine the map, RustMaps offers a view of it from this page.

Activity

What position does A Shockbyte x Discord Production Rust Server hold in the server rankings?

For the last seven days, A Shockbyte x Discord Production Rust Server holds rank #16,709 on player hours, in the top 70% of all ranked servers.

How full is A Shockbyte x Discord Production Rust Server?

At present, A Shockbyte x Discord Production Rust Server is offline; the last sighting was 14 days ago.

Wipe Schedule

On what cycle does A Shockbyte x Discord Production Rust Server wipe?

There are too few wipes on record for A Shockbyte x Discord Production Rust Server to reveal its rhythm. The monthly force wipe takes every Rust server. Next: Thursday 5 November at 19:00 UTC. This world has been running for 28 days 15 hours.

Server Overview

What is the location of A Shockbyte x Discord Production Rust Server?

For A Shockbyte x Discord Production Rust Server, no region is published. The location shown by Rust Analytics is the one a server states; it does not verify the machine's position. You can reach it at 203.16.163.162:28435.

What Rust version is A Shockbyte x Discord Production Rust Server running?

Rust network protocol 2633 and build 165217 on Linux is what A Shockbyte x Discord Production Rust Server runs. The protocol has to match for you to join, and Steam applies that update.

What is the uptime and reliability of A Shockbyte x Discord Production Rust Server?

Offline at this moment: A Shockbyte x Discord Production Rust Server. Last seen 14 days ago. The last 7 full days give 0% uptime, 0 hours on out of 168. 16 September 2026 is when Rust Analytics first saw it.

Server Tags

How should you interpret the tags on A Shockbyte x Discord Production Rust Server?

These tags are published by A Shockbyte x Discord Production Rust Server and read by the game's server browser: gmrust (Game mode): Rust's standard survival mode; mp40 (Max players): It holds 40 slots; ts8 (Group limit): 8 per team: the default setting, unchanged; v2633 (Protocol): Your game must run protocol 2633 to connect; cs165217 (Build): Build 165217; ptrak (Networking): The standard network layer, RakNet; $r? (Region code): Region code: none set. Also in the tags and at the top of this page: current players, queue and world creation time.

Where does A Shockbyte x Discord Production Rust Server show up in Rust Analytics lists and filters?

These Rust Analytics lists include A Shockbyte x Discord Production Rust Server: Rust community servers. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Joining the Server

How can I connect to A Shockbyte x Discord Production Rust Server?

The console route: start Rust, press F1, enter client.connect 203.16.163.162:28435. The page's Launch Rust button opens Rust through Steam and connects you instead.

Server tags

what each one means

Published as mp40,ptrak,$r?,v2633,gmrust,cs165217,ts8

Game

gmrust
Game mode Rust's standard survival mode.
mp40
Max players It holds 40 slots.
ts8
Group limit 8 per team: the default setting, unchanged.
v2633
Protocol Your game must run protocol 2633 to connect.
cs165217
Build Build 165217.
ptrak
Networking The standard network layer, RakNet.
$r?
Region code Region code: none set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.